Guile vs. Remand

Since we’re on the topic of odd Modern interactions, let’s propose that a player controls Guile and casts Remand in an attempt to take an opponent’s spell. Both Remand and Guile have replacement effects that affect the spell in question, so which effect wins? In short, Guile’s effect will override Remand, because Remand never actually counters the spell (Guile just exiles it). The player controlling Guile will exile the spell and be able to cast it without paying for it. Keep in mind, that player must cast it right then; they can’t “hold onto it” to cast it later. If they elect NOT to cast it, they spell just stays in exile. But hey, your Remand just turned into the two-mana lovechild of Dismiss and Dissipate!

Today’s Rules Tip was written by Daniel Clarke

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