Category Archives: Resolving spells and abilities

Tragic Arrogance can choose one card for multiple types.

Tragic Arrogance doesn't ask you to choose separate permanents for each card type, so you can maximize value by choosing a single card twice for your opponents.

Ensoul Artifact and Dromoka’s Command

This odd interaction appears to be unexpectedly relevant in Standard right now, so learn how it works from none other than Level 5 judge Jason Lems!
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Scrying forever (it’s now an evergreen keyword ability!)

Scry is now a keyword you can expect to see in pretty much every set going forward. Get a refresher on how it works!

How Spell mastery works.

Today we explain the details of Spell Mastery!

Transformers! How to transform Chandra.

Hi everyone, and welcome back. Let’s dive right in today, and talk about today’s creature/planeswalker, Chandra. Chandra, Fire of Kaladesh is able to transform into Chandra, Roaring Flame if you activate Chandra’s activated ability and have dealt 3 or more …
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Transformers! How to transform Jace.

Here we talk about how to get your creature Jace to turn into planeswalker Jace.
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Guile vs. Remand

Since we’re on the topic of odd Modern interactions, let’s propose that a player controls Guile and casts Remand in an attempt to take an opponent’s spell. Both Remand and Guile have replacement effects that affect the spell in question, …
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Repeal and Precursor Golem

Precursor Golem has an interesting effect- and in Magic, interesting often means confusing. With cards like Repeal floating around, players might get a little hungry thinking about bouncing their opponent’s Precursor team with a single card. Not so fast! As …

Tournament Tuesday: Pillory of The Sleepless

Welcome to this week’s installment of Tournament Tuesday! Today’s topic: Triggers! Handling triggers and rules involving triggers have changed throughout the years so it’s important we all stay on the same page. Let’s use Pillory of the Sleepless as an …

Modern Masters Week: Hurkyl’s Recall and Control Changing

Welcome to the final day of Modern Masters week! Today we’ll be covering a bit of a corner case interaction, but a fun one. There’s a good chunk of artifacts in this set (after all, Metalcraft is a draft archetype), …