{"id":766,"date":"2016-09-19T23:59:45","date_gmt":"2016-09-19T21:59:45","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/2hg\/?p=766"},"modified":"2018-04-04T09:48:54","modified_gmt":"2018-04-04T07:48:54","slug":"kaladesh-2hg-hidden-gems","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/2hg\/kaladesh-2hg-hidden-gems\/","title":{"rendered":"Kaladesh 2HG Hidden Gems"},"content":{"rendered":"<p>This guide shows which Kaladesh\u00a0cards get\u00a0better\u00a0in Two-Headed Giant and which get worse. If you\u2019re playing in a 2HG prerelease these are the cards to pay special attention to!<\/p>\n<p>If\u00a0you want to know more about the rules interactions, check out the 2HG <a href=\"http:\/\/blogs.magicjudges.org\/2hg\/kaladesh-two-headed-giant-release-notes\">Release Notes for Kaladesh<\/a>.<\/p>\n<p><em><strong>For the TL;DR version you can skip to the <a href=\"#top\">TOP 15<\/a>\u00a0list at the end.<\/strong><\/em><\/p>\n<p><em>(Note: card images are usually added to gatherer at some point before the prerelease. Until then card links won&#8217;t work unfortunately)<\/em><\/p>\n<hr \/>\n<p><strong>GENERAL\u00a0STRATEGY<\/strong><\/p>\n<ul>\n<li><strong>Prerelease power level:<\/strong>\u00a0A prerelease 2HG pool consists of two regular prerelease pools, so 12 boosters instead of the customary 8 for 2HG sealed, plus the 2 prerelease bonus rares. Decks have a much higher card quality than normal sealed decks. A solid filler card that always makes the cut might be too weak for the 2HG prerelease.<\/li>\n<li><strong>Synergy:<\/strong>\u00a0The larger pool also means decks can be more focused on\u00a0synergy rather than the goodstuff decks that usually dominate sealed. Always check if you have a high number of uncommon and rare build-arounds for one of the archetypes.<\/li>\n<li><strong>Splashing:<\/strong>\u00a0If you make one of the decks 3-color you can theoretically play all\u00a0the bombs you open. Splashing is aided by the fact that you have more fixing in a larger pool and that the first mulligan is free, meaning you\u00a0can mulligan\u00a0color-screwed hands more easily.<\/li>\n<li><strong>Play or draw:<\/strong> In 2HG sealed it&#8217;s often correct to choose to draw. The two extra cards are a significant difference and boards stall easier making the extra land drops earlier\u00a0irrelevant than in a duel.<\/li>\n<li><strong>Evasion:<\/strong> With more\u00a0creatures on both sides board stalls happen very quickly so evasion is\u00a0king. Flying is especially important both on offense and defense. Repeatable pingers are also a reliable source to finish\u00a0games. Menace on the other hand is much worse as twice as many possible blockers make it much more likely that there are profitable double blocks.<\/li>\n<li><strong>Counterspells:<\/strong>\u00a0Much better in 2HG. With two spell-casting opponents it\u2019s less likely you kept mana up for nothing, there are more must-answer bombs overall, and it\u2019s less problematic\u00a0if you don\u2019t do anything for a turn if your teammate can advance the board.<\/li>\n<li><strong>Situational Answers:<\/strong>\u00a0Color hosers, ping effects,\u00a0<a class=\"jTip\" href=\"http:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=plummet&amp;width=223&amp;height=310\" name=\"\">plummet<\/a> effects and <a class=\"jTip\" href=\"http:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=naturalize&amp;width=223&amp;height=310\" name=\"\">naturalize<\/a> effects are normally not maindeckable or very situational, but with two opponents it becomes more likely they have a target. Some of them\u00a0could\u00a0be worth running maindeck. For Kaladesh this is especially true for\u00a0artifact destruction.<\/li>\n<\/ul>\n<hr \/>\n<p><strong>CATEGORIES<\/strong><\/p>\n<ol>\n<li><a href=\"#players\">More Players<\/a><\/li>\n<li><a href=\"#creatures\">More Creatures<\/a><\/li>\n<li><a href=\"#life\">More Life<\/a><\/li>\n<li><a href=\"#targets\">More Friendly Targets<\/a><\/li>\n<li><a href=\"#optimal\">More Optimal Conditions<\/a><\/li>\n<li><a href=\"#duds\">Hidden Duds<\/a><\/li>\n<\/ol>\n<p>Some cards have individual comments but most cards will just be listed in one of these categories. They are sorted by\u00a0rarity as a power boost is more relevant for lower rarities.<\/p>\n<hr id=\"players\" \/>\n<p><strong>MORE PLAYERS<\/strong><\/p>\n<p>These cards affect all opponents (or players). With two opponents these abilities are\u00a0twice as effective!<\/p>\n<p>It seems the Oath of the Gatewatch 2HG-friendly templating era is definitely over. The commons and uncommons\u00a0here deal damage to each opponent again, making them pretty busted.