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Category Archives: Characteristics
Ratchet Bomb destroys most tokens, but not all of them.
Tokens created by a spell or triggered ability such as Blade Splicer’s golem token or Lingering Souls’ spirit tokens have no defined mana cost, and therefore have a converted mana cost (“CMC”) of zero. A Ratchet Bomb activated with zero … Continue reading
Posted in Characteristics, Copies, Uncategorized
Tagged Birthing Pod, Blade Splicer, Cackling Counterpart, Grave Titan, Lingering Souls, Ratchet Bomb
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When in any zone other than in play, double-faced cards are treated as face-up.
There are many ways for the characteristics of a permanent in play to have its characteristics changed. Double-faced cards are just a new way of changing more than one of these characteristics at one time, and in a somewhat dramatic … Continue reading
Effects that change a permanent’s characteristics only apply when the card is in play.
Effects like the one generated by Argent Mutation, Tezzeret, Agent of Bolas or Inkmoth Nexus all give a permanent an additional permanent type. It is important to note that these effects only apply while the affected permanent is on the … Continue reading
Posted in Characteristics, Continuous Effects, Zones
Tagged Argent Mutation, Buried Ruin, Inkmoth Nexus, Slag Fiend, Tezzeret Agent of Bolas
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Animated lands ‘keep’ counters even when they don’t matter.
If a non-creature permanent becomes a creature and gains counters that only apply to creatures, these counters will remain on this permanent even when it is no longer a creature. For example, if an Inkmoth Nexus is animated by its … Continue reading
Creatures only exist on the battlefield; in every other zone they are creature cards.
Many spells and abilities affect creatures in some way or another. When text on a card refers to creatures, it means creatures on the battlefield. This is because creatures only exist when on the battlefield. When a creature card is … Continue reading
Posted in Characteristics, Zones
Tagged Corpse Lunge, Grand Abolisher, Honor of the Pure, Kemba's Skyguard, Reassembling Skeleton
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Destroying Gutter Grime will cause all the tokens it created to go to the graveyard.
Gutter Grime has an ability that triggers whenever a nontoken creature you control dies. When this triggered ability resolves, you put a slime counter on Gutter Grime and a token creature into play that has power and toughness determined by … Continue reading
Sturmgeist’s ability does not immediately boost the combat damage it deals.
Sturmgeist has three abilities: flying; a characteristic-defining ability that sets its base power and toughness; and a triggered ability that makes you draw a card when it deals combat damage to a player. In the combat damage step, it is … Continue reading
