Category Archives: Costs

Plasm Capture vs. X spells

Let me tell you a little secret. X, if it’s not on the stack, is treated as 0. While an X spell is ON the stack, X stops being a variable and starts being a number (Note: the quality of … Continue reading

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Thalia and Omniscience

Omniscience is a scary thing to have sitting across the table from you no matter what the format. I cringe when I see it in Commander because it usually means there’s a whole freight train of hurt about to come … Continue reading

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Cipher vs. Thalia (yes, you have to pay 1)

Did you know there’s a proper set of steps for casting a spell? Most people just tap mana, throw the spell on stack and ask for permission to resolve it (darn those blue mages!). Just a very simple breakdown, below … Continue reading

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Rakdos, Lord of Riots can only reduce colorless mana.

Rakdos, Lord of Riots has a fairly nifty ability. It says that for each 1 life that an opponent has lost this turn, your creature spells costs 1 less to cast. So, if your opponent has lost 6 life this … Continue reading

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Rakdos Shred-Freak can’t block Knight of Glory (an explanation of hybrid mana symbols).

“Hybrid mana” is incredibly flexible. Each hybrid mana symbol in a card’s cost lets you choose which color of mana you’ll use to pay for each hybrid mana symbol. For example, Rakdos Shred-Freak‘s cost is {B/R}{B/R}, which can be paid … Continue reading

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Epic Experiment and Additional/Alternate Costs

If you cast a spell off of Epic Experiment, you won’t be able to pay any alternate costs for it [such as Overloading a Mizzium Mortars, or having your opponents gain life to cast Invigorate]. The reason for that is … Continue reading

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How Epic Experiment does (and doesn’t) interact with Goblin Electromancer.

Epic Experiment is pretty epic, like a Genesis Wave for instants and sorceries. So, again we dredge up the way X spells work with Goblin Electromancer. You decide what X is before you actually pay for the spell, so Electromancer … Continue reading

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You don’t have to sacrifice a creature when you copy Fling

Ah, good old Fling. The most common question I hear about Fling is the one I’m answering now, and it always gets worse when Fling is around with good ways to copy stuff. Nivix Guildmage provides a repeatable source of … Continue reading

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You can’t use Overload with Flashback or Cascade.

New sets always bring new mechanics, and with the Izzet, I was looking forward to getting something for my Maelstrom Wanderer Commander deck. Imagine my disappointment when I saw Overload! See, when you use an ability like cascade or flashback … Continue reading

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Engineered Explosives and additional costs (e.g., Thalia or Trinisphere)

Sunburst is a fairly unique ability. As a permanent with Sunburst enters the battlefield, Sunburst checks to see what mana was paid when casting the spell, regardless of what the cost was for. So if you want to cast Engineered … Continue reading

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