{"id":1659,"date":"2025-11-20T15:31:25","date_gmt":"2025-11-20T15:31:25","guid":{"rendered":"https:\/\/blogs.magicjudges.org\/nametherule\/?p=1659"},"modified":"2026-03-01T17:21:41","modified_gmt":"2026-03-01T17:21:41","slug":"rules-quiz-tla","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/nametherule\/rules-quiz-tla\/","title":{"rendered":"A Rules Quiz For Magic: The Gathering | Avatar: The Last Airbender"},"content":{"rendered":"\n<p class=\"has-small-font-size\"><em>(Originally published on 2025-11-20; last reviewed on 2025-11-20; last updated on 2025-11-20)<\/em><\/p>\n\n\n\n<p>This article features nineteen rules questions about <em>Magic<\/em>&#8216;s newest set <em>Magic: The Gathering | Avatar: The Last Airbender<\/em>.<\/p>\n\n\n\n<p>The first couple of questions focus on the set&#8217;s new mechanics, similar to the update quizzes of several judge organizations; the rest focus on individual cards.<\/p>\n\n\n\n<p>I recommend reading up on the Comprehensive Rules (CR) changes for this set before taking the quiz; the <a href=\"https:\/\/academyruins.com\/diff\/cr\/SPM-TLA\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">diff<\/a> found on Academy Ruins does nicely.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Quiz style<\/h2>\n\n\n\n<p>This quiz follows the style most judge organizations use for rules questions on their update and certification tests.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Each question lists multiple possible answers, usually five.<\/li>\n\n\n\n<li>For most questions, only one of those answers is correct.<\/li>\n\n\n\n<li>If more than one answer can be correct, the question will end with the phrase &#8220;Select all that apply.&#8221;\n<ul class=\"wp-block-list\">\n<li>The number of correct answers can vary from one to all of them.<\/li>\n\n\n\n<li>For the final score, such a question is all-or-nothing: selecting only some of the correct answers, but not all of them, or selecting an incorrect answer in addition to the correct ones, means that the question is failed.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>The name of the active player always starts with an &#8220;A&#8221; and the name of the nonactive player always starts with an &#8220;N.&#8221; In scenarios describing Two-Headed Giant games, the names of the two players on the active team start with an &#8220;A&#8221; and the names of the two players on the nonactive team start with an &#8220;N.&#8221;<\/li>\n\n\n\n<li>Each player has all the resources needed to perform the described actions, such as mana, cards in hand, or permanents to sacrifice. Usually, those resources are not described in detail unless they matter for the scenario.<\/li>\n\n\n\n<li>The scenario description contains all the relevant information about the game state. If something is not mentioned, then it&#8217;s not part of the game state or it doesn&#8217;t influence the correct answer.<\/li>\n\n\n\n<li>All game actions taken by the players are legal. The only exception are questions where one or more of the potential answers claim the opposite; usually, those answers start with &#8220;This can&#8217;t happen as described.&#8221; In such cases, a game action <em>may<\/em> have been illegal. Determining whether that&#8217;s the case is key to that question.<\/li>\n\n\n\n<li>Each question provides Oracle text for all cards mentioned in the scenario. You can click on the text to show or hide card images. Italicized card names in the scenario description should also have a tooltip displaying the card&#8217;s rules text for quick reference.<\/li>\n<\/ul>\n\n\n\n<p>Judge organizations differ in what resources they allow for different kinds of tests. Update quizzes are generally open-internet, while certification tests are open-book or closed-book. Pick whatever works best for you.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The questions<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Question 1<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Appa, Steadfast Guardian<br>{2}{W}{W}<br>Legendary Creature &#8211; Bison Ally<br>3\/4<br>Flash<br>Flying<br>When Appa enters, airbend any number of other target nonland permanents you control. <em>(Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.)<\/em><br>Whenever you cast a spell from exile, create a 1\/1 white Ally creature token.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/25802D80CAC3545C95C9B220F4C3F521C43BC3BE51EFE08DD75241B01542AE64.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Ice Magic<br>{1}{U}<br>Instant<br>Tiered <em>(Choose one additional cost.)<\/em><br>* <em>Blizzard<\/em> &#8211; {0} &#8211; Return target creature to its owner&#8217;s hand.<br>* <em>Blizzara<\/em> &#8211; {2} &#8211; Target creature&#8217;s owner puts it on their choice of the top or bottom of their library.<br>* <em>Blizzaga<\/em> &#8211; {5}{U} &#8211; Target creature&#8217;s owner shuffles it into their library.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/65996C02BD260300A1469BAA9E88C2666F7BF59D83FCCE05CA60AB65C06DE470.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Avatar Kuruk<br>Legendary Creature &#8211; Avatar<br>4\/3<br>Whenever you cast a spell, create a 1\/1 colorless Spirit creature token with &#8220;This token can&#8217;t block or be blocked by non-Spirit creatures.&#8221;<br>Exhaust &#8211; Waterbend {20}: Take an extra turn after this one. <em>(While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}. Activate each exhaust ability only once.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/A4179DEC6075013F0D6F3CBCC885A251A39242E1C128DE0180F8205DD05EFFB2.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>The Legend of Kuruk<br>{2}{U}{U}<br>Enchantment &#8211; Saga<br><em>(As this Saga enters and after your draw step, add a lore counter.)<\/em><br>I, II &#8211; Scry 2, then draw a card.<br>III &#8211; Exile this Saga, then return it to the battlefield transformed under your control.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/755E8ABC225F2B7697C8AAAB138202C754CCA3E29A68BD802AFF02554CA4CC3A.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Spider-Man, Web-Slinger<br>{2}{W}<br>Legendary Creature &#8211; Spider Human Hero<br>3\/3<br>Web-slinging {W} <em>(You may cast this spell for {W} if you also return a tapped creature you control to its owner&#8217;s hand.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/C1E60B2BE128A63F13FD54B863756165F7F78ED689682FF77CA39651AC7FCF5B.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Balamb Garden, Airborne<br>Legendary Artifact \u2013 Vehicle<br>5\/4<br>Flying<br>Whenever Balamb Garden attacks, draw a card.<br>Crew 1 <em>(Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/5435676A489264E8CBD2ED797B2DB820565021F2A3FF405FBAA9AF1BE2006B07.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Balamb Garden, SeeD Academy<br>Land \u2013 Town<br>This land enters tapped.<br>{T}: Add {G} or {U}.<br>{5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/C92C4E13E3340F3594F515DE39A78D2D448AC0DFBC530AEADCE4B192DEB258CC.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><em title=\"Flash\nFlying\nWhen Appa enters, airbend any number of other target nonland permanents you control.\nWhenever you cast a spell from exile, create a 1\/1 white Ally creature token.\">Appa, Steadfast Guardian<\/em> enters under Alex\u2019s control and they airbend four permanents: a manifested <em title=\"Tiered\n* {0} - Return target creature to its owner's hand.\n* {2} - Target creature's owner puts it on their choice of the top or bottom of their library.\n* {5}{U} - Target creature's owner shuffles it into their library.\">Ice Magic<\/em>, <em title=\"Whenever you cast a spell, create a 1\/1 colorless Spirit creature token with &quot;This token can't block or be blocked by non-Spirit creatures.&quot;\nExhaust - Waterbend {20}: Take an extra turn after this one.\">Avatar Kuruk<\/em> (the back face of the nonmodal double-faced card <em title=\"I, II - Scry 2, then draw a card.\nIII - Exile this Saga, then return it to the battlefield transformed under your control.\">The Legend of Kuruk<\/em>), <em title=\"Web-slinging {W}\">Spider-Man, Web-Slinger<\/em>, and <em title=\"Flying\nWhenever Balamb Garden attacks, draw a card.\nCrew 1\">Balamb Garden, Airborne<\/em> (the back face of the nonmodal double-faced card <em title=\"This land enters tapped.\n{T}: Add {G} or {U}.\n{5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control.\">Balamb Garden, SeeD Academy<\/em>). Which of the following statements are true? Select all that apply.<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Alex may cast The Legend of Kuruk.<\/li>\n\n\n\n<li>Alex may cast Spider-Man, Web-Slinger using its web-slinging ability.<\/li>\n\n\n\n<li>Alex may play Balamb Garden, SeeD Academy.<\/li>\n\n\n\n<li>Alex may cast Ice Magic. If they choose the second mode, they pay a total of {4} to cast the spell.<\/li>\n\n\n\n<li>Alex may cast Avatar Kuruk.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answers <strong>A<\/strong> and <strong>D<\/strong> are correct.<\/p>\n\n\n\n<p>The owner of a card exiled with airbend may cast that card <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R70165a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 701. 65a]<\/a>. The only restriction that airbend imposes on the spell is that the player pays {2} rather than the spell\u2019s mana cost.<\/p>\n\n\n\n<p>Airbend does not care about the spell\u2019s card type, so Alex may cast an instant spell like Ice Magic. The tiered ability contains an additional cost, which must be paid in addition to the alternative cost <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R702183\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 702.183]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1189d\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 118.9d]<\/a>. If Alex chooses the second mode, its associated cost is added to the alternative cost for a total cost of {2} + {2} = {4}.<\/p>\n\n\n\n<p>Web-slinging represents an alternative cost, and a player may only choose one alternative cost for any given spell <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R702188\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 702.188]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1189a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 118.9a]<\/a>. Airbend requires its alternative cost to be chosen, so Alex can cast Spider-Man, Web-Slinger for {2} but not by using web-slinging <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1189b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 118.9b]<\/a>.<\/p>\n\n\n\n<p>In exile, a double-faced card has only the characteristics of its front face, and by default, a player can only cast a nonmodal double-faced card\u2019s front face <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R7128a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 712.8a]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R71211\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 712.11]<\/a>. Alex can therefore cast The Legend of Kuruk but not Avatar Kuruk. Balamb Garden, SeeD Academy is a land and airbend only allows a player to cast the exiled card as a spell.