Category Archives: Abilities

How Arcane Lighthouse works.

Similar to the Archetype cycle, Arcane Lighthouse removes hexproof/shroud and makes sure it can’t be regained this turn! Continue reading

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The “lieutenant” abilities know about commanders that are face-down or copying something.

A commander by any other name (or status) is still a commander, as far as the lieutenant abilities are concerned. Continue reading

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Casting a god doesn’t trigger prowess (but a bestowed card will).

A god spell will always be a creature, and thus can’t trigger prowess. But a bestow card cast as an aura is indeed a noncreature spell, and can trigger prowess. Continue reading

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Clan combos – Jeskai and Temur: You can use Prowess to “turn on” a spell’s Ferocious effect.

Prowess triggers when you cast a noncreature spell, while the spell you just cast only checks whether Ferocious is true as it resolves. Since the trigger goes on top of the spell and resolves first, this generally works out well for you! Continue reading

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All about fetchlands

Learn all there is to know about “fetch lands” in today’s tip. Continue reading

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How Trinisphere works against Delve.

Trinisphere and delve are interesting companions. Delve is pretty much the only way to “fool” Trinisphere into letting you cast a spell by paying less than 3 actual mana, because delve lets you pay “exile a card from your graveyard” instead of {1} while making payments! Continue reading

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Eidolon of the Great Revel vs. Delve spells.

Delve doesn’t actually reduce the cost of a spell; it just changes how you can pay the cost. The converted mana cost of the spell will remain whatever is printed in the top right corner no matter what! Continue reading

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Courser of Kruphix and Drawing Multiple Cards

So, we’ve covered a couple of situations where YOU know what the top few cards of your library are, but your opponent doesn’t, even with on board. Today, we’re covering a situation where Courser makes information a little more symmetrical- … Continue reading

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Courser of Kruphix and Dig Through Time

Welcome back to the penultimate day of Courser Week! Today we’ll look at how Courser functions with an increasingly popular blue card from Khans of Tarkir: . Dig Through Time has you look at the top 7 cards of your … Continue reading

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Courser of Kruphix and Scrying

Welcome back! For those of you just tuning in, we’re covering lots of things to do with this week! The Theros block gave us back an old Mirrodin mechanic in Scry. It also gave us Courser- so it’s not uncommon … Continue reading

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