Learn how Merfolk Trickster can kill a creature without damaging it (and other fun tricks)!
Category: Type & Subtypes
All About Alpine Moon
Learn about Alpine Moon, the Moon that came before it, and how they can ruin an opponent's day!
Copying Double-Faced Cards
How do copy effects work with double-faced cards and transforming?
Divine Visitation and ‘Specific’ Tokens
Today, learn how Divine Visitation interacts with certain kinds of token-creating effects!
You Can’t Bounce the Dead!
Today we’ll be talking about the wording on some targeted spells and abilities- specifically, things that tell you to “return target creature to its owner’s hand”. They’ve been around since Day One with cards like , allowing you to temporarily get rid of a threat at a low cost, or even to save one of […]
Kaladesh Prerelease Week: Vehicles!
Welcome back to the Rules Tip Blog! With the Kaladesh Prerelease coming up this very weekend, we’ll be going over some general tips for the prerelease, as well as a little tutorial on the new mechanics of the set. We’ll start this crash course (I will not apologize for the pun) on the first: Vehicles! […]
How to Coax From the Blind Eternities
Some years back during Judgment, we got a cycle of rares called the Wishes. All of them would pull cards from outside the game INTO the game. Since those original five, we’ve gotten a few other “wish” type cards, including the new . Coax will pull any Eldrazi card you own from the Exile zone […]
Bestow and Sigarda’s Aid
Today we’ll be talking about another card from Eldritch Moon, but in the context of some slightly older cards. is a nifty little trick for decks that like to beef up their creatures- it lets you flash in your Auras as combat tricks or at the end of your opponent’s turn, and it lets you […]
How Splice Works
Welcome back to the Week of Modern here at the Rules Tips Blog! Today we’re going over a core card in another deck archetype- Grishoalbrand. More specifically, we’re looking at and and how the Splice mechanic works. Splice was a mechanic introduced in the Kamigawa block about 11 years ago, and it lets you sort […]
Awaken: One Land, or Many!
Welcome back to the Rules Tips Blog! This week we’ll be discussing the new mechanics from Battle for Zendikar, starting with Awaken today! Awaken is an alternate cost found on Instant and Sorcery spells, costing more than the ‘normal’ cost. If you cast the spell for the alternate “Awaken” cost, you get the added effect […]