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 2<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Raucous Audience<br>{1}{G}<br>Creature &#8211; Human Citizen<br>2\/1<br>{T}: Add {G}. If you control a creature with power 4 or greater, add {G}{G} instead.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/80A95585BFA4D64FF8BF90D7E10B98A86A37B4A1BF20BD99CF6E48C72E1499CF.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Badgermole Cub<br>{1}{G}<br>Creature &#8211; Badger Mole<br>2\/2<br>When this creature enters, earthbend 1. <em>(Target land you control becomes a 0\/0 creature with haste that&#8217;s still a land. Put a +1\/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)<\/em><br>Whenever you tap a creature for mana, add an additional {G}.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/06B4BA8DD6EA225F5E661DFE9D58378D18DCA7AC50CF9424333CECDD8D0A6794.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Geyser Leaper<br>{4}{U}<br>Creature &#8211; Human Warrior Ally<br>4\/3<br>Flying<br>Waterbend {4}: Draw a card, then discard a card. <em>(While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/39943160BC3233FA6AB7DDA10D079D61290C5614E14F8D770DA3EF9E0D6F2A2E.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Alex has controlled <em title=\"{T}: Add {G}. If you control a creature with power 4 or greater, add {G}{G} instead.\">Raucous Audience<\/em> and <em title=\"When this creature enters, earthbend 1.\nWhenever you tap a creature for mana, add an additional {G}.\">Badgermole Cub<\/em> since their previous turn. Alex casts and resolves <em title=\"Flying\nWaterbend {4}: Draw a card, then discard a card.\">Geyser Leaper<\/em> and then activates its ability. Which answer best describes what happens during the activation process?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Alex activates the mana ability of Raucous Audience and adds {G}{G}; Badgermole Cub\u2019s ability triggers but will not resolve until after Alex has finished activating Geyser Leaper\u2019s ability. Next, Alex pays the waterbend cost by tapping Geyser Leaper and Badgermole Cub and spending {G}{G}. Badgermole Cub\u2019s ability does not trigger again during this process.<\/li>\n\n\n\n<li>Alex activates the mana ability of Raucous Audience and adds {G}{G}; Badgermole Cub\u2019s ability triggers and Alex adds a third {G}. Then, Alex pays the waterbend cost by tapping Badgermole Cub and spending {G}{G}{G}. Badgermole Cub\u2019s ability does not trigger again during this process.<\/li>\n\n\n\n<li>Alex taps Geyser Leaper and Badgermole Cub to pay half of the waterbend cost. This causes Badgermole Cub\u2019s ability to trigger twice and Alex adds {G}{G}. Next, Alex may activate the mana ability of Raucous Audience and add another {G}{G}; if they do, Badgermole Cub\u2019s ability triggers again and Alex adds a fifth {G}. Then, Alex pays the remainder of the waterbend cost with mana from their mana pool.<\/li>\n\n\n\n<li>Alex activates the mana ability of Raucous Audience and adds {G}{G}; Badgermole Cub\u2019s ability triggers and Alex adds a third {G}. Then, Alex pays the waterbend cost by either tapping Geyser Leaper and Badgermole Cub and paying {G}{G} or by tapping one of Geyser Leaper and Badgermole Cub and paying {G}{G}{G}. Badgermole Cub\u2019s ability triggers once or twice, depending on how many creatures Alex taps for the waterbend cost, and they add {G} or {G}{G} after the cost has been paid.<\/li>\n\n\n\n<li>Alex activates the mana ability of Raucous Audience and adds {G}{G}; Badgermole Cub\u2019s ability triggers and Alex adds a third {G}. Then, Alex pays the waterbend cost by either tapping Geyser Leaper and Badgermole Cub and spending {G}{G} or by tapping one of Geyser Leaper and Badgermole Cub and spending {G}{G}{G}. Badgermole Cub\u2019s ability does not trigger again during this process.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>E<\/strong> is correct.<\/p>\n\n\n\n<p>The process for activating an ability is mostly the same as the process for casting a spell <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6022b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 602.2b]<\/a>. Notably, the ability\u2019s controller determines the total cost of the ability, then they get to activate mana abilities if the cost includes a mana component, and then they pay the total cost <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6012f\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 601.2f\u2013h]<\/a>.<\/p>\n\n\n\n<p>In this scenario, Alex first activates Raucous Audience\u2019s mana ability and adds {G}{G}. This causes Badgermole Cub\u2019s ability to trigger. That ability is a triggered mana ability, which means that it resolves immediately and Alex adds a third {G} directly after adding the first two <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6051b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 605.1b]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6054a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 605.4a]<\/a>.<\/p>\n\n\n\n<p>Next, Alex pays the waterbend cost. They have three mana in their mana pool and two untapped creatures. Geyser Leaper has not been under Alex\u2019s control since the turn began, but that only precludes it from attacking and from being tapped for a {T} symbol <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R3026\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 302.6]<\/a>. Tapping it for any other reason, including to pay a waterbend cost, is permitted. As a result, Alex can choose to tap both untapped creatures and spend two mana or to tap only one of the creatures and spend three mana. Tapping a creature to pay a waterbend cost does not cause Badgermole Cub\u2019s ability to trigger <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R10612a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 106.12a]<\/a>.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 3<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Toph, the Blind Bandit<br>{2}{G}<br>Legendary Creature &#8211; Human Warrior Ally<br>*\/3<br>When Toph enters, earthbend 2. <em>(Target land you control becomes a 0\/0 creature with haste that&#8217;s still a land. Put two +1\/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)<\/em><br>Toph&#8217;s power is equal to the number of +1\/+1 counters on lands you control.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/D0EEA3D6FCD70F2D318076755C5A8FFFF856F994A1D663C7FFC1F77B5BE1792F.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Scene of the Crime<br>Artifact Land \u2013 Clue<br>This land enters tapped.<br>{T}: Add {C}.<br>{T}, Tap an untapped creature you control: Add one mana of any color.<br>{2}, Sacrifice this land: Draw a card.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/8518AEBAF945DDD98580F735E350905869B9E3565CC2385C2B995C986DFFA8A7.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Honest Work<br>{U}<br>Enchantment &#8211; Aura<br>Enchant creature an opponent controls<br>When this Aura enters, tap enchanted creature and remove all counters from it.<br>Enchanted creature loses all abilities and is a Citizen with base power and toughness 1\/1 and &#8220;{T}: Add {C}&#8221; named Humble Merchant. <em>(It loses all other creature types and names.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/547F8F2611FB31856E197882C920462DA6A36D9EF50F7E80C13A22E0BA655300.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>On Anthony\u2019s previous turn, <em title=\"When Toph enters, earthbend 2.\nToph's power is equal to the number of +1\/+1 counters on lands you control.\">Toph, the Blind Bandit<\/em> entered under his control and Anthony targeted his <em title=\"This land enters tapped.\n{T}: Add {C}.\n{T}, Tap an untapped creature you control: Add one mana of any color.\n{2}, Sacrifice this land: Draw a card.\">Scene of the Crime<\/em> with the enters-the-battlefield ability. During Nadine\u2019s turn, she cast <em title=\"Enchant creature an opponent controls\nWhen this Aura enters, tap enchanted creature and remove all counters from it.\nEnchanted creature loses all abilities and is a Citizen with base power and toughness 1\/1 and &quot;{T}: Add {C}&quot; named Humble Merchant.\">Honest Work<\/em> targeting Scene of the Crime. Which answer best describes the enchanted permanent during Anthony\u2019s current turn?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>The permanent is a 3\/3 Clue Citizen artifact land creature with \u201c{T}: Add {C}.\u201d<\/li>\n\n\n\n<li>The permanent is a 1\/1 Clue Citizen artifact land creature with \u201c{T}: Add {C}.\u201d<\/li>\n\n\n\n<li>The permanent is a 3\/3 Citizen artifact land creature with \u201c{T}: Add {C}.\u201d<\/li>\n\n\n\n<li>The permanent is a 1\/1 Citizen land creature with \u201c{T}: Add {C}.\u201d<\/li>\n\n\n\n<li>The permanent is a 1\/1 Citizen artifact land creature with \u201c{T}: Add {C}.\u201d<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>B<\/strong> is correct.<\/p>\n\n\n\n<p>When Honest Work enters, its enters-the-battlefield ability removes all +1\/+1 counters from the enchanted permanent. During Anthony\u2019s turn, that permanent is affected by two effects: the effect created by the earthbend action and the effect of Honest Work\u2019s last ability. Those effects are applied in timestamp order, so the effect of Honest Work\u2019s ability is applied last <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6137a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.7a+b+d]<\/a>.<\/p>\n\n\n\n<p>The effect of the earthbend action sets the permanent\u2019s base power and toughness to 0\/0 <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R70166a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 701.66a]<\/a>. The effect of Honest Work\u2019s ability overwrites those values with 1\/1. Without +1\/+1 counters, the permanent\u2019s power and toughness are 1\/1.<\/p>\n\n\n\n<p>The effect of the earthbend action grants the permanent the land and creature card types. Those types are \u201cin addition to its other types,\u201d so the permanent keeps the artifact card type and the Clue subtype <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R70166a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 701.66a]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R2051b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 205.1b]<\/a>. The effect of Honest Work\u2019s ability sets the permanent\u2019s creature type to Citizen. This overwrites any existing creature types, but not any subtypes associated with other card types, so the permanent keeps the Clue artifact type <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R2051a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 205.1a]<\/a>. The permanent is an artifact land creature with the subtypes Clue and Citizen.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 4<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Aurelia, the Warleader<br>{2}{R}{R}{W}{W}<br>Legendary Creature \u2013 Angel<br>3\/4<br>Flying, vigilance, haste<br>Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/5D5761601A339C3752B69DF771F6EF7B6FD55ADB0BAAEC4A03EF2CDA26D53A4E.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Oppressive Rays<br>{W}<br>Enchantment \u2013 Aura<br>Enchant creature<br>Enchanted creature can&#8217;t attack or block unless its controller pays {3}.