Category Archives: Characteristics

What is and isn’t copied with your clone-style creatures.

So what happens when you copy something with Clone, or Evil Twin, or Phyrexian Metamorph? Does it copy counters? Does it copy abilities the card gained? Whenever you use something to get a copy of something else, what it copies … Continue reading

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When you copy a double-faced card, you get the side that is showing at that moment.

When you copy a double-faced card with a clone effect, you get an exact copy of the currently showing side. Anything that isn’t a double-faced card can’t transform. So if you copy a Chalice of Death with a Phyrexian Metamorph, … Continue reading

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The extra mana you pay because of Thalia, Guardian of Thraben doesn’t count for anything else.

Simple enough: Does Thalia, Guardian of Thraben increase the converted mana cost (“CMC”) of your spells because she makes them cost more? Easy answer: No! CMC -never- changes. The sum of all the symbols in the top right corner of … Continue reading

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Ratchet Bomb destroys most tokens, but not all of them.

Tokens created by a spell or triggered ability such as Blade Splicer’s golem token or Lingering Souls’ spirit tokens have no defined mana cost, and therefore have a converted mana cost (“CMC”) of zero. A Ratchet Bomb activated with zero … Continue reading

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When in any zone other than in play, double-faced cards are treated as face-up.

There are many ways for the characteristics of a permanent in play to have its characteristics changed. Double-faced cards are just a new way of changing more than one of these characteristics at one time, and in a somewhat dramatic … Continue reading

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Effects that change a permanent’s characteristics only apply when the card is in play.

Effects like the one generated by Argent Mutation, Tezzeret, Agent of Bolas or Inkmoth Nexus all give a permanent an additional permanent type. It is important to note that these effects only apply while the affected permanent is on the … Continue reading

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Animated lands ‘keep’ counters even when they don’t matter.

If a non-creature permanent becomes a creature and gains counters that only apply to creatures, these counters will remain on this permanent even when it is no longer a creature. For example, if an Inkmoth Nexus is animated by its … Continue reading

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Creatures only exist on the battlefield; in every other zone they are creature cards.

Many spells and abilities affect creatures in some way or another. When text on a card refers to creatures, it means creatures on the battlefield. This is because creatures only exist when on the battlefield. When a creature card is … Continue reading

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Destroying Gutter Grime will cause all the tokens it created to go to the graveyard.

Gutter Grime has an ability that triggers whenever a nontoken creature you control dies. When this triggered ability resolves, you put a slime counter on Gutter Grime and a token creature into play that has power and toughness determined by … Continue reading

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Sturmgeist’s ability does not immediately boost the combat damage it deals.

Sturmgeist has three abilities: flying; a characteristic-defining ability that sets its base power and toughness; and a triggered ability that makes you draw a card when it deals combat damage to a player. In the combat damage step, it is … Continue reading

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