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- Abilities (481)
- Casting / playing a spell or ability (156)
- Characteristics (66)
- Combat Phase (94)
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- Copies (31)
- Costs (42)
- Effects (128)
- Keywords (88)
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- Planeswalkers (19)
- Priority (21)
- Resolving spells and abilities (195)
- Source (6)
- State-Based Actions (32)
- Tournament Rules (177)
- Turn Structure (31)
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Category Archives: Characteristics
A token has the same name as its creature type unless whatever created it gives it a different name. So Maelstrom Pulse can kill any "Wurm" token no matter what abilities it has or what colors it is or what its P/T might be!
Abzan Beastmaster's triggered ability has an "if" but it's not conditional. That means it triggers regardless, and only checks toughness as it resolves.
A face-down commander is still a commander, even if manifested that way, so it still deals commander damage!
Gift of Immortality can return any permanent card that it was attached to if the card was a face-down manifest creature when it died. It can't return an instant or sorcery. Details inside!
Double-faced cards have discovered a way to be face-down on the battlefield, but only if they enter that way due to the manifest ability! We explain how that works in real life.
Dragon Throne checks power as the ability resolves, so if you respond to the activation by reducing power below 0, you can actually end up killing the other creatures it was supposed to be pumping!
A token is never a card, and vice versa. Anafenza's replacement effect only applies to actual cards, so it doesn't interfere with tokens hitting the graveyard normally.