<br>Activated abilities of enchanted creature cost {3} more to activate.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/0022613D45DBA7132FAB2542E4C3236B86B2C53AB12FCC60145EEB6BCC51CC65.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Azula, Ruthless Firebender<br>{2}{B}<br>Legendary Creature &#8211; Human Noble<br>3\/3<br>Firebending 1 <em>(Whenever this creature attacks, add {R}. This mana lasts until end of combat.)<\/em><br>Whenever Azula attacks, you may discard a card. Then you get an experience counter for each player who discarded a card this turn.<br>{2}{B}: Until end of turn, Azula gets +1\/+1 for each experience counter you have and gains menace.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/095AE3579B5EDA762DDB30773E121B828A96D4129BBB3B03A27BDB78876465BB.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Conqueror&#8217;s Galleon<br>{4}<br>Artifact \u2013 Vehicle<br>2\/10<br>When this Vehicle attacks, exile it at end of combat, then return it to the battlefield transformed under your control.<br>Crew 4 <em>(Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/BFA749C0BA729B9615A58057ACF3098FB1791C666EE7C402814CC06AB69AA8ED.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Conqueror&#8217;s Foothold<br>Land<br><em>(Transforms from Conqueror&#8217;s Galleon.)<\/em><br>{T}: Add {C}.<br>{2}, {T}: Draw a card, then discard a card.<br>{4}, {T}: Draw a card.<br>{6}, {T}: Return target card from your graveyard to your hand.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/74C10E458EC468F8E6149EADD0F5CA0CB17934299F766D9B181242F888E158CB.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Kaito, Bane of Nightmares<br>{2}{U}{B}<br>Legendary Planeswalker \u2013 Kaito<br>4<br>Ninjutsu {1}{U}{B} <em>({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)<\/em><br>During your turn, as long as Kaito has one or more loyalty counters on him, he&#8217;s a 3\/4 Ninja creature and has hexproof.<br>+1: You get an emblem with &#8220;Ninjas you control get +1\/+1.&#8221;<br>0: Surveil 2. Then draw a card for each opponent who lost life this turn.<br>\u22122: Tap target creature. Put two stun counters on it.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/2E0EC06F1D093CD6387ABC0E4D9CB38AC0ABDFF4C7E10D9668F134E2FDB40229.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Anna controls <em title=\"Flying, vigilance, haste\nWhenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.\">Aurelia, the Warleader<\/em>, which is enchanted by <em title=\"Enchant creature\nEnchanted creature can't attack or block unless its controller pays {3}.\nActivated abilities of enchanted creature cost {3} more to activate.\">Oppressive Rays<\/em>, <em title=\"Firebending 1\nWhenever Azula attacks, you may discard a card. Then you get an experience counter for each player who discarded a card this turn.\n{2}{B}: Until end of turn, Azula gets +1\/+1 for each experience counter you have and gains menace.\">Azula, Ruthless Firebender<\/em>, and <em title=\"When this Vehicle attacks, exile it at end of combat, then return it to the battlefield transformed under your control.\nCrew 4\">Conqueror&#8217;s Galleon<\/em> (a nonmodal double-faced card whose back face is <em title=\"{T}: Add {C}.\n{2}, {T}: Draw a card, then discard a card.\n{4}, {T}: Draw a card.\n{6}, {T}: Return target card from your graveyard to your hand.\">Conqueror&#8217;s Foothold<\/em>), whose crew ability resolved earlier this turn. Anna attacks Napoleon with all three creatures. Which of the following statements about the mana produced by Azula\u2019s firebending ability are true? Select all that apply.<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>During the first combat phase, Anna may spend that mana to activate <em title=\"Ninjutsu {1}{U}{B}\nDuring your turn, as long as Kaito has one or more loyalty counters on him, he's a 3\/4 Ninja creature and has hexproof.\n+1: You get an emblem with &quot;Ninjas you control get +1\/+1.&quot;\n0: Surveil 2. Then draw a card for each opponent who lost life this turn.\n\u22122: Tap target creature. Put two stun counters on it.\">Kaito, Bane of Nightmares<\/em>\u2019s ninjutsu ability after combat damage has been dealt.<\/li>\n\n\n\n<li>During the first combat phase, Anna may spend that mana to activate Azula\u2019s ability during the declare attackers step.<\/li>\n\n\n\n<li>During the first combat phase, Anna may spend that mana to activate Conqueror&#8217;s Foothold\u2019s abilities.<\/li>\n\n\n\n<li>Mana produced in the first combat phase will last until the end of the additional combat phase.<\/li>\n\n\n\n<li>During the first combat phase, Anna may spend that mana to pay for the cost imposed by the effect of Oppressive Rays\u2019s ability.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answers <strong>A<\/strong>, <strong>B<\/strong>, and <strong>C<\/strong> are correct.<\/p>\n\n\n\n<p>If a creature requires a cost to attack, that cost is paid during the process of declaring attackers <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R5081h\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 508.1h\u2013j]<\/a>. At that point, the chosen creatures are not yet attacking creatures and abilities that trigger from creatures attacking have not triggered yet <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R5081k\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 508.1k\u2013m]<\/a>. In this scenario, Anna cannot spend mana produced by a firebending ability to pay the cost for Aurelia to attack.<\/p>\n\n\n\n<p>After Anna has declared attackers, she puts Azula\u2019s firebending ability onto the stack. After it resolves and Anna has added {R}, she gets priority once again and has an opportunity to activate Azula\u2019s ability <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1173b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 117.3b]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1171b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 117.1b]<\/a>.<\/p>\n\n\n\n<p>Combat damage is assigned and dealt at the start of the combat damage step <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R5101\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 510.1\u20132]<\/a>. After that, Anna gets priority and may activate abilities <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R5103\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 510.3]<\/a>. Unblocked attacking creatures remain unblocked until the combat phase ends, so Anna can activate Kaito\u2019s ninjutsu ability during the combat damage step or the end of combat step <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R5091h\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 509.1h]<\/a>.<\/p>\n\n\n\n<p>The delayed triggered ability created by Conqueror&#8217;s Galleon\u2019s ability triggers as the end of combat step begins <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R5112\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 511.2]<\/a>. After that ability has resolved and Conqueror&#8217;s Foothold has entered the battlefield, Anna gets priority and may activate abilities. The effect of the firebending ability lasts until the end of the combat phase (i.e. the end of the end of combat step), so Anna still has the mana at this point <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R5112\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 511.2]<\/a>.<\/p>\n\n\n\n<p>The additional combat phase created by Aurelia\u2019s ability directly follows the first combat phase, but they are still two distinct combat phases. As the first combat phase ends, the effect of the firebending ability ends and the mana is removed from Anna\u2019s mana pool. She cannot spend that mana during the second combat phase.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 5<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Spirit Water Revival<br>{1}{U}{U}<br>Sorcery<br>As an additional cost to cast this spell, you may waterbend {6}. <em>(While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)<\/em><br>Draw two cards. If this spell&#8217;s additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.<br>Exile Spirit Water Revival.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/A41C2412CF313BFD3B6E92D613211EA2E72C2124A9610093944B13ECD655406A.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Songcrafter Mage<br>{G}{U}{R}<br>Creature \u2013 Human Bard<br>3\/2<br>Flash<br>When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. <em>(You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/1B25A16BB8392BE2400B9DCBC35EF3B18414DD1587738D4E82F8EA37A2142D0C.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Alex has <em title=\"As an additional cost to cast this spell, you may waterbend {6}.\nDraw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.\nExile Spirit Water Revival.\">Spirit Water Revival<\/em> in their graveyard and targets it with <em title=\"Flash\nWhen this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost.\">Songcrafter Mage<\/em>\u2019s triggered ability. After that ability has resolved, they cast Spirit Water Revival using its new harmonize ability. Which answer best describes Alex\u2019s options for casting Spirit Water Revival?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Alex may not pay the waterbend cost.<\/li>\n\n\n\n<li>Alex may pay the waterbend cost. If they choose to tap a creature for the harmonize ability, that creature doesn\u2019t simultaneously pay for {1} of the waterbend cost. If Alex chooses Songcrafter Mage for the harmonize ability, the spell\u2019s total cost is reduced by only {1}.<\/li>\n\n\n\n<li>Alex may pay the waterbend cost. If they choose to tap a creature for the harmonize ability, that creature doesn\u2019t simultaneously pay for {1} of the waterbend cost. If Alex chooses Songcrafter Mage for the harmonize ability, the spell\u2019s total cost is reduced by that much generic mana.<\/li>\n\n\n\n<li>Alex may pay the waterbend cost. If they choose to tap a creature for the harmonize ability, that creature also pays for {1} of the waterbend cost. If Alex chooses Songcrafter Mage for the harmonize ability, the spell\u2019s total cost is reduced by that much generic mana.<\/li>\n\n\n\n<li>Alex may pay the waterbend cost. If they choose to tap a creature for the harmonize ability, that creature also pays for {1} of the waterbend cost. If Alex chooses Songcrafter Mage for the harmonize ability, the spell\u2019s total cost is reduced by only {1}.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>C<\/strong> is correct.<\/p>\n\n\n\n<p>The harmonize ability allows a player to cast a spell for an alternative cost. Only one alternative cost may be applied to a given spell, but any number of additional costs may be applied to that same spell <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1189a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 118.9a+d]<\/a>. Alex may cast Spirit Water Revival using the harmonize ability and also pay the additional waterbend cost.