Category Archives: Triggered Abilities

Meandering Turtle and Act of Treason

Meandering Towershell’s trigger uses the wording “your control” which is distinctly different from “it’s owner’s control.” That means it’s pretty easy to take control of the Turtle permanently with thinks like Act of Treason! Continue reading

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Ashcloud Phoenix won’t come back if it’s face-down when it dies.

Ashcloud Phoenix isn’t as difficult to kill as you may think. It will only trigger to come back if it’s face up before it dies. Continue reading

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Prerelease Primer Week – The Ferocious Temur

Last and certainly not least of the five clans, we have the Temur Frontier. They live in the coldest parts of Tarkir, and revere the savagery of the dragons. Their symbol is a set of dragon’s claws, and their mechanic … Continue reading

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Prerelease Primer Week – The Jeksai’s Prowess

The Jeskai are comprised largely of monks, martial artists, and mystics. They revere the cunning of the long-dead Dragons of Tarkir, and their symbol is a dragon’s eye. As one might expect of skilled martial artists, the Jeskai can do … Continue reading

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Prerelease Primer Week – Raid with the Mardu Clan

Welcome back to our Prerelease Primer Week! Today we’ll be focusing on the mechanic of the Red/White/Black Mardu clan, who revere the speed of the dragon. Fitting with this theme is their mechanic, Raid. Like lots of recent mechanics, Raid … Continue reading

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Prerelease Primer Week – It’s Morphin’ Time!

This weekend, Magic players from all over the world are going to be cracking open their first packs of Khans of Tarkir, and playing with those brand-new cards for the first time! That’s right, boys and girls, it’s almost Prerelease … Continue reading

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Goblin Kaboomist: When To Flip Coins

Goblin Kaboomist is a goofy little rare from M15, and one that’s raised quite a few questions so far! Well, more accurately, it seems to have raised one question, multiple times! Kaboomist creates a Land Mine token during the beginning … Continue reading

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Spirit Bonds: One Per Customer!

Hello again my Magic aficionados! Let’s get spiritual with our next tip, shall we? I’m glad you were able to come to today’s sermon which covers handling triggered abilities. With on the board you might wonder how many tokens you’ll … Continue reading

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Wall of Essence and Multiple Attackers

Today’s Rules Tip begins with a scenario: You’re at 5 life. Your opponent is attacking you with an and a . You have a lone on your side ready to die for your protection. You block the Hivelord. Damage from … Continue reading

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How Chain Veil Really Works

The Chain Veil got a lot of speculative discussion after it was spoiled, before the release notes were available. We explain the now-official answer about how it works! Continue reading

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