Category Archives: Priority

Desolate Lighthouse can’t work Miracles if you have no cards in your hand.

One of the most-asked questions with Miracle is whether you can cast it in the middle of a resolving spell or ability. You can’t do that because the ability that triggers when you reveal the card can’t go on the … Continue reading

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You can’t kill Delver of Secrets with Gut Shot after its controller reveals an instant or sorcery.

When any spell or ability starts to resolve, you have to let it resolve completely before you can do anything. So when Delver of Secrets‘ triggered ability resolves, the player looks at the top card and has the option of … Continue reading

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You must have priority to cast Surgical Extraction on a card in the graveyard like Gravecrawler or Lingering Souls.

In a game of Magic, you need to have priority in order to cast spells, activate abilities or take special actions such as playing a land. During your turn, you receive priority at the beginning of most steps. You also … Continue reading

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Havengul Lich doesn’t let you cast creatures when you normally couldn’t.

Dark Ascension added two new cards that allow you to do some odd things having to do with casting spells. One allows you to cast creatures from an unusual zone, and one lets you cast a spell at an unusual … Continue reading

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After a Planeswalker resolves, its controller receives priority.

Whenever a spell or ability resolves, the active player receives priority. This matters greatly with regard to planeswalkers. This is because immediately after a planeswalker spell resolves, its controller can choose to use one of its abilities before any other … Continue reading

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When players get priority.

When players can perform actions, cast spells and play abilities is determined by a system of priority. Only one player can have priority at a time. The active player (player whose turn it is) will receive priority at the beginning … Continue reading

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You can’t play Bonds of Quicksilver in an untap step.

Players do not gain priority in the untap step at all. If you want to make sure that a creature does not untap, then it much be enchanted by Bonds of Quicksilver before the untap step begins. Bonds of Quicksilver … Continue reading

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