<\/p>\n\n\n\n<p>If Alex chooses to tap a creature for the harmonize ability, tapping that creature is a cost, separate from the other costs of the spell <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R702180a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 702.180a]<\/a>. A creature cannot be tapped to pay two costs at the same time <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R11810\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 118.10]<\/a>, so the creature tapped for the harmonize ability won\u2019t pay {1} of the waterbend cost.<\/p>\n\n\n\n<p>The mana represented by the waterbend cost can be paid by tapping artifacts and creatures, but it is still generic mana, so it will be reduced by the harmonize ability <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R70167a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 701.67a]<\/a>.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 6<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Bitter Work<br>{1}{R}{G}<br>Enchantment<br>Whenever you attack a player with one or more creatures with power 4 or greater, draw a card.<br>Exhaust &#8211; {4}: Earthbend 4. Activate only during your turn. <em>(Target land you control becomes a 0\/0 creature with haste that&#8217;s still a land. Put four +1\/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/9CBD27B4712DEA66A8F5119636BDEC1608415AFCFFEFF12654572E5DB816BF84.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>The Boulder, Ready to Rumble<br>{3}{G}<br>Legendary Creature &#8211; Human Warrior Performer<br>4\/4<br>Whenever The Boulder attacks, earthbend X, where X is the number of creatures you control with power 4 or greater. <em>(Target land you control becomes a 0\/0 creature with haste that&#8217;s still a land. Put X +1\/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/EA450832D7B423180DEE740E0C8BA183CEEE803280E76D8AFC26A1B960A6AC64.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Rumble Arena<br>Land<br>Vigilance<br>When this land enters, scry 1. <em>(Look at the top card of your library. You may put it on the bottom.)<\/em><br>{T}: Add {C}.<br>{1}, {T}: Add one mana of any color.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/A2CA12CD95809A65364597715DFEEC382B9A367651729462DCC6065E5514B1F2.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Fresh Start<br>{1}{U}<br>Enchantment \u2013 Aura<br>Flash<br>Enchant creature<br>Enchanted creature gets -5\/-0 and loses all abilities.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/472F69CA7BDA62EBE8A4FC5027300155E55CFF13ED5213564DD33D5FD6327316.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Adam controls <em title=\"Whenever you attack a player with one or more creatures with power 4 or greater, draw a card.\nExhaust - {4}: Earthbend 4. Activate only during your turn.\">Bitter Work<\/em>. He attacks Natalie with <em title=\"Whenever The Boulder attacks, earthbend X, where X is the number of creatures you control with power 4 or greater.\">The Boulder, Ready to Rumble<\/em> and targets his <em title=\"Vigilance\nWhen this land enters, scry 1.\n{T}: Add {C}.\n{1}, {T}: Add one mana of any color.\">Rumble Arena<\/em> with The Boulder\u2019s ability. Natalie responds with <em title=\"Flash\nEnchant creature\nEnchanted creature gets -5\/-0 and loses all abilities.\">Fresh Start<\/em> and targets The Boulder. Which answer best describes what happens when the abilities of The Boulder and of Bitter Work resolve?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>When The Boulder\u2019s ability resolves, Rumble Arena becomes a 0\/0 land creature. Adam does not put any +1\/+1 counters on it. When the ability of Bitter Work resolves, Adam does not draw a card.<\/li>\n\n\n\n<li>When The Boulder\u2019s ability resolves, Rumble Arena becomes a 0\/0 land creature. Adam puts one +1\/+1 counter on it. When the ability of Bitter Work resolves, Adam does not draw a card.<\/li>\n\n\n\n<li>When The Boulder\u2019s ability resolves, Rumble Arena becomes a 0\/0 land creature. Adam puts one +1\/+1 counter on it. When the ability of Bitter Work resolves, Adam draws a card.<\/li>\n\n\n\n<li>When The Boulder\u2019s ability resolves, nothing happens. When the ability of Bitter Work resolves, Adam does not draw a card.<\/li>\n\n\n\n<li>When The Boulder\u2019s ability resolves, Rumble Arena becomes a 0\/0 land creature. Adam does not put any +1\/+1 counters on it. When the ability of Bitter Work resolves, Adam draws a card.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>E<\/strong> is correct.<\/p>\n\n\n\n<p>Once an ability has triggered, it exists independently of its source <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1137a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 113.7a]<\/a>. The Boulder\u2019s ability resolves even though The Boulder does not have any abilities at that point in time.<\/p>\n\n\n\n<p>The value of X in The Boulder\u2019s ability is determined when that ability resolves <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6082h\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 608.2h]<\/a>. At that time, Adam does not control any creatures with power 4 or greater, so he earthbends 0. Rumble Arena becomes a 0\/0 land creature and Adam puts zero +1\/+1 counters on it. (After the ability has resolved, Rumble Arena dies as a state-based action, which triggers the delayed triggered ability created by the earthbend action.)<\/p>\n\n\n\n<p>With Bitter Work\u2019s ability, the check for attacking creatures with power 4 or greater is part of the trigger event. It is not an intervening \u201cif\u201d or some other condition checked during the ability\u2019s resolution <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6034\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 603.4]<\/a>. Therefore, it does not matter that The Boulder\u2019s power is -1 when the ability resolves; Adam draws a card regardless.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 7<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Firebending Student<br>{1}{R}<br>Creature &#8211; Human Monk<br>1\/2<br>Prowess <em>(Whenever you cast a noncreature spell, this creature gets +1\/+1 until end of turn.)<\/em><br>Firebending X, where X is this creature&#8217;s power. <em>(Whenever this creature attacks, add X {R}<\/em>. This mana lasts until end of combat.)<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/03B5AE92B6125F60B2CC5903F0B661E48C2FD1E6CD05F5E2476955155D7DCE8A.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Fire Sages<br>{1}{R}<br>Creature &#8211; Human Cleric<br>2\/2<br>Firebending 1 <em>(Whenever this creature attacks, add {R}. This mana lasts until end of combat.)<\/em><br>{1}{R}{R}: Put a +1\/+1 counter on this creature.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/8AFF42B6C9C1804D6D22378435D178DD01D942A3B4759360E61D2C4C4473AD67.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Mirkwood Trapper<br>{1}{G}{U}<br>Creature \u2013 Elf Scout<br>1\/4<br>Whenever a player attacks you, target attacking creature gets -2\/-0 until end of turn.<br>Whenever a player attacks, if they aren&#8217;t attacking you, that player chooses an attacking creature. It gets +2\/+0 until end of turn.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/4FB6B3510B587C76D20860ADAACE3E3D9CE5F6DA063A11BCF0E0BF869328D2FF.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Razor Rings<br>{1}{W}<br>Instant<br>Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/760F2955B31F0A7FDC7ECF89821D535465ED39F3893FE6F98674F39D5DF6D61E.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Ashley controls <em title=\"Prowess\nFirebending X, where X is this creature's power. This mana lasts until end of combat.)\">Firebending Student<\/em> and <em title=\"Firebending 1\n{1}{R}{R}: Put a +1\/+1 counter on this creature.\">Fire Sages<\/em>; Nelson controls <em title=\"Whenever a player attacks you, target attacking creature gets -2\/-0 until end of turn.\nWhenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2\/+0 until end of turn.\">Mirkwood Trapper<\/em>. Ashley attacks Nelson with both creatures and Nelson targets Firebending Student with Mirkwood Trapper\u2019s ability. After that ability has resolved, he casts <em title=\"Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way.\">Razor Rings<\/em> targeting Fire Sages. Which answer best describes the game state once everything has resolved and state-based actions have been performed?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Ashley has no mana in her mana pool.<\/li>\n\n\n\n<li>Ashley has {R}{R} in her mana pool. That mana lasts until end of combat.<\/li>\n\n\n\n<li>Ashley has {R} in her mana pool. That mana lasts until end of combat.<\/li>\n\n\n\n<li>Ashley has {R}{R} in her mana pool. She loses one mana as the declare attackers step ends; the other mana lasts until end of combat.<\/li>\n\n\n\n<li>Ashley has {R} in her mana pool. She loses that mana as the declare attackers step ends.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>C<\/strong> is correct.<\/p>\n\n\n\n<p>Firebending is a triggered ability capable of producing mana, but it does not meet the criteria for a triggered mana ability because it triggers from a creature attacking <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R702189a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 702.189a]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6051b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 605.1b]<\/a>. Therefore, firebending abilities are put on the stack after they trigger and players can respond to them <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6055a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 605.5a]<\/a>.<\/p>\n\n\n\n<p>In this scenario, Ashley\u2019s attack causes three abilities to trigger: the firebending ability of Firebending Student, the firebending ability of Fire Sages, and the ability of Mirkwood Trapper. Those abilities are put onto the stack in APNAP order: Ashley puts the firebending abilities onto the stack in any order, then Nelson puts Mirkwood Trapper\u2019s ability onto the stack on top of the two other abilities <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6033b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 603.3b]<\/a>.<\/p>\n\n\n\n<p>The first object to resolve is Mirkwood Trapper\u2019s ability and Firebending Student\u2019s power becomes -1 <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R4055\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 405.5]<\/a>. Next, Nelson casts Razor Rings, which becomes the topmost object on the stack <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R4052\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 405.2]<\/a>. Razor Rings resolves next and deals 4 damage to Fire Sages. After that, state-based actions are performed and Fire Sages is destroyed <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1175\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 117.5]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R7045g\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 704.5g]<\/a>.