{"id":3794,"date":"2017-05-31T14:39:26","date_gmt":"2017-05-31T14:39:26","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/articles\/?p=3794"},"modified":"2017-06-02T10:48:48","modified_gmt":"2017-06-02T10:48:48","slug":"ipg-upgrades","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/articles\/2017\/05\/31\/ipg-upgrades\/","title":{"rendered":"IPG Upgrades"},"content":{"rendered":"<div class=\"wp-caption alignleft judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/8213969381\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=8213969381&size=200 alt=\"Written by Ronald Thompson\nLevel 3, Washington (USA)\"><\/a><p class=\"wp-caption-text\">Written by Ronald Thompson<br \/>\nLevel 3, Washington (USA)<\/p><\/div>\n<p>When a player makes multiple errors over the course of an event, they are eventually subject to an upgraded penalty. The upgrade path varies for each infraction and upgrade decisions must be both appropriate for the situation and issued by the head judge of the event (or when allowed, a team lead). Sometimes it is on the second offense, sometimes it is the third. In some rare cases, the action or intention can upgrade a penalty on the first offense. As a floor judge, when you suspect a penalty is going to be upgraded, you should work with your head judge to allow them to make the final ruling. \u00a0The flow chart below diagrams infractions and corresponding penalties based on severity. When an upgrade is utilized, the penalty shifts to\u00a0the next most severe option:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-3795 aligncenter\" src=\"http:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTFlowChart.png\" alt=\"\" width=\"1007\" height=\"95\" srcset=\"https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTFlowChart.png 1007w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTFlowChart-300x28.png 300w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTFlowChart-125x12.png 125w\" sizes=\"auto, (max-width: 1007px) 100vw, 1007px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">In my experience, upgrades don\u2019t happen all that often. \u00a0Even among all of the possible upgrades, I\u2019ve only ever upgraded Game Play Errors and Tardiness infractions in practice. \u00a0So what upgrades are out there? \u00a0In what cases do we upgrade? \u00a0Should we ever deviate?<\/span><\/p>\n<p><span style=\"font-weight: 400;\">First, I\u2019ve found it easier to visualize the different upgrades as a set of buckets:<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-3819\" src=\"http:\/\/blogs.magicjudges.org\/articles\/files\/2017\/05\/buckets-300x123.png\" alt=\"\" width=\"719\" height=\"295\" srcset=\"https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/05\/buckets-300x123.png 300w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/05\/buckets-125x51.png 125w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/05\/buckets.png 882w\" sizes=\"auto, (max-width: 719px) 100vw, 719px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">There are three primary categories of penalties eligible for upgrades: Game Play Errors, Tournament Errors and Unsporting Conduct \u2013 Major. \u00a0Most GPE and TE follow the Standard Upgrade path identified in the flow chart, starting with warnings and upgrading upon a certain number of repeat offenses (3<\/span><span style=\"font-weight: 400;\">rd<\/span><span style=\"font-weight: 400;\"> offense for GPE, 2<\/span><span style=\"font-weight: 400;\">nd<\/span><span style=\"font-weight: 400;\"> offense for TE), while USC &#8212; Major follows a unique upgrade path.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">You can see that I\u2019ve included exceptions in the diagram as well: Missed Triggers, Hidden Card Error \u2013 Morph not revealed, Tardiness, and Marked Cards. \u00a0Each of these infractions will upgrade differently based on\u00a0the specific circumstances that provide players with an increased potential for advantage.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Upgrade paths serve as an additional tool to educate players. \u00a0By telling a player in a game that they have made a GPE without giving them a warning, for example, the player is likely to fix the error and move on; they will probably not remember the error, violated rule, or method of prevention after the game. Alternatively, if we apply a penalty, we can give the moment some educational purpose. \u00a0The player is far more likely to stop and take a moment to think about the situation and how they can learn from it. \u00a0We, as judges, have the responsibility to use a bigger hammer when the error is repeated too many times or is more serious in nature to further emphasize the importance of correct play and tournament integrity.