Mind Control and Gods: Not a Great Idea

So your opponent is staring you down with an active , or maybe his is online and giving you the business. Your board is fairly barren, but you’ve got a nice little in your hand, and you’re ready to turn that threat into an answer! Well, you shouldn’t. Devotion is a static ability on the […]

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You don’t control your opponent’s equipment or auras on ‘stolen’ creatures.

There are many ways to gain control of a permanent that is under another player’s control. For example, will do so temporarily, while will do so as long as the Mind Control remains attached to this creature. It is important to note that you do not gain control of any equipment or auras that are […]

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When an object changes controller it does not untap unless the effect that causes this change in control specifically says to untap it.

There are plenty of ways to ‘steal’ permanents in Magic. When a permanent does change controllers it is the same object that was previously in play. If it is a creature it will not be able to attack the turn it is ‘stolen’ unless it has haste or the effects that causes it to change […]

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Armored Ascension cares about the controller of the Ascension, not the creature

‘s ability that grants +1/+1 to the enchanted creature looks at the number of Plains controlled by the controller of the Armored Ascension, not necessarily the controller of the creature that that Armored Ascension is on. This can matter if a creature is enchanted by Armored Ascension and then this creature is ‘stolen’ by something […]

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