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-754 alignnone\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_eeJjTal7eu.png\" alt=\"en_eeJjTal7eu\" width=\"265\" height=\"370\" \/>\u00a0\u00a0\u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-752 alignnone\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_ByYszi5Id4.png\" alt=\"en_ByYszi5Id4\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-759 alignnone\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_nxokD6JMiB.png\" alt=\"en_nxokD6JMiB\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-764\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_xBx1c874Yz.png\" alt=\"en_xBx1c874Yz\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-768\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_0ranYzPRuS.png\" alt=\"en_0ranYzPRuS\" width=\"265\" height=\"370\" \/>\u00a0\u00a0\u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-779\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_PpHQrOfn71.png\" alt=\"en_PpHQrOfn71\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-783\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_xH36nxaN4q.png\" alt=\"en_xH36nxaN4q\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-750 alignnone\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_4I1bdO7NnRb.png\" alt=\"en_4I1bdO7NnRb\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-760 alignnone\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_pDejnwbkHHb.png\" alt=\"en_pDejnwbkHHb\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-758 alignnone\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_NVmXolHdE1b.png\" alt=\"en_NVmXolHdE1b\" width=\"265\" height=\"370\" \/><\/p>\n<p><em>Spireside Infiltrator | Reckless Fireweaver | Night Market Lookout | Underhanded Designs | Authority of the Consuls | Kambal, Consul of Allocation | Captured by the Consulate | Chandra, Torch of Defiance | Saheeli Rai | Dovin Baan<\/em><\/p>\n<p>Note that even though the monoblack cards make the opposing team lose 2 life in total, you still gain only 1 life in total.<\/p>\n<hr id=\"creatures\" \/>\n<p><strong>MORE CREATURES<\/strong><\/p>\n<p>These cards affect all creatures, or all creatures your opponents control. They scale well in 2HG because two opponents means twice as many creatures on the board to affect. Situational ones will have an increased chance to be relevant.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-782\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_WtPFznTfEj.png\" alt=\"en_WtPFznTfEj\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-776\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_okBbYfkIjw.png\" alt=\"en_okBbYfkIjw\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-767\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_0KuIHjF3Gr.png\" alt=\"en_0KuIHjF3Gr\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-786\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_zmbhFR59o8.png\" alt=\"en_zmbhFR59o8\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-773\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_HpJJsK3R6H.png\" alt=\"en_HpJJsK3R6H\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-770\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_9YWFIpP1Pe.png\" alt=\"en_9YWFIpP1Pe\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-780\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_VnFWEs4Svs.png\" alt=\"en_VnFWEs4Svs\" width=\"265\" height=\"370\" \/>\u00a0\u00a0\u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-751\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_5aVRve2SvE.png\" alt=\"en_5aVRve2SvE\" width=\"265\" height=\"370\" \/><\/p>\n<p><em>Take Down | Make Obsolete | Incendiary Sabotage | Hazardous Conditions | Fumigate | Aethersquall Ancient | Demon of Dark Schemes | Cataclysmic Gearhulk<\/em><\/p>\n<hr id=\"life\" \/>\n<p><strong>MORE LIFE<\/strong><\/p>\n<p>These cards get better because life totals\u00a0start at 30 rather than 20.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-775\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_KuDOnPV1qn.png\" alt=\"en_KuDOnPV1qn\" width=\"265\" height=\"370\" \/><\/p>\n<p><em>Aetherflux Reservoir<\/em><\/p>\n<p>Unfortunately, unlike storm, this doesn&#8217;t count all spells cast but only yours.<\/p>\n<hr id=\"targets\" \/>\n<p><strong>MORE FRIENDLY TARGETS<\/strong><\/p>\n<p>Current Magic templating uses a lot of \u201cyou control\u201d and \u201can opponent controls\u201d as\u00a0targeting restrictions, especially for triggers. (MTGO streamlining winning out over emergent gameplay.) The exceptions are mentioned\u00a0here. This mostly occurs with &#8220;target attacking creature&#8221; triggers, as those guarantee no backfires even without the &#8220;you control&#8221; rider.<\/p>\n<p>Almost all auras and combat tricks fall into this category by default so those won\u2019t be listed individually. Instead, those that only target something you control will be listed below as\u00a0Hidden Duds.