Category Archives: Control / Controller

The “lieutenant” abilities know about commanders that are face-down or copying something.

A commander by any other name (or status) is still a commander, as far as the lieutenant abilities are concerned. Continue reading

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Sorin’s +1 and creatures entering afterwards.

Sorin’s +1 can be confusing for many people. How exactly do you determine which creatures get the bonus? Well, the creatures that will be affected are locked in at the moment the ability resolves, and that bonus simply lasts on those creatures until Sorin’s controller’s next turn begins. Continue reading

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Heart-Piercer Bow with Act of Treason

Heart-Piercer Bow has its own triggered ability, which is controlled by the player who controls the Bow, no matter who controls the creature its attached to. This can be a little confusing with Act of Treason, so read up on that interaction here! Continue reading

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Meandering Turtle and Act of Treason

Meandering Towershell’s trigger uses the wording “your control” which is distinctly different from “it’s owner’s control.” That means it’s pretty easy to take control of the Turtle permanently with thinks like Act of Treason! Continue reading

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Cube Week! If you control The Abyss, it can’t kill your opponent’s True-Name Nemesis.

The Abyss has a target, and the ability is always controlled by the player who controls the Abyss (even if it’s not that player choosing the target). This matters when checking target legality vs. True-Name Nemesis or any hexproof creature! Continue reading

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Mind Control and Gods: Not a Great Idea

So your opponent is staring you down with an active , or maybe his is online and giving you the business. Your board is fairly barren, but you’ve got a nice little in your hand, and you’re ready to turn … Continue reading

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Taking control of creatures with Ethereal Armor attached.

When you take control of a creature, you don’t get control of the things that are attached to it. This makes a big difference in the case of certain things like Ethereal Armor. Continue reading

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You can’t ignore the trigger on that Akroan Horse your opponent so generously gave you.

If you control Akroan Horse, you control the upkeep triggers, and it’s your job to point them out even though you didn’t cast the card. Continue reading

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Wild Ricochet + Rakdos’s Return

I’m glad to see making a return to Standard; it’s such a fun card, and can lead to hilarious reactions when timed right (A friend of mine once used against a , spinning two lands back to the opponent’s deck … Continue reading

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Ruric Thar vs. Removal Spells.

NOT GRUUL? THEN DIE! RURIC THAR COST 6 MANA. RURIC THAR BIG THREAT. RURIC THAR HAVE SPECIAL ABILITY. RURIC THAR DAMAGE YOU WHEN YOU CAST ANY SPELL NOT CREATURE. RURIC THAR DAMAGE RURIC THAR CONTROLLER TOO. RURIC THAR DAMAGE YOU … Continue reading

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