Author Archives: tnunez

Sunpetal Grove Loves Hallowed Fountain

Or, How I Learned to Stop Worrying and Love the Shock. Today we get to explore something that didn’t really come up much until we Returned to Ravnica and had the Shocklands back in Standard alongside the M10 and Innistrad … Continue reading

Posted in Effects, Prevention and Replacement Effects, Type & Subtypes | Tagged , | Comments Off

Elvish Archdruid Won’t Trigger Gyre Sage

If there’s one thing Elves love [beyond having Hobbits do their dirty work, but that's another plane entirely], it’s mana. Lots and lots of mana. Enormous, obscene piles of green mana, ready to be converted into an astoundingly large spell, … Continue reading

Posted in Abilities, Activated Abilities, Continuous Effects, Effects, Keywords, Mana Abilities, Triggered Abilities | Tagged , | Comments Off

Flinthoof Boar and Evolve

Flinthoof Boar is part of a cycle in M13, and it’s a pretty neat cycle! They’re all uncommon mono-colored creatures that have an ability which requires an allied color of mana to activate, and they get +1/+1 if you control … Continue reading

Posted in Abilities, Continuous Effects, Effects, Keywords, Static Abilities, Triggered Abilities | Tagged , | Comments Off

Tournament Tuesday: Head Judges and Proxy Cards

So I’m sure plenty of you are familiar with proxy cards, or just ‘proxies’. For those of you who aren’t, they’re basically a stand-in for a card you might not have; they’re very commonly used in playtesting, where someone will … Continue reading

Posted in Tournament Rules | Comments Off

Thalia and Omniscience

Omniscience is a scary thing to have sitting across the table from you no matter what the format. I cringe when I see it in Commander because it usually means there’s a whole freight train of hurt about to come … Continue reading

Posted in Casting / playing a spell or ability, Costs | Tagged , | Comments Off

Gisela will prevent all instances of 1 damage

We already did a general overview of the legendary angel Gisela, Blade of Goldnight a while back when she was first released. But that general overview didn’t cover probably the most common question about her, especially in my Commander group: … Continue reading

Posted in Abilities, Effects, Prevention and Replacement Effects, Static Abilities | Tagged | Comments Off

Quirion Dryad Triggers Once Per Spell

Quirion Dryad was an old favorite card of one of my friends, so I’m used to dealing with it. But now that it’s Standard-legal again, and with all the 3 color decks kicking around, it’s seeing some play. So I’m … Continue reading

Posted in Abilities, Triggered Abilities | Tagged | Comments Off

Soul Ransom and Gruul Charm

Oooh, this one is fun! Control-changing effects have a habit of confusing players, especially when it comes to aura-based things like Mind Control or in this case, Soul Ransom. The mistake many players make is thinking that it’s always ‘on’, … Continue reading

Posted in Control / Controller | Tagged , | Comments Off

Tournament Tuesday: Zone-Change Triggers

As we covered last week, there’s been a few changes in the Missed Trigger policy recently. Today we’re gonna cover one that’s had a little confusion even among judges: Zone-change triggers. First, I’ll start off with a link to Toby … Continue reading

Posted in Abilities, Resolving spells and abilities, Tournament Rules, Triggered Abilities | Tagged , | Comments Off

Extort and Commander

This question cropped up an awful lot once Extort was first spoiled, and even weeks after the release of Gatecrash I still hear it fairly often: Does Extort automatically make a card B/W for the purposes of color identity? The … Continue reading

Posted in Keywords, Multiplayer | Comments Off