<\/p>\n\n\n\n<p>Last, the two firebending abilities resolve (the order does not matter in this scenario). The ability of Firebending Student determines its power only when it resolves <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6082h\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 608.2h]<\/a>. At this point, the power is -1, so the ability\u2019s effect uses 0 instead <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1071b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 107.1b]<\/a>; no mana is produced or lost. Once an ability has triggered, it is independent of its source, so the ability of Fire Sages resolves and produces {R} even though Fire Sages is no longer on the battlefield <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1137a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 113.7a]<\/a>. The ability\u2019s effect does not tie the lifetime of the mana to the creature\u2019s existence, so that mana lasts until the combat phase ends <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R702189a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 702.189a]<\/a>.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 8<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Solstice Revelations<br>{2}{R}<br>Instant &#8211; Lesson<br>Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell&#8217;s mana value is less than the number of Mountains you control. If you don&#8217;t cast that card this way, put it into your hand.<br>Flashback {6}{R} <em>(You may cast this card from your graveyard for its flashback cost. Then exile it.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/C09715E05D9C7D0E5C1D2E2E5CE2005B1AB966FF645A1ABD977E5718CC3336B2.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Ashaya, Soul of the Wild<br>{3}{R}{R}<br>Legendary Creature \u2013 Elemental<br>*\/*<br>Ashaya&#8217;s power and toughness are each equal to the number of lands you control.<br>Nontoken creatures you control are Forest lands in addition to their other types. <em>(They&#8217;re still affected by summoning sickness.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/8F5F9FBEE7B250D8F0680A8A796FA634FBD808F9886B32441241D3ECE1D382CD.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Lindblum, Industrial Regency<br>Land \u2013 Town<br>This land enters tapped.<br>{T}: Add {R}.<br>\/\/ADV\/\/<br>Siege Siege<br>{2}{R}<br>Instant &#8211; Adventure<br>Create a 0\/1 black Wizard creature token with &#8220;Whenever you cast a noncreature spell, this token deals 1 damage to each opponent.&#8221;<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/9BEE1FEDF54A57387122C1F773D00CAAD464535E8807EE90C2B0A10E4186152F.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Gwen Stacy<br>{1}{R}<br>Legendary Creature &#8211; Human Performer Hero<br>2\/1<br>When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.<br>{2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/0674F08C3C7A96ED7E7EA2EF42CAB681D7430B1E4B7CC983F35A8A0EE0933290.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Ghost-Spider<br>{2}{U}{R}{W}<br>Legendary Creature &#8211; Spider Human Hero<br>4\/4<br>Flying, vigilance, haste<br>Whenever you play a land from exile or cast a spell from exile, put a +1\/+1 counter on Ghost-Spider.<br>Remove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/F1E0A6CC4E8495C63E7F67EEAF76ACF3A68560FD5FD11173480D860DADC23260.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Foundry Helix<br>{1}{R}{W}<br>Instant<br>As an additional cost to cast this spell, sacrifice a permanent.<br>Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/6B171C5C1DD0205517D687E8A238651F6BED3A8D16E70A3F08B6A4F6C7A45C48.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Alex controls four Mountains and resolves <em title=\"Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand.\nFlashback {6}{R}\">Solstice Revelations<\/em>. Which of the following statements are true? Select all that apply.<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>If Alex exiles <em title=\"When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.\n{2}{U}{R}{W}: Transform Gwen Stacy. Activate only as a sorcery.\">Gwen Stacy<\/em> (a modal double-faced card whose back face is <em title=\"Flying, vigilance, haste\nWhenever you play a land from exile or cast a spell from exile, put a +1\/+1 counter on Ghost-Spider.\nRemove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.\">Ghost-Spider<\/em>), they may cast Gwen Stacy but not Ghost-Spider.<\/li>\n\n\n\n<li>If Alex exiles <em title=\"Ashaya's power and toughness are each equal to the number of lands you control.\nNontoken creatures you control are Forest lands in addition to their other types.\">Ashaya, Soul of the Wild<\/em>, they continue to exile cards.<\/li>\n\n\n\n<li>If Alex exiles <em title=\"This land enters tapped.\n{T}: Add {R}.\">Lindblum, Industrial Regency<\/em>, they continue to exile cards.<\/li>\n\n\n\n<li>If Alex exiles <em title=\"As an additional cost to cast this spell, sacrifice a permanent.\nFoundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.\">Foundry Helix<\/em>, they may not cast it; Alex puts it into their hand.<\/li>\n\n\n\n<li>If Alex exiles <em title=\"Ashaya's power and toughness are each equal to the number of lands you control.\nNontoken creatures you control are Forest lands in addition to their other types.\">Ashaya, Soul of the Wild<\/em>, they may not cast it; Alex puts it into their hand.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answers <strong>A<\/strong>, <strong>C<\/strong>, and <strong>E<\/strong> are correct.<\/p>\n\n\n\n<p>Ashaya, Soul of the Wild\u2019s second ability only functions on the battlefield; it does not function in any other zone, so in the library and in exile, Ashaya is just a creature and not a land creature <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1136\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 113.6]<\/a>. If Alex exiles Ashaya, they stop exiling cards; the resulting spell would have mana value 5, so Alex cannot cast the card and puts it into their hand.<\/p>\n\n\n\n<p>An adventurer card that is not currently on the stack as an Adventure spell has only its normal characteristics <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R7154\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 715.4]<\/a>. Therefore, Lindblum, Industrial Regency does not qualify as a nonland card and Alex continues to exile cards.<\/p>\n\n\n\n<p>Solstice Revelations\u2019s effect looks at the mana value of the resulting spell rather than the mana value of the exiled card, so Alex may cast Gwen Stacy but not Ghost-Spider.<\/p>\n\n\n\n<p>The final legality check for a spell is performed before its controller pays the spell\u2019s total cost <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6015\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 601.5]<\/a>. In the case of Foundry Helix, the legality check sees a spell with mana value 3 and four Mountains under Alex\u2019s control, so the spell is legal to cast. Afterward, Alex pays the spell\u2019s total cost by sacrificing a Mountain, but this has no influence on the spell\u2019s legality.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 9<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Crovax, Ascendant Hero<br>{4}{W}{W}<br>Legendary Creature \u2013 Human Noble<br>4\/4<br>Other white creatures get +1\/+1.<br>Nonwhite creatures get -1\/-1.<br>Pay 2 life: Return Crovax to its owner&#8217;s hand.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/5F735A9801DA6E4CA33E31517A312551483951D5DA942532869AF575F748389E.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Alexios, Deimos of Kosmos<br>{3}{R}<br>Legendary Creature \u2013 Human Berserker<br>4\/4<br>Trample<br>Alexios attacks each combat if able, can&#8217;t be sacrificed, and can&#8217;t attack its owner.<br>At the beginning of each player&#8217;s upkeep, that player gains control of Alexios, untaps it, and puts a +1\/+1 counter on it. It gains haste until end of turn.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/D00D16F669F5895726F3424D4B5B5E630F9F3CFF32164FE6A83FDF761C4CB482.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Deserter&#8217;s Disciple<br>{1}{R}<br>Creature &#8211; Human Rebel Ally<br>2\/2<br>{T}: Another target creature you control with power 2 or less can&#8217;t be blocked this turn.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/3349C777CC1311595082207C4CF77E6E61DA7E5EFFEBF06D577605AF45B725CD.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Fire Nation Raider<br>{3}{R}<br>Creature &#8211; Human Soldier<br>4\/2<br><em>Raid<\/em> &#8211; When this creature enters, if you attacked this turn, create a Clue token. <em>(It&#8217;s an artifact with &#8220;{2}<\/em>, Sacrifice this token: Draw a card.&#8221;)<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/89CED883A821538A3E81A44F6EB8C39AED38EEAAB2C0F7F1584EA8595140A5C7.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Destined Confrontation<br>{2}{W}{W}<br>Sorcery<br>Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/D4A0C530CD379CADB902E101177FDA023C38939353324C1FB62C7EDC3BF343E8.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Andrew controls <em title=\"Trample\nAlexios attacks each combat if able, can't be sacrificed, and can't attack its owner.\nAt the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1\/+1 counter on it. It gains haste until end of turn.\">Alexios, Deimos of Kosmos<\/em> with one +1\/+1 counter on it, and <em title=\"Other white creatures get +1\/+1.\nNonwhite creatures get -1\/-1.\nPay 2 life: Return Crovax to its owner's hand.\">Crovax, Ascendant Hero<\/em>. Nicole controls <em title=\"{T}: Another target creature you control with power 2 or less can't be blocked this turn.\">Deserter&#8217;s Disciple<\/em> and <em title=\"When this creature enters, if you attacked this turn, create a Clue token., Sacrifice this token: Draw a card.&quot;)\">Fire Nation Raider<\/em>. Andrew casts <em title=\"Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.\">Destined Confrontation<\/em>. Which answer best describes what happens when Destined Confrontation resolves?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Andrew can choose either Crovax or Alexios. If he chooses Crovax, Nicole can choose Deserter&#8217;s Disciple, Fire Nation Raider, or both; if Andrew chooses Alexios, Nicole can choose either Deserter&#8217;s Disciple or Fire Nation Raider, but not both.<\/li>\n\n\n\n<li>Andrew can choose either Crovax or Alexios. Nicole can choose Deserter&#8217;s Disciple, Fire Nation Raider, or both.<\/li>\n\n\n\n<li>Andrew has to choose Alexios. Nicole can choose either Deserter&#8217;s Disciple or Fire Nation Raider, but not both.<\/li>\n\n\n\n<li>Andrew has to choose Crovax. Nicole can choose Deserter&#8217;s Disciple, Fire Nation Raider, or both.<\/li>\n\n\n\n<li>Andrew has to choose Alexios. Nicole can choose Deserter&#8217;s Disciple, Fire Nation Raider, or both.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>B<\/strong> is correct.<\/p>\n\n\n\n<p>Destined Confrontation instructs each player to choose a number of creatures they control and then instructs each player to sacrifice the rest. The choices for the first instruction are made in APNAP order, then the unchosen creatures are all sacrificed simultaneously <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6082e\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 608.2e]<\/a>.<\/p>\n\n\n\n<p>Therefore, when Nicole chooses creatures with total power 4 or less, Crovax is still on the battlefield and the effect of its ability still applies to her creatures. Deserter&#8217;s Disciple and Fire Nation Raider have a total power of 1 + 3 = 4, so Nicole can choose both creatures or just one (or even none of them).