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Category Archives: Turn Structure
Ivorytusk Fortress tells you to untap your creatures with +1/+1 counters during your opponent's untap step, while Icy Blast and its kin say they don't untap during their *controller's* next untap step. This means there's no problem untapping during the opponent's turn!
Welcome back to our Prerelease Primer Week! Today we’ll be focusing on the mechanic of the Red/White/Black Mardu clan, who revere the speed of the dragon. Fitting with this theme is their mechanic, Raid. Like lots of recent mechanics, Raid …
The Inspired abilities might trigger during your untap step, but triggers can't go on the stack in that step. In essence, they will work like an upkeep trigger and you can order them along with any other upkeep triggers you need to put on the stack at the same time!
Losing first strike or double strike after dealing damage doesn't let a creature deal regular damage in the next step... because that just wouldn't make sense!
Mutavault is back in town, and doing fun Mutavault things! It swings for 2, it gets pumped by Master of Waves, it has the subtypes of Ninja Mutant Turtle- and it taps for mana! What a land. However, some people …
Even though you said "go," you still get another chance to cast instants or activate abilities if your opponent does something during your end step.
Normally, when you think of first strike, you think “Alright, my guy gets to deal damage before that other guy, so my guy survives”. And that’s true. However, that’s not the only advantage there is. Let’s look at a few …