<\/span><\/p>\n<hr \/>\n<p><strong>Game Play Errors<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-3798 aligncenter\" src=\"http:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTGPE.png\" alt=\"\" width=\"362\" height=\"382\" srcset=\"https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTGPE.png 362w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTGPE-284x300.png 284w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTGPE-118x125.png 118w\" sizes=\"auto, (max-width: 362px) 100vw, 362px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-3799 aligncenter\" src=\"http:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTGPTFlow.png\" alt=\"\" width=\"558\" height=\"94\" srcset=\"https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTGPTFlow.png 558w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTGPTFlow-300x51.png 300w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTGPTFlow-125x21.png 125w\" sizes=\"auto, (max-width: 558px) 100vw, 558px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">GPE upgrades will likely be one of the two most common upgrades most judges hand out. \u00a0Players will make mistakes during a tournament, especially after 8-10 hours of constant playing. When a player makes an infraction of the same type for the third time in the course of one day of an event, the penalty is upgraded.<\/span><\/p>\n<p>[cets_callout_box style=&#8217;gray&#8217; align=&#8217;full&#8217; title=&#8221;]<i><span style=\"font-weight: 400;\"><strong>Example:<\/strong> <\/span><\/i><span style=\"font-weight: 400;\">Anson casts Supreme Verdict, using the UUWB in his mana pool to pay the casting cost. \u00a0Later in the turn, his opponent realizes that Anson could not have correctly paid for Supreme Verdict. \u00a0Anson has committed a GPE-GRV and the penalty is normally a warning; however, this is Anson\u2019s third time receiving a GPE-GRV in this tournament and he will be penalized with a game loss instead.<\/span>[\/cets_callout_box]<\/p>\n<p><span style=\"font-weight: 400;\">GPEs are the most commonly issued infraction. \u00a0After all, it\u2019s easy to misunderstand a rule or simply forget how a particular interaction works (or maybe a player never knew the correct interaction to begin with). \u00a0We, as judges, shouldn\u2019t punish these sorts of mistakes heavily. \u00a0That is why we have a \u201c3 strikes\u201d upgrade policy. \u00a0We do, however, expect players to learn from their mistakes and to not play sloppily, which is why we eventually upgrade the penalty to something more severe.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">There are two exceptions to the GPE upgrade pathway, the first being Missed Triggers. \u00a0Usually, there is no penalty for missing a trigger. \u00a0However, if the trigger that was missed is considered generally detrimental for the player that controls it, the penalty should be upgraded to a warning. \u00a0<\/span><\/p>\n<p>[cets_callout_box style=&#8217;gray&#8217; align=&#8217;full&#8217; title=&#8221;]<strong><i>Example:<\/i><\/strong><span style=\"font-weight: 400;\"> Antoine controls Braids, Cabal Minion. \u00a0His turn starts and he draws a card, missing the Braids, Cabal Minion trigger during his upkeep. \u00a0His opponent calls a judge during the pre-combat main phase. \u00a0He is issued a warning because this trigger is generally considered detrimental.<\/span>[\/cets_callout_box]<\/p>\n<p><span style=\"font-weight: 400;\">If you miss a trigger that you control and that is considered generally detrimental, there is more likely to be potential for advantage. \u00a0We want to create a sort of \u201cpaper trail\u201d with these kinds of mistakes to allow us to find any patterns in a player\u2019s game play throughout the course of an event. \u00a0This \u201cpaper trail\u201d of warnings is often a good indication that a player is missing these triggers intentionally. \u00a0It is important to note that if you discover a player intentionally missing a detrimental trigger, that is cheating and not a GPE. \u00a0Being able to identify these sort of cheaters is a great reason why we issue a warning in these situations.