<\/p>\n\n\n\n<p>With the effect of Crovax\u2019s ability and the +1\/+1 counter applied to Alexios, its power is 4, so Andrew can choose Alexios.<\/p>\n\n\n\n<p>Choosing a number of creatures is a separate instruction from sacrificing the rest, and it\u2019s not directly tied to that second instruction, so Andrew can choose Crovax, even though he will be unable to sacrifice Alexios for the second, future instruction.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 10<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Master Trinketeer<br>{2}{W}<br>Creature \u2013 Dwarf Artificer<br>3\/2<br>Servos and Thopters you control get +1\/+1.<br>{3}{W}: Create a 1\/1 colorless Servo artifact creature token.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/52CB10EF9CCF374412948FCE163897CC0E0FB507E00DF704A7FA7E1D10A09225.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>The Mechanist, Aerial Artisan<br>{2}{U}<br>Legendary Creature &#8211; Human Artificer Ally<br>1\/3<br>Whenever you cast a noncreature spell, create a Clue token. <em>(It&#8217;s an artifact with &#8220;{2}, Sacrifice this token: Draw a card.&#8221;)<\/em><br>{T}: Until end of turn, target artifact token you control becomes a 3\/1 Construct artifact creature with flying.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/6B7BD9D502637F8925B729D8ACFD3E472778F6D2A4CD429D3D03591BD127E3B3.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Kyoshi Warriors<br>{3}{W}<br>Creature &#8211; Human Warrior Ally<br>3\/3<br>When this creature enters, create a 1\/1 white Ally creature token.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/1A73C6AF8870B1C247754B6A658093466811497D9DE71CA460808BC3BA617D9A.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Astrid controls <em title=\"Servos and Thopters you control get +1\/+1.\n{3}{W}: Create a 1\/1 colorless Servo artifact creature token.\">Master Trinketeer<\/em>, a Servo artifact creature token created with Master Trinketeer\u2019s ability, and <em title=\"Whenever you cast a noncreature spell, create a Clue token.\n{T}: Until end of turn, target artifact token you control becomes a 3\/1 Construct artifact creature with flying.\">The Mechanist, Aerial Artisan<\/em>. Nicolas controls <em title=\"When this creature enters, create a 1\/1 white Ally creature token.\">Kyoshi Warriors<\/em>. Astrid attacks with the Servo creature token and Nicolas blocks with Kyoshi Warriors. After blockers have been declared, Astrid activates The Mechanist\u2019s ability and targets the Servo creature token. Which answer best describes the game state after The Mechanist\u2019s ability has resolved and state-based actions have been performed?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>The creature token is 4\/2 and has flying. It is still a blocked creature, but it is not blocked by Kyoshi Warriors.<\/li>\n\n\n\n<li>The creature token is 3\/1 and has flying. It is unblocked.<\/li>\n\n\n\n<li>The creature token is 4\/2 and has flying. It is unblocked.<\/li>\n\n\n\n<li>The creature token is 4\/2 and has flying. It is still blocked by Kyoshi Warriors.<\/li>\n\n\n\n<li>The creature token is 3\/1 and has flying. It is still blocked by Kyoshi Warriors.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>E<\/strong> is correct.<\/p>\n\n\n\n<p>Evasion abilities such as flying are only relevant while blockers are being declared <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R5091b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 509.1b]<\/a>. Once a creature has been legally declared as a blocker, it continues to block that attacking creature until it is specifically removed from combat or until the combat phase ends <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R5091g\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 509.1g]<\/a>. In this scenario, Kyoshi Warriors continues to block the attacking creature token.<\/p>\n\n\n\n<p>If an effect has a permanent become a [creature type] artifact creature, the artifact and creature card types are in addition to the permanent\u2019s existing card types, but the creature type replaces any existing creature types <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R2051b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 205.1b]<\/a>. In this scenario, the creature token is a Construct artifact creature; it is not a Servo anymore and does not get +1\/+1 from the effect of Master Trinketeer\u2019s ability.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 11<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Avatar Aang<br>{R}{G}{W}{U}<br>Legendary Creature &#8211; Human Avatar Ally<br>4\/4<br>Flying, firebending 2<br>Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you&#8217;ve done all four this turn, transform Avatar Aang.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/BBE9CE577B761761BA8294DB883FD96EB10683BFE17E728D05E118F0DE8893EC.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Whirlwind Technique<br>{4}{U}{U}<br>Instant &#8211; Lesson<br>Target player draws two cards, then discards a card.<br>Airbend up to two target creatures. <em>(To airbend a creature, exile it. While it&#8217;s exiled, its owner may cast it for {2} rather than its mana cost.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/23BB50213F926623BAD7F8B5759E15D80AE25F3FD4AE103D73F29EA400E1D13E.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Cracked Earth Technique<br>{4}{G}<br>Sorcery &#8211; Lesson<br>Earthbend 3, then earthbend 3. You gain 3 life. <em>(To earthbend 3, target land you control becomes a 0\/0 creature with haste that&#8217;s still a land. Put three +1\/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/44EC58EDFFC476F6FAB8761C303E9610ECBC52F0E4A368ADF2B47F05F29EC49E.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Arthur controls <em title=\"Flying, firebending 2\nWhenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.\">Avatar Aang<\/em> and has already waterbent and firebent this turn. Which of the following statements are true? Select all that apply.<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>If Arthur has also earthbent this turn: If Arthur resolves <em title=\"Target player draws two cards, then discards a card.\nAirbend up to two target creatures.\">Whirlwind Technique<\/em> with two of Nora\u2019s creatures as targets, Avatar Aang\u2019s ability triggers once during the spell\u2019s resolution.<\/li>\n\n\n\n<li>If Arthur has also airbent this turn: If Arthur resolves <em title=\"Earthbend 3, then earthbend 3. You gain 3 life.\">Cracked Earth Technique<\/em> with two of his lands as targets, Avatar Aang\u2019s ability triggers twice during the spell\u2019s resolution. Each time one of those abilities resolves, Arthur draws a card and Avatar Aang transforms.<\/li>\n\n\n\n<li>If Arthur has also earthbent this turn: If Arthur resolves <em title=\"Target player draws two cards, then discards a card.\nAirbend up to two target creatures.\">Whirlwind Technique<\/em> with two of Nora\u2019s creatures as targets, Avatar Aang\u2019s ability triggers twice during the spell\u2019s resolution. Each time one of those abilities resolves, Arthur draws a card. Avatar Aang transforms only the first time one of those abilities resolves.<\/li>\n\n\n\n<li>If Arthur has also airbent this turn: If Arthur resolves <em title=\"Earthbend 3, then earthbend 3. You gain 3 life.\">Cracked Earth Technique<\/em> with two of his lands as targets, Avatar Aang\u2019s ability triggers twice during the spell\u2019s resolution. Each time one of those abilities resolves, Arthur draws a card. Avatar Aang transforms only the first time one of those abilities resolves.<\/li>\n\n\n\n<li>If Arthur has also earthbent this turn: If Arthur resolves <em title=\"Target player draws two cards, then discards a card.\nAirbend up to two target creatures.\">Whirlwind Technique<\/em> with two of Nora\u2019s creatures as targets, Avatar Aang\u2019s ability triggers twice during the spell\u2019s resolution. Each time one of those abilities resolves, Arthur draws a card and Avatar Aang transforms.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answers <strong>A<\/strong> and <strong>D<\/strong> are correct.<\/p>\n\n\n\n<p>Whirlwind Technique\u2019s text contains one instruction to airbend multiple objects. An ability that triggers when a player airbends triggers once per airbend instruction, not once per exiled object, so Avatar Aang\u2019s ability triggers only once while Arthur resolves Whirlwind Technique in this scenario <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R70165b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 701.65b]<\/a>.<\/p>\n\n\n\n<p>Cracked Earth Technique\u2019s text contains two instructions to earthbend and Avatar Aang\u2019s ability triggers each time one of those instructions is performed <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R70166b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 701.66b]<\/a>. Avatar Aang transforms when the first of those abilities resolves. It does not transform again when the second ability resolves, as the permanent transformed since that ability was put onto the stack <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R70127f\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 701.27f]<\/a>. The abilities\u2019 other instruction is unaffected by this, so Arthur draws a total of two cards.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 12<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Norn&#8217;s Wellspring<br>{1}{W}<br>Artifact<br>Whenever a creature you control dies, scry 1 and put an oil counter on this artifact.<br>{1}, {T}, Remove two oil counters from this artifact: Draw a card.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/465D875B20C80362926BB9978769DA96E17A9C66F824AA23D10F13C7684C7591.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Toph, the First Metalbender<br>{1}{R}{G}{W}<br>Legendary Creature &#8211; Human Warrior Ally<br>3\/3<br>Nontoken artifacts you control are lands in addition to their other types. <em>(They don&#8217;t gain the ability to {T} for mana.)<\/em><br>At the beginning of your end step, earthbend 2. <em>(Target land you control becomes a 0\/0 creature with haste that&#8217;s still a land. Put two +1\/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/86E925F4C27D07C82D79457D6A825F6A1C41B51A9A84A02F69A4C2FF942FC058.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Natural Emergence<br>{2}{R}{G}<br>Enchantment<br>When this enchantment enters, return a red or green enchantment you control to its owner&#8217;s hand.<br>Lands you control are 2\/2 creatures with first strike. They&#8217;re still lands.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/EF7FEEBB140A50EC00B0E41080B8466F6417B45781E6EACC61EFE1AB74CE73E3.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Valkyrie&#8217;s Call<br>{3}{W}{W}<br>Enchantment<br>Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner&#8217;s control with a +1\/+1 counter on it. It has flying and is an Angel in addition to its other types.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/9B8710091B73961B31021AF78423EC3B62AB29F64118C9C68EAA26F5E222D0D3.