Category Archives: Tournament Rules

Tournament Tuesday: Goblin Rabblemaster Confusion!

Today’s post is going to be about everyone’s favorite Goblin buddy-maker (Well, second favorite for Commander players! No hard feelings, Krenko): Goblin Rabblemaster. He slices, he dices, he makes disposable bodies to feed to Butcher of the Horde and he …

In 2HG, you get a free mulligan but the starting team skips its first draw step.

2HG (two-headed giant) is a little unusual compared to other multiplayer formats. You get a free mulligan, but the starting team doesn't draw on the first turn!

How “sudden death” works for timed single elimination matches.

Many players will never encounter a timed single-elimination match, but if you do, it's good to know how a winner is determined after the 5 additional turns are over!

Tournament Tuesday: A Draw is a Draw!

Today’s tip is going to hopefully prevent some ugly misunderstandings for you guys! Sometimes, draws are going to happen. They might be intentional draws (such as those to lock in a Top 8 spot, or with a friend so you …

You must reveal manifested cards as they change zones or as the game ends.

A lot of players have been asking whether you need to reveal cards that were manifested when they change zones or as the game ends. Surely, we don’t need to reveal them to verify that they were manifested legally, right? …

Team Trios and Slow Play

Team Trios events are fun and cooperative! Just be sure not to bog down your matches by spending too much time discussing and/or debating plays with your teammates. Keep it short, keep it fast!

Tournament Tuesday: Common Courser of Kruphix Mistakes

Welcome back to our crash course(r) on Courser of Kruphix! Since today is Tuesday, we’ll be covering some IPG and MTR things about Courser of Kruphix, rather than just your normal Comprehensive Rules stuff. Mainly, we’ll be talking about the …

JAR Update: The importance of being respectful to others.

Be nice to each other at every event!

Don’t forget to reveal your Morphs as a game ends!

Whenever a face-down card changes zones, you must reveal it before it actually moves. This includes as a game ends and you would shuffle it into your deck. Don't get in trouble by forgetting!

You’re only allowed to have one DCI number.

Do you have trouble remembering your DCI number? Do you have a habit of just signing up for a new one each time you enter a tournament? Here are some tips to avoid this problem!