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-753\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_E6Yopo3pkQ.png\" alt=\"en_E6Yopo3pkQ\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-777\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_OLjpHaMSbx.png\" alt=\"en_OLjpHaMSbx\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-784\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_xvv4mjxWc1.png\" alt=\"en_xvv4mjxWc1\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-793\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_igexItunaa.png\" alt=\"en_igexItunaa\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-792\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_8Q5zrkgxis.png\" alt=\"en_8Q5zrkgxis\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-785\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_z8u7TFxf8R.png\" alt=\"en_z8u7TFxf8R\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-778\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_pEvS9q08s7.png\" alt=\"en_pEvS9q08s7\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-771\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_CUNYngk6bJ.png\" alt=\"en_CUNYngk6bJ\" width=\"265\" height=\"370\" \/><\/p>\n<p><em>Spontaneous Artist | Eddytrail Hawk | Consul&#8217;s Shieldguard | Janjeet Sentry | Key to the City | Pia Nalaar | Cultivator of Blades | Animation Module<\/em><\/p>\n<p>The last one, <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Animation+Module&width=223&height=310\" class=\"jTip\" name=\"\">Animation Module<\/a>, is a way to give your teammate extra energy counters!<\/p>\n<hr id=\"optimal\" \/>\n<p><strong>MORE OPTIMAL\u00a0CONDITIONS<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-769\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_2V26S23k1z.png\" alt=\"en_2V26S23k1z\" width=\"265\" height=\"370\" \/><\/p>\n<p><em>Self-Assembler<\/em><\/p>\n<p>With 12 packs you have a better chance to open many of these. On the other hand the increased card quality for 2HG prereleases makes a 5-mana 4\/4 pretty unexciting. Perhaps if you also have multiple <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Foundry+Inspector&width=223&height=310\" class=\"jTip\" name=\"\">Foundry Inspector<\/a> that makes artifacts cost less? They curve nicely.<\/p>\n<hr id=\"duds\" \/>\n<p><strong>HIDDEN DUDS<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-781\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_W9EF4vaVJ9.png\" alt=\"en_W9EF4vaVJ9\" width=\"265\" height=\"370\" \/>\u00a0 \u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-772\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_e7OIVYUq7p.png\" alt=\"en_e7OIVYUq7p\" width=\"265\" height=\"370\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-774\" src=\"http:\/\/blogs.magicjudges.org\/2hg\/files\/2016\/09\/en_JJzUvPix2M.png\" alt=\"en_JJzUvPix2M\" width=\"265\" height=\"370\" \/><\/p>\n<p><em>Herald of the Fair | Ghirapur Guide | Blossoming Defense<\/em><\/p>\n<p>These all target only a creature you control, so please don&#8217;t try to target your teammate&#8217;s creatures with them! Especially not with the combat trick when you&#8217;ve already made blocks.<\/p>\n<p>While it&#8217;s understandable that <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Blossoming+Defense&width=223&height=310\" class=\"jTip\" name=\"\">Blossoming Defense<\/a> targets only your own creatures (giving your opponent&#8217;s creature\u00a0hexproof does not do what some players might assume) the other two cards don&#8217;t have any excuse to be worded so 2HG-unfriendly. Especially after <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Guardian+of+Pilgrims&width=223&height=310\" class=\"jTip\" name=\"\">Guardian of Pilgrims<\/a>, <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Herald+of+the+Fair&width=223&height=310\" class=\"jTip\" name=\"\">Herald of the Fair<\/a> is NOT\u00a0fair.<\/p>\n<hr id=\"top\" \/>\n<p><strong>TOP 15<\/strong><\/p>\n<p>These are my picks for\u00a0the cards that have the\u00a0biggest increase in power relative to their value\u00a0in a normal duel. So these are NOT the best cards\u00a0to open overall, bombs are still bombs, good removal is still good removal, etc. These are simply the cards that\u00a0warrant special attention at a 2HG tournament.<\/p>\n<p>The 10 commons\/uncommons that gain\u00a0the most:<\/p>\n<ol>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Reckless+Fireweaver&width=223&height=310\" class=\"jTip\" name=\"\">Reckless Fireweaver<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Night+Market+Lookout&width=223&height=310\" class=\"jTip\" name=\"\">Night Market Lookout<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Spireside+Infiltrator&width=223&height=310\" class=\"jTip\" name=\"\">Spireside Infiltrator<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Underhanded+Designs&width=223&height=310\" class=\"jTip\" name=\"\">Underhanded Designs<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Take+Down&width=223&height=310\" class=\"jTip\" name=\"\">Take Down<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Incendiary+Sabotage&width=223&height=310\" class=\"jTip\" name=\"\">Incendiary Sabotage<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Make+Obsolete&width=223&height=310\" class=\"jTip\" name=\"\">Make Obsolete<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Self-Assembler&width=223&height=310\" class=\"jTip\" name=\"\">Self-Assembler<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Janjeet+Sentry&width=223&height=310\" class=\"jTip\" name=\"\">Janjeet Sentry<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Consul%26%238217%3Bs+Shieldguard&width=223&height=310\" class=\"jTip\" name=\"\">Consul&#8217;s Shieldguard<\/a><\/strong><\/li>\n<\/ol>\n<p>It&#8217;s really about the top 4 here, 2 cards that want to crew and 2 cards that want you to (re)play as many artifacts as possible, all repeatable. At least the self-bounce cards are in White and Blue. And the first 3 are common and require no payments. Hope to open as many of these as possible and play them together with a bunch of\u00a0artifacts, preferably vehicles, cards that make multiple artifact tokens or cards that let you cast multiple artifacts. Have a second deck act as support full of removal.