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Day of Black Sun<br>{X}{B}{B}<br>Sorcery<br>Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/18FD79C9BAEC773C83724B699E895A1019A03DC3172BF2F8B9CC9556C2F016ED.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Ned controls <em title=\"Whenever a creature you control dies, scry 1 and put an oil counter on this artifact.\n{1}, {T}, Remove two oil counters from this artifact: Draw a card.\">Norn\u2019s Wellspring<\/em>, <em title=\"Nontoken artifacts you control are lands in addition to their other types.\nAt the beginning of your end step, earthbend 2.\">Toph, the First Metalbender<\/em>, <em title=\"When this enchantment enters, return a red or green enchantment you control to its owner's hand.\nLands you control are 2\/2 creatures with first strike. They're still lands.\">Natural Emergence<\/em>, and <em title=\"Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner's control with a +1\/+1 counter on it. It has flying and is an Angel in addition to its other types.\">Valkyrie\u2019s Call<\/em>. Abigail casts <em title=\"Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.\">Day of Black Sun<\/em> with X = 4. Which answer best describes what happens when Day of Black Sun resolves?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Norn\u2019s Wellspring and Toph are destroyed. The ability of Norn\u2019s Wellspring does not trigger. The ability of Valkyrie\u2019s Call triggers for Toph, but not for Norn\u2019s Wellspring.<\/li>\n\n\n\n<li>Toph is destroyed, but not Norn\u2019s Wellspring. The ability of Norn\u2019s Wellspring triggers. The ability of Valkyrie\u2019s Call triggers.<\/li>\n\n\n\n<li>Norn\u2019s Wellspring and Toph are destroyed. The ability of Norn\u2019s Wellspring triggers once. The ability of Valkyrie\u2019s Call triggers for Toph, but not for Norn\u2019s Wellspring.<\/li>\n\n\n\n<li>Norn\u2019s Wellspring and Toph are destroyed. The ability of Norn\u2019s Wellspring does not trigger. The ability of Valkyrie\u2019s Call triggers once for Toph and once for Norn\u2019s Wellspring.<\/li>\n\n\n\n<li>Toph is destroyed, but not Norn\u2019s Wellspring. The ability of Norn\u2019s Wellspring does not trigger. The ability of Valkyrie\u2019s Call triggers.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>D<\/strong> is correct.<\/p>\n\n\n\n<p>When Day of Black Sun starts to resolve, Norn\u2019s Wellspring is affected by the continuous effects of Toph and Natural Emergence\u2019s abilities; as a result, it\u2019s an artifact land creature.<\/p>\n\n\n\n<p>Day of Black Sun first creates a continuous effect that causes Toph and Norn\u2019s Wellspring to lose all abilities. Toph is now affected by one continuous effect, and Norn\u2019s Wellspring is affected by up to three continuous effects. To determine which of those effects actually apply, the layer system is used <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R613\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613]<\/a>. The effect of Toph&#8217;s ability and part of the effect of Natural Emergence\u2019s ability belong to layer 4, while Day of Black Sun\u2019s effect belongs to layer 6 <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6131d\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.1d+f]<\/a>. Therefore, the (partial) effects of Toph and Natural Emergence\u2019s abilities are always applied first and make Norn\u2019s Wellspring an artifact creature land <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6131\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.1]<\/a>. Day of Black Sun\u2019s effect is applied afterward and removes all of Toph and Norn\u2019s Wellspring\u2019s abilities; this does not affect the effect of Toph\u2019s ability, as that effect has already been applied during this process. The end result is that both Toph and Norn\u2019s Wellspring are creatures without abilities.<\/p>\n\n\n\n<p>Next, Day of Black Sun destroys those two permanents. For abilities that trigger when a creature dies, the game state directly before the event is evaluated to determine whether those abilities trigger <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R60310\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 603.10]<\/a>. Directly before Toph and Norn\u2019s Wellspring are destroyed, Norn\u2019s Wellspring has no abilities, so its ability does not trigger. The two permanents are creatures, so the ability of Valkyrie\u2019s Call triggers for both of them.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 13<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Avatar Kyoshi, Earthbender<br>{5}{G}{G}{G}<br>Legendary Creature &#8211; Human Avatar<br>6\/6<br>During your turn, Avatar Kyoshi has hexproof.<br>At the beginning of combat on your turn, earthbend 8, then untap that land. <em>(Target land you control becomes a 0\/0 creature with haste that&#8217;s still a land. Put eight +1\/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/457FE555F4458C0C009AC2FE00B6D9DD8CE62CE17F6F98A993204F3EA322F994.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Diaochan, Artful Beauty<br>{3}{R}<br>Legendary Creature &#8211; Human Advisor<br>1\/1<br>{T}: Destroy target creature of your choice, then destroy target creature of an opponent&#8217;s choice. Activate only during your turn, before attackers are declared.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/1A1D38B3C4A9FCFA2668151656960D6FA03A57263CF03FEFEA764F6D81B87B77.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Avatar Enthusiasts<br>{2}{W}<br>Creature &#8211; Human Peasant Ally<br>2\/2<br>Whenever another Ally you control enters, put a +1\/+1 counter on this creature.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/4E4C2E38A20AC27F399572B0D46AE4299D4946A9B790D076D69C146B36D1B66B.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background wp-container-content-69bc4bdf is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Empty City Ruse<br>{W}<br>Sorcery<br>Target opponent skips all combat phases of their next turn.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/6CF39F6F9EBC23FC4B3310592889101ED7AF91D96871B7885A2737333F1F1397.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>As Arnold\u2019s turn begins, he controls <em title=\"During your turn, Avatar Kyoshi has hexproof.\nAt the beginning of combat on your turn, earthbend 8, then untap that land.\">Avatar Kyoshi, Earthbender<\/em> and <em title=\"{T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.\">Diaochan, Artful Beauty<\/em>, while Nina controls <em title=\"Whenever another Ally you control enters, put a +1\/+1 counter on this creature.\">Avatar Enthusiasts<\/em>. During Nina\u2019s last turn, she resolved <em title=\"Target opponent skips all combat phases of their next turn.\">Empty City Ruse<\/em> with Arnold as the target. Which answer best describes Arnold and Nina\u2019s options regarding Diaochan\u2019s ability?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Arnold may activate the ability until his first main phase ends. He may choose any creature as his target. Nina may choose any creature as her target.<\/li>\n\n\n\n<li>Arnold may activate the ability until his first main phase ends. He may choose any creature as his target. Nina may choose any creature except the one chosen by Arnold as her target.<\/li>\n\n\n\n<li>Arnold may activate the ability anytime during his turn. He may choose any creature as his target. Nina may choose Diaochan or Avatar Enthusiasts as her target.<\/li>\n\n\n\n<li>Arnold may activate the ability until his first main phase ends. He may choose any creature as his target. Nina may choose Diaochan or Avatar Enthusiasts as her target.<\/li>\n\n\n\n<li>Arnold may activate the ability anytime during his turn. He may choose any creature as his target. Nina may choose any creature as her target.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>A<\/strong> is correct.<\/p>\n\n\n\n<p>During a turn in which the combat phase is skipped, Diaochan\u2019s ability can only be activated before the precombat main phase ends <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R5067e\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 506.7e+g]<\/a>.<\/p>\n\n\n\n<p>Nina chooses one of the targets of Diaochan\u2019s ability, but that ability is still activated by Arnold, so Arnold is its controller <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6023\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 602.3]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1138\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 113.8]<\/a>. Since the ability and Avatar Kyoshi are controlled by the same player, Avatar Kyoshi is a legal target for Nina to choose <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R70211b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 702.11b]<\/a>.<\/p>\n\n\n\n<p>The phrase \u201ctarget creature\u201d appears two times in the ability\u2019s text, so the same creature may be chosen for both targets <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1153\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 115.3]<\/a>.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 14<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>The Legend of Kyoshi<br>{4}{G}{G}<br>Enchantment &#8211; Saga<br><em>(As this Saga enters and after your draw step, add a lore counter.)<\/em><br>I &#8211; Draw cards equal to the greatest power among creatures you control.<br>II &#8211; Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.<br>III &#8211; Exile this Saga, then return it to the battlefield transformed under your control.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/3BC29460DBDC804EC0823A6BE1CA269BBCB02D5138A1BD1383AC0661BE534B06.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Secret Tunnel<br>Land &#8211; Cave<br>This land can&#8217;t be blocked.<br>{T}: Add {C}.<br>{4}, {T}: Two target creatures you control that share a creature type can&#8217;t be blocked this turn.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/BECAAE981952BE4B7D3E5FF341F8D96F0BBAC8B78070AD914BA9473FE4A99562.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Zhao, the Moon Slayer<br>{1}{R}<br>Legendary Creature &#8211; Human Soldier<br>2\/2<br>Menace<br>Nonbasic lands enter tapped.<br>{7}: Put a conqueror counter on Zhao.<br>As long as Zhao has a conqueror counter on him, nonbasic lands are Mountains. <em>(They lose all other land types and abilities and have &#8220;{T}: Add {R}.&#8221;)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/2096830E5D0BB3336F2B3D06B7C85104ABF58D8C12CF709D2FDD67C9B36C6922.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Alice controls <em title=\"I - Draw cards equal to the greatest power among creatures you control.\nII - Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.\nIII - Exile this Saga, then return it to the battlefield transformed under your control.\">The Legend of Kyoshi<\/em> and <em title=\"This land can't be blocked.\n{T}: Add {C}.\n{4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.\">Secret Tunnel<\/em>; The Legend of Kyoshi entered during her previous turn. Nigel controls <em title=\"Menace\nNonbasic lands enter tapped.\n{7}: Put a conqueror counter on Zhao.\nAs long as Zhao has a conqueror counter on him, nonbasic lands are Mountains.