Author Archives: tnunez

Preeminent Captain Won’t Trigger Military Intelligence

As is usual with the summer Core Set, we’ve gotten back some good old friends from days past. One of those old friends is , a very fun creature that was originally printed with all his Kithkin buddies in Morningtide. … Continue reading

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Cone of Flame NEEDS Three Targets

I’m sure many of you ran into at your local Magic 2015 draft. Hopefully, you were on the casting end, and not the receiving end. Today, we’re going talk about targets and . has three targets: a target creature or … Continue reading

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Tournament Tuesday: Redefinition of USC Major

Some of you who keep a closer ear to the tournament scene might have heard about a change to Unsporting Conduct – Major. Among other things, we’ve upgraded this penalty from a Game Loss to a Match Loss, and now … Continue reading

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Banishing Light is not Oblivion Ring: Why Your Trick Doesn’t Work Now

Those of you who remember might remember a little “trick” that could be used to permanently exile a permanent. What you had to do was remove the Ring from the battlefield with its enter the battlefield trigger on the stack. … Continue reading

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Make it Count(ers): Why Not All +1/+1 Effects Are Counters

As we’ve probably learned over the years, cards generally do exactly what their Gatherer texts say. But some people still get confused. A major thing that I’ve seen trip people up is confusion about counters. Some people think that a … Continue reading

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Planeswalkers, Burn, and Hexproof

By now, I hope we’re all familiar with the planeswalker redirection rule. This is the rule that says if a source you control would deal noncombat damage to an opponent, you can choose to deal that damage to a planeswalker … Continue reading

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Tournament Tuesday: How To Report A Third-Game Concession

Welcome back everyone. Today, we’re going to have a brief discussion about conceding in a tournament. And no, it’s probably not the topic you’re thinking about. We’re going to discuss what result is going to be reported when a player … Continue reading

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Worst Fears Can’t Force a Concession!

Being controlled by another player is often one of their . I mean, you can pretty much do anything they could normally do. You can make them themselves in the face, you can make their 1/1 attack into your untapped … Continue reading

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It’s a conspiracy (week)! Every Vote Counts, So Count Every Vote

To wrap up this week’s Conspiracy theme, we’ll touch on one of the most multiplayer mechanics in the whole set- Voting! There’s multiple cards in the set that have the ability word “Will of the Council”. Just like other ability … Continue reading

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It’s a conspiracy (week)! Hidden Agendas and Naming

Hey there, gang! Remember way back on Monday when I offhandedly mentioned there were some conspiracies you didn’t reveal right away? Well, now is the day that we’ll actually be talking about those! As we covered earlier in the week, … Continue reading

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