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Category Archives: Combat Phase
Comeuppance can do cool and weird things in combat (and two players with Comeuppance can result in a draw!). Learn about it here!
Deflecting Palm can pretty easily cause a game to become a draw by preventing and dealing some part of combat damage from multiple attacking creatures.
Today’s Rules Tip begins with a scenario: You’re at 5 life. Your opponent is attacking you with an Indulgent Tormentor and a Sliver Hivelord. You have a lone Wall of Essence on your side ready to die for your protection. …
Wrapping up this week’s tips, we have a fun equipment for creature-heavy decks: Shield of the Avatar. This little toy helps keep your best guy alive by putting a damage-prevention effect around that creature. How much does it prevent? Well, …
Among the new cards we’ve gotten questions about from M15 is a neat little aura called Inferno Fist. As with other Auras, it’ll enchant something (in this case, a creature!) and do something neat. What Fist does, specifically, is boost …
As is usual with the summer Core Set, we’ve gotten back some good old friends from days past. One of those old friends is Preeminent Captain, a very fun creature that was originally printed with all his Kithkin buddies in …
"Attacks if able" is pretty straightforward, until you add other restrictions or requirements! See inside for some more detail.
Against Silent Arbiter, Brimaz can attack by himself, but you still end up with 2 attacking creatures.
When Brimaz blocks, he adds a creature into the damage assignment order, and it's the attacking player who chooses where it will be in that order.