\">Zhao, the Moon Slayer<\/em>, which entered during his last turn. In Alice\u2019s precombat main phase, she puts the second lore counter on The Legend of Kyoshi and targets Secret Tunnel with the chapter ability. During Alice\u2019s beginning of combat step, Nigel activates Zhao\u2019s ability. Which answer best describes Secret Tunnel after the ability has resolved and Nigel has put a conqueror counter on Zhao?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Secret Tunnel is a Mountain land with \u201c{T}: Add {R}\u201d and no other abilities.<\/li>\n\n\n\n<li>Secret Tunnel is an Island Mountain land creature with \u201c{T}: Add {R}\u201d and haste, and no other abilities.<\/li>\n\n\n\n<li>Secret Tunnel is a Mountain land creature with \u201c{T}: Add {R}\u201d and haste, and no other abilities.<\/li>\n\n\n\n<li>Secret Tunnel is a Mountain land creature with \u201c{T}: Add {R}\u201d and no other abilities.<\/li>\n\n\n\n<li>Secret Tunnel is an Island Mountain land creature with \u201c{T}: Add {U},\u201d \u201c{T}: Add {R},\u201d and haste, and no other abilities.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>E<\/strong> is correct.<\/p>\n\n\n\n<p>Once Zhao has a conqueror counter on it, there are three continuous effects that affect Secret Tunnel: the effect created by Zhao\u2019s static ability, which belongs to layer 4 of the layer system <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6131d\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.1d]<\/a>; the effect created by the earthbend action of the chapter ability, whose parts belong to layers 4, 6, and 7b <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6131f\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.1f]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6134b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.4b]<\/a>; and the other effect created by that ability, which belongs to layer 4. There are also a number of +1\/+1 counters which belong to layer 7c <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6134c\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.4c]<\/a>.<\/p>\n\n\n\n<p>To determine the values of Secret Tunnel\u2019s characteristics, those effects and counters are applied to the characteristics in the order of the layers they belong to <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6131\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.1]<\/a>. The effect created by the earthbend action is divided into three parts, one for each layer that effect belongs to <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6136\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.6]<\/a>.<\/p>\n\n\n\n<p>Three (partial) effects belong to layer 4; those are applied in timestamp order <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6137\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.7]<\/a>. The effect of Zhao\u2019s ability has the same timestamp as Zhao itself, which is when Zhao entered the battlefield, while the effects created by the chapter ability have timestamps matching their creation during the ability\u2019s resolution <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6137a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.7a+b+d]<\/a>. Therefore, the effect of Zhao\u2019s ability has the earliest timestamp and is applied first; Secret Tunnel is a Mountain land with \u201c{T}: Add {R}\u201d and no other abilities <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R3057\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 305.7]<\/a>. Then the partial effect of the earthbend action is applied and Secret Tunnel is a Mountain land creature with \u201c{T}: Add {R}\u201d and no other abilities. Then the third effect is applied and Secret Tunnel is an Island Mountain land creature with \u201c{T}: Add {U}\u201d and \u201c{T}: Add {R},\u201d and no other abilities <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R3057\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 305.7]<\/a>.<\/p>\n\n\n\n<p>Next, the partial effect belonging to layer 6 is applied; Secret Tunnel is an Island Mountain land creature with \u201c{T}: Add {U},\u201d \u201c{T}: Add {R},\u201d and haste, and no other abilities. Next, the partial effect belonging to layer 7b is applied; Secret Tunnel is a 0\/0 Island Mountain land creature with \u201c{T}: Add {U},\u201d \u201c{T}: Add {R},\u201d and haste, and no other abilities. Finally, the +1\/+1 counters are applied.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 15<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>War Balloon<br>{2}{R}<br>Artifact &#8211; Vehicle<br>4\/3<br>Flying<br>{1}: Put a fire counter on this Vehicle.<br>As long as this Vehicle has three or more fire counters on it, it&#8217;s an artifact creature.<br>Crew 3 <em>(Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/A4803811487218A3F5046B57A0CB481F25BF37EF901C59666C1C28C02F4E3414.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Ember Island Production<br>{3}{U}{U}<br>Sorcery<br>Choose one &#8211;<br>* Create a token that&#8217;s a copy of target creature you control, except it&#8217;s not legendary and it&#8217;s a 4\/4 Hero in addition to its other types.<br>* Create a token that&#8217;s a copy of target creature an opponent controls, except it&#8217;s not legendary and it&#8217;s a 2\/2 Coward in addition to its other types.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/E52CA672EFCA73118DBD877855AC6697F9060925BBFCE23925CCB4AD4CEBE1DF.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Alex controls <em title=\"Flying\n{1}: Put a fire counter on this Vehicle.\nAs long as this Vehicle has three or more fire counters on it, it's an artifact creature.\nCrew 3\">War Balloon<\/em> with three fire counters on it. They cast <em title=\"Choose one -\n* Create a token that's a copy of target creature you control, except it's not legendary and it's a 4\/4 Hero in addition to its other types.\n* Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2\/2 Coward in addition to its other types.\">Ember Island Production<\/em>, targeting War Balloon. Which answer best describes the token Alex creates when Ember Island Production resolves?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>The token enters as a Vehicle artifact. As long as it has three or more fire counters on it, the token is a 4\/4 Vehicle Hero artifact creature.<\/li>\n\n\n\n<li>The token enters as a Vehicle artifact. As long as it has three or more fire counters on it, the token is a 4\/4 Vehicle artifact creature.<\/li>\n\n\n\n<li>The token enters as a Vehicle artifact. As long as it has three or more fire counters on it, the token is a 4\/3 Vehicle Hero artifact creature.<\/li>\n\n\n\n<li>The token enters as a Vehicle artifact. As long as it has three or more fire counters on it, the token is a 4\/3 Vehicle artifact creature.<\/li>\n\n\n\n<li>The token enters as a 4\/4 Vehicle Hero artifact creature.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>B<\/strong> is correct.<\/p>\n\n\n\n<p>A copy effect uses the copiable values of the original\u2019s characteristics rather than the actual values. The copiable values are the values derived from the original\u2019s text, as modified by effects and rules belonging to layer 1 of the layer system <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R7072\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 707.2]<\/a>. The effect of War Balloon\u2019s ability belongs to layer 4 <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6131d\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 613.1d]<\/a>, so Ember Island Production\u2019s effect does not copy that modification to War Balloon\u2019s card types.<\/p>\n\n\n\n<p>The copy effect makes two modifications to the values it copies: it replaces the power\/toughness with 4\/4, and it adds the Hero creature type <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R7079\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 707.9]<\/a>. The latter modification is impossible, as the copied values do not include the creature card type <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R2053d\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 205.3d]<\/a>. Only the first modification is applied and the token is created as a Vehicle artifact with power\/toughness 4\/4. While it is a creature, those power\/toughness values are used; it won\u2019t be a Hero.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 16<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Cat-Owl<br>{3}{W\/U}<br>Creature &#8211; Cat Bird<br>3\/3<br>Flying<br>Whenever this creature attacks, untap target artifact or creature.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/1A4AD0E2816EB77B6291F30A5F6EB4558BA91FFF9A5CDA3C0DEA3440E89EE180.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Crashing Wave<br>{U}{U}<br>Sorcery<br>As an additional cost to cast this spell, waterbend {X}. <em>(While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)<\/em><br>Tap up to X target creatures, then distribute three stun counters among any number of tapped creatures your opponents control. <em>(If a permanent with a stun counter would become untapped, remove one from it instead.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/11A93D69C7CEAEFBD05793F9185145A9F787AF283BDAC4EC5E8A0FA1E62EFA1E.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Enter the Avatar State<br>{W}<br>Instant &#8211; Lesson<br>Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. <em>(A creature with hexproof can&#8217;t be the target of spells or abilities your opponents control.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/3F6F09A5F009A6F31B11711E65C2EFE8A5C1D2A896F0AD345F5F7E49F837CE5A.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Nancy controls two untapped 1\/1 white Ally creature tokens and a tapped <em title=\"Flying\nWhenever this creature attacks, untap target artifact or creature.\">Cat-Owl<\/em>. Alan casts <em title=\"As an additional cost to cast this spell, waterbend {X}.\nTap up to X target creatures, then distribute three stun counters among any number of tapped creatures your opponents control.\">Crashing Wave<\/em> and targets all three of Nancy\u2019s creatures. Nancy responds and casts <em title=\"Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof.\">Enter the Avatar State<\/em> on Cat-Owl. Which answer best describes what happens when Crashing Wave resolves?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Alan taps the two Ally creature tokens. Then, he freely distributes the three stun counters among the two Ally creature tokens.<\/li>\n\n\n\n<li>Alan taps the two Ally creature tokens. Then, he freely distributes the three stun counters among Nancy\u2019s three creatures, including Cat-Owl.<\/li>\n\n\n\n<li>Alan taps the two Ally creature tokens. Then, he distributes the three stun counters among the two creature tokens. Each creature token has to receive at least one counter.<\/li>\n\n\n\n<li>Alan taps the two Ally creature tokens. Then, he puts stun counters on the two creature tokens according to the distribution he chose while casting Crashing Wave. Any stun counters Alan had assigned to Cat-Owl are not put on that creature.<\/li>\n\n\n\n<li>Alan taps all of Nancy\u2019s creatures, including Cat-Owl. Then, he freely distributes the three stun counters among those three creatