Category Archives: Casting / playing a spell or ability

Collateral Damage sacrificing Monastery Mentor

Collateral Damage requires the sacrifice as you pay the costs, which is before the game considers it "cast" for trigger purposes. So if you sacrifice Monastery Mentor to pay for it, it won't be around long enough to trigger from the casting, and you won't get a token.
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Outpost Siege and Dash

Outpost Siege lets you cast the exiled card, but it doesn't mandate any kind of alternative cost (such as "without paying its mana cost"). That means you can choose to pay the Dash cost for the exiled card, and it will return to your hand normally at end of turn.
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Ashiok et caveau du péril : encore plus de synergie pour les decks contrôles!

  Ok! Toujours plus de synergies! Les decks contrôles souffrent de nuées agressives incessantes de créatures, du coups ont tendance à jouer des “swiper” comme pivot du destin ou mettre fin aux hostilités. (Damnation, que tu nous manques…). Mais nettoyer …

Courser of Kruphix: Denying Land Drops

And now we close out the week with anti-synergy: messing with your opponent’s plays! We all know that Course of Kruphix is just a circus of value- it helps you fix your land drops if you’ve got none in hand …

Coursière de Kruphix et étape de pioche

Nous allons terminer la semaine avec un petit conseil pour lutter contre les synergies de votre adversaire, en mettant la pagaille dans ses plans! Nous savons tous que La coursière de Kruphix n’est qu’à elle seule une montagne d’avantages et …

Ashiok and Perilous Vault: Control Synergy

That’s right! MORE SYNERGY! Control decks might have a hard time dealing with swarms of creatures, so they tend to play board-wipe spells like Crux of Fate or End Hostilities (Damnation, we hardly knew ye…). But wiping the board doesn’t …
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Prerelease Primer: Dash

Welcome back to our Fate Reforged Prerelease Primer! Today we’ll be covering the Mardu’s new (or old, because time travel is weird like that) mechanic: Dash. Raid rewarded you for being aggressive before casting your spells- Dash works well with …

Containment Priest vs. Ichorid and Narcomoeba

Ichorid and Narcomoeba are gonna have a bad time if they try to enter while Containment Priest is around!
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Containment Priest vs. Cascade

Cascade tells you to cast the card you exile, so Containment Priest doesn't interfere.

Containment Priest vs. Dryad Arbor

Dryad Arbor can never be cast from your hand (or anywhere), so it can never enter the battlefield with Containment Priest around!
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