Category Archives: Casting / playing a spell or ability

Prerelease Primer: Dash

Welcome back to our Fate Reforged Prerelease Primer! Today we’ll be covering the Mardu’s new (or old, because time travel is weird like that) mechanic: Dash. Raid rewarded you for being aggressive before casting your spells- Dash works well with …

Containment Priest vs. Ichorid and Narcomoeba

Ichorid and Narcomoeba are gonna have a bad time if they try to enter while Containment Priest is around!
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Containment Priest vs. Cascade

Cascade tells you to cast the card you exile, so Containment Priest doesn't interfere.

Containment Priest vs. Dryad Arbor

Dryad Arbor can never be cast from your hand (or anywhere), so it can never enter the battlefield with Containment Priest around!
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You can’t cast Aether Gale without choosing 6 nonland permanents.

If a spell requires 6 targets, you can't cast it without that many targets to choose!

Casting a god doesn’t trigger prowess (but a bestowed card will).

A god spell will always be a creature, and thus can't trigger prowess. But a bestow card cast as an aura is indeed a noncreature spell, and can trigger prowess.

Clan combos – Jeskai and Temur: You can use Prowess to “turn on” a spell’s Ferocious effect.

Prowess triggers when you cast a noncreature spell, while the spell you just cast only checks whether Ferocious is true as it resolves. Since the trigger goes on top of the spell and resolves first, this generally works out well for you!
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How Trinisphere works against Delve.

Trinisphere and delve are interesting companions. Delve is pretty much the only way to "fool" Trinisphere into letting you cast a spell by paying less than 3 actual mana, because delve lets you pay "exile a card from your graveyard" instead of {1} while making payments!

Eidolon of the Great Revel vs. Delve spells.

Delve doesn't actually reduce the cost of a spell; it just changes how you can pay the cost. The converted mana cost of the spell will remain whatever is printed in the top right corner no matter what!
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Sarkhan, the Dragonspeaker’s +1 vs. Hero’s Downfall

Who knew that when Wizards of the Coast released an alternate-art version of Form of the Dragon in FTV: Dragons, they were foreshadowing one of Sarkhan, the Dragonspeaker’s abilities: TURNING INTO A DRAGON!! And not just any dragon, but a …
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