<\/p>\n<p>As mentioned before evasion is important and with two opponents <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Take+Down&width=223&height=310\" class=\"jTip\" name=\"\">Take Down<\/a> will only rarely be a dead card.<\/p>\n<p><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Incendiary+Sabotage&width=223&height=310\" class=\"jTip\" name=\"\">Incendiary Sabotage<\/a> and <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Make+Obsolete&width=223&height=310\" class=\"jTip\" name=\"\">Make Obsolete<\/a> can get twice as many opposing creatures. In the case of Sabotage just make sure your teammate&#8217;s deck can play around it as well.<\/p>\n<p><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Self-Assembler&width=223&height=310\" class=\"jTip\" name=\"\">Self-Assembler<\/a> could be a good way to keep triggering <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Reckless+Fireweaver&width=223&height=310\" class=\"jTip\" name=\"\">Reckless Fireweaver<\/a>, but it&#8217;s very expensive for <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Underhanded+Designs&width=223&height=310\" class=\"jTip\" name=\"\">Underhanded Designs<\/a>.<\/p>\n<p>If one deck is a vehicle deck and the other deck is an energy deck, <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Janjeet+Sentry&width=223&height=310\" class=\"jTip\" name=\"\">Janjeet Sentry<\/a> can work nicely with <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Night+Market+Lookout&width=223&height=310\" class=\"jTip\" name=\"\">Night Market Lookout<\/a> and <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Spireside+Infiltrator&width=223&height=310\" class=\"jTip\" name=\"\">Spireside Infiltrator<\/a>, crew the same vehicle multiple times. <a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Consul%26%238217%3Bs+Shieldguard&width=223&height=310\" class=\"jTip\" name=\"\">Consul&#8217;s Shieldguard<\/a> also works with those if there&#8217;s no vehicle available.<\/p>\n<p>And then the 5 rares\/mythics that gain the most:<\/p>\n<ol>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Fumigate&width=223&height=310\" class=\"jTip\" name=\"\">Fumigate<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Demon+of+Dark+Schemes&width=223&height=310\" class=\"jTip\" name=\"\">Demon of Dark Schemes<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Cultivator+of+Blades&width=223&height=310\" class=\"jTip\" name=\"\">Cultivator of Blades<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Kambal%2C+Consul+of+Allocation&width=223&height=310\" class=\"jTip\" name=\"\">Kambal, Consul of Allocation<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/blogs.magicjudges.org\/2hg\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Captured+by+the+Consulate&width=223&height=310\" class=\"jTip\" name=\"\">Captured by the Consulate<\/a><\/strong><\/li>\n<\/ol>\n<p>These\u00a0are pretty straightforward, kill or pump twice as many creatures, get twice as much Energy or punish two opponents.<\/p>\n<hr \/>\n<p>Do you agree or disagree with this list? Are you missing a card in this article? How was your experience at the prerelease? Comment below!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This guide shows which Kaladesh\u00a0cards get\u00a0better\u00a0in Two-Headed Giant and which get worse. If you\u2019re playing in a 2HG prerelease these are the cards to pay special attention to! If\u00a0you want to know more about the rules interactions, check out the 2HG Release Notes for Kaladesh. For the TL;DR version you can skip to the TOP [&hellip;]<\/p>\n","protected":false},"author":194,"featured_media":334,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[12],"tags":[5,23,26,25,6],"language":[],"class_list":["post-766","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-strategy","tag-2hg","tag-hidden-gems","tag-kaladesh","tag-strategy","tag-two-headed-giant"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/posts\/766","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/users\/194"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/comments?post=766"}],"version-history":[{"count":12,"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/posts\/766\/revisions"}],"predecessor-version":[{"id":815,"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/posts\/766\/revisions\/815"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/media\/334"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/media?parent=766"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/categories?post=766"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/tags?post=766"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/2hg\/wp-json\/wp\/v2\/language?post=766"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}