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The second exception to the standard GPE upgrade path is a Hidden Card Error involving cards that are cast using the morph ability. \u00a0If a player cast a card using a morph ability, the card cast this way did not have morph, and that player has drawn a card since this illegal action, the penalty should be upgraded to a game loss.<\/span><\/p>\n<p>[cets_callout_box style=&#8217;gray&#8217; align=&#8217;full&#8217; title=&#8221;]<strong><i>Example:<\/i><\/strong><span style=\"font-weight: 400;\"> Augusta casts a card with their morph ability but places an Island from her hand face down onto the battlefield. \u00a0She then casts Divination. \u00a0After Divination resolves, Norman casts Lightning Bolt on the morph creature and it is revealed to be an Island. \u00a0Because Augusta had cards in her hand that were not there when the morph was cast, she is penalized with a game loss.<\/span>[\/cets_callout_box]<\/p>\n<p><span style=\"font-weight: 400;\">Just like the Missed Trigger upgrade, there is a lot of potential for advantage here. \u00a0If the controlling player catches their error before drawing a card, it is easy to verify which card has morph and switch out the cards appropriately. \u00a0However once the player has drawn a card, we are no longer able to determine if the player had a morph that was able to be played (or in the case of multiple morph cards, which morphs were available at the time of the error). \u00a0This discrepancy can impact the game significantly and should be penalized accordingly.<\/span><\/p>\n<hr \/>\n<p><strong>Tournament Errors<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-3818 aligncenter\" src=\"http:\/\/blogs.magicjudges.org\/articles\/files\/2017\/05\/TE-bucket-293x300.png\" alt=\"\" width=\"293\" height=\"300\" srcset=\"https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/05\/TE-bucket-293x300.png 293w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/05\/TE-bucket-122x125.png 122w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/05\/TE-bucket.png 359w\" sizes=\"auto, (max-width: 293px) 100vw, 293px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-3803 aligncenter\" src=\"http:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTTEFlow.png\" alt=\"\" width=\"559\" height=\"92\" srcset=\"https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTTEFlow.png 559w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTTEFlow-300x49.png 300w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTTEFlow-125x21.png 125w\" sizes=\"auto, (max-width: 559px) 100vw, 559px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">Upgrading Tournament Errors happens\u00a0with the second infraction. \u00a0These infractions are far more serious in nature than GPE and have greater potential to affect the integrity of the tournament in a significant way (often outside the scope of a single game of Magic), which warrants a faster upgrade pathway.<\/span><\/p>\n<p>[cets_callout_box style=&#8217;gray&#8217; align=&#8217;full&#8217; title=&#8221;]<strong><i>Example:<\/i><\/strong><span style=\"font-weight: 400;\"> In round 8 of Day 1 of a GP, you sit down to watch a game. \u00a0Antonia\u2019s turn just started and she takes an incredibly long time to make any game actions after drawing her turn. \u00a0You ask her to make a decision soon and she acknowledges you but does not progress the game state within a reasonable amount of time. \u00a0You give Antonia a Slow Play warning and ask her if this is the first time that she\u2019s received the infraction today. She says this is the second time. \u00a0Antonia\u2019s penalty is upgraded to a game loss.<\/span>[\/cets_callout_box]<\/p>\n<p><span style=\"font-weight: 400;\">We can see in this example that Antonia has a habit that has affected more than one game of Magic. Because she was not able to rectify her behavior (even if the behavior was accidental), we upgrade the penalty. \u00a0Again, we want to let players make mistakes without being punished severely. \u00a0However, we cannot allow players to play sloppily. \u00a0TE infractions will almost certainly significantly affect the tournament and, as such, are upgraded faster than GPE penalties.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Of note, Outside Assistance and Decklist Problems do not get upgraded on repeat offenses. Upgrades generally only apply to infractions that issue a warning&#8211;these two infractions do not. Luckily, repeat offenses should never happen with these infractions.