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Category Archives: Planeswalkers
Simic Charm and Planeswalkers
That’s right, we’re still hot on this Simic trend for the week! I promise, last Simic topic this week Simic Charm is a neat new card from Gatecrash with a lot of uses; you can pump a creature a la … Continue reading
Posted in Effects, Planeswalkers, Prevention and Replacement Effects
Tagged Simic Charm
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Boros Charm Doesn’t Save Planeswalkers
No matter when they’re printed, the various Charm cycles that have been printed over the years have appealed to pretty much all types of players. They serve many functions, and the Charm cycle in Return to Ravnica block is no … Continue reading
Hellrider can hit Planeswalkers
Hellrider has come back into favor in a lot of aggro decks, and alongside it we’re seeing a few more Planeswalkers being played. So it’s easy to imagine that you might come into a situation where they interact! Hellrider’s ability … Continue reading
The new Jace’s +1 ability doesn’t affect Geist of Saint Traft’s Angel token.
A new block rotation always comes with a new set of planeswalkers, and the new Jace, Architect of Thought looks to be a fair bit more complicated than his predecessors. Today we’ll be focusing on his +1 ability. When it’s … Continue reading
Posted in Activated Abilities, Combat Phase, Planeswalkers, Triggered Abilities
Tagged Geist of Saint Traft, Jace Architect of Thought
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Divine Deflection prevents and deals a TOTAL of X damage.
With the new card Divine Deflection, the wording can be a little misleading. While one might read it to mean that it prevents X damage to you AND X damage for each creature or planeswalker you control, then deals all … Continue reading
Posted in Planeswalkers, Prevention and Replacement Effects, Source
Tagged Divine Deflection, Slagstorm
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How Liliana of the Veil’s first ability works.
There are many effects in Magic that cause multiple players to perform actions at the same time. Liliana of the Veil‘s first planeswalker ability is an example of this. When this ability resolves, each player in the game will discard … Continue reading
Gideon vs. Combust, which wins?
Gideon Jura‘s third ability that costs zero loyalty counters makes Gideon into a 6/6 creature. (It will matter later, but this creature will be white, because Gideon is a white permanent.) When this happens Gideon also has an ability that … Continue reading
How Inkmoth Nexus and Tezzeret, Agent of Bolas interact.
One area of player confusion is how multiple abilities that ‘animate’ a permanent interact. A very common interaction that has come up a lot lately deals with Inkmoth Nexus‘ animation ability and the planeswalker Tezzeret, Agent of Bolas second activated … Continue reading
Posted in Interaction of Continuous Effects, Planeswalkers, Type Changing
Tagged Inkmoth Nexus, Tezzeret Agent of Bolas
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Planeswalker names and subtypes.
When one or more planeswalkers with the same subtype is in play, both will go to the graveyard when state-based actions are applied. How this works is different than the ‘legend rule’ as the name of the planesawlker does not … Continue reading
Posted in Planeswalkers, State-Based Actions
Tagged Chandra Ablaze, Chandra Nalaar, Memoricide
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What can deal damage to planeswalkers.
Planeswakers go to the graveyard when the no longer have any loyalty counters on them. The number of counters on them will vary depending on how many them came into play with and which of their abilities are played. Counters … Continue reading