<\/span><\/p>\n<p>&#8220;Deck Problem&#8221; as a penalty is new! (sort of.) Deck \/ Decklist Problems have recently become separate infractions, and Deck Problems have a few specific, immediate upgrades that can be applied: if an illegal deck is presented to an opponent, if an incorrect card becomes known to an opponent during play (or is discovered by a judge), or if a main deck has more copies of a card than it should (usually because some copies should be in the sideboard) and it&#8217;s not noticed until the game starts, the penalty upgrades to a Game Loss. Let&#8217;s look at an example of each:<\/p>\n<p>[cets_callout_box style=&#8217;gray&#8217; align=&#8217;full&#8217; title=&#8221;]<i><span style=\"font-weight: 400;\"><strong>Example:<\/strong><\/span><\/i> Aaron presents their deck to Nadia. Nadia pile shuffles once to count Aaron&#8217;s deck and finds the deck only has 58 cards. Neither player can find the missing cards. Aaron gets a game loss and has the opportunity to replace the cards.[\/cets_callout_box]<\/p>\n<p>[cets_callout_box style=&#8217;gray&#8217; align=&#8217;full&#8217; title=&#8221;]<i><span style=\"font-weight: 400;\"><strong>Example:<\/strong><\/span><\/i> In Game 1, Alyssa casts an Ancient Grudge targeting Nathan&#8217;s Cranial Plating. Nathan asks Alyssa if Ancient Grudge is really in their main deck, to which Alyssa responds, &#8220;Oh, oops! Actually, that is a sideboard card.&#8221; Alyssa&#8217;s warning is upgraded to a Game Loss.[\/cets_callout_box]<\/p>\n<p>[cets_callout_box style=&#8217;gray&#8217; align=&#8217;full&#8217; title=&#8221;]<i><span style=\"font-weight: 400;\"><strong>Example:<\/strong><\/span><\/i> Navi is playing one main deck Qasali Pridemage, but on turn 5, they draw a second one that is supposed to be in their sideboard. Navi&#8217;s warning is upgraded to a game loss.[\/cets_callout_box]<\/p>\n<p>Overall, Deck Problems are fairly common. Between forgetting to de-sideboard, dropping a card while shuffling, and accidentally leaving a card in your previous opponent&#8217;s deck, we see a lot of Deck Problems being issued. It is the above, specific exceptions that can generate significant advantage, and that we thus want to heavily discourage.<\/p>\n<p><span style=\"font-weight: 400;\">Tardiness is the simplest and most often applied upgrade. \u00a0If a player is not at their seat 10 minutes from the start of the round and has not notified a judge of their tardiness beforehand (for example, a player requests to go to the bathroom), the tardiness penalty is upgraded from a game loss to a match loss and the player is dropped from the tournament. \u00a0If a player does show up before the round ends, they may be re-added to the tournament at their request. \u00a0Easy!<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We want to dissuade players from being tardy because it can potentially do two things: delay the entire tournament and take play time away from their opponent. \u00a0Delaying the tournament doesn\u2019t create any potential for advantage, but it does affect a large number of players, spectators, and staff. \u00a0With enough delays, it can even affect the venue (and your ability to be in said venue!). \u00a0Loss of individual play time is a little bit more difficult to prove, as it is not kept track of during the course of a match. \u00a0However, by simply not being at the table, a tardy player is definitively taking time away from that player and from their opponent.<\/span><\/p>\n<p>The last exception in the Tournament Error sphere regards marked cards.\u00a0 If a player\u2019s cards are marked in a way that could provide \u201ca substantial advantage to the deck\u2019s owner\u201d (per the IPG), the penalty is upgraded immediately.<\/p>\n<p>[cets_callout_box style=&#8217;gray&#8217; align=&#8217;full&#8217; title=&#8221;]<i><span style=\"font-weight: 400;\"><strong>Example:<\/strong><\/span><\/i><span style=\"font-weight: 400;\"> Andy is deck checked and the floor judge notices that all of the sleeves containing a land have a small mark in the lower-right corner that can be seen from the side of the sleeve. \u00a0When the head judge (you) is notified, you are consistently able to find these cards. \u00a0During your investigation, you determine that Andy was not cheating. \u00a0Andy is penalized with a game loss and asked to re-sleeve his deck.<\/span>[\/cets_callout_box]<\/p>\n<p><span style=\"font-weight: 400;\">Unlike other TE upgrades, the Marked Cards upgrade is warranted due to its extreme potential for advantage at any point of any game. \u00a0Having a significant advantage over your opponent directly violates the integrity of the tournament and must be penalized severely.<\/span><\/p>\n<hr \/>\n<p><strong>Unsporting Conduct &#8211; Major<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-3804 aligncenter\" src=\"http:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTUSCBubble.png\" alt=\"\" width=\"123\" height=\"125\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-3805 aligncenter\" src=\"http:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTUSCFlow.png\" alt=\"\" width=\"357\" height=\"72\" srcset=\"https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTUSCFlow.png 357w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTUSCFlow-300x61.png 300w, https:\/\/blogs.magicjudges.org\/articles\/files\/2017\/03\/RTUSCFlow-125x25.png 125w\" sizes=\"auto, (max-width: 357px) 100vw, 357px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">If a player has malicious intent or shows no remorse for their actions, the penalty should immediately be upgraded.<\/span><\/p>\n<p>[cets_callout_box style=&#8217;gray&#8217; align=&#8217;full&#8217; title=&#8221;]<strong><i>Example:<\/i><\/strong><span style=\"font-weight: 400;\"> Anastasia posts a picture online of a fellow player without permission and labels the player using a derogatory slur. \u00a0It is quickly circulated and comes to your attention. \u00a0When she is approached about the picture, she refuses to remove the picture and laughs about the situation. \u00a0Anastasia should be disqualified from the event.<\/span>[\/cets_callout_box]<\/p>\n<p><span style=\"font-weight: 400;\">Tournaments must be a safe and inclusive place for all players. \u00a0If a player is performing an action that would be considered USC \u2013 Major, but you have reason to believe the player has bad intentions or they are unapologetic, they are creating an unwelcoming or unsafe environment for specific persons, or for entire demographics, at the event. \u00a0This is one of the worst case scenarios, as far as upgrades are concerned, and the player must immediately be penalized with the most severe penalty available to us.<\/span><\/p>\n<hr \/>\n<p><strong>Summary<\/strong><\/p>\n<p>Because upgrades are pretty rare, it is important for all judges to continually refresh their knowledge of the upgrade pathways.\u00a0 As a floor judge, use this knowledge to recognize potential upgrade situations.\u00a0 Work with your head judge to find the most appropriate course of action.\u00a0 Remember that upgrades are one of the core philosophies in the infraction procedure guide, as they are a tool for judges to educate and reprimand players.\u00a0 The upgrade system allows us the flexibility to scale calls to the severity of the situation at hand. Upgrading repeated infractions means we have the opportunity to educate players before things get more consequential, which emphasizes the onus on the player to play correctly.<\/p>\n<p>Thanks for reading!<\/p>\n<p>You can discuss this article <a href=\"https:\/\/apps.magicjudges.org\/forum\/topic\/35847\">on the forums<\/a>!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ronald Thompson takes a deep look at the upgrade paths in the IPG.<\/p>\n","protected":false},"author":68,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[5],"tags":[61,271,270],"language":[180],"class_list":["post-3794","post","type-post","status-publish","format-standard","hentry","category-rules_regulations","tag-ipg","tag-ronald-thompson","tag-upgrades","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/posts\/3794","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/users\/68"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/comments?post=3794"}],"version-history":[{"count":17,"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/posts\/3794\/revisions"}],"predecessor-version":[{"id":3828,"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/posts\/3794\/revisions\/3828"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/media?parent=3794"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/categories?post=3794"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/tags?post=3794"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/articles\/wp-json\/wp\/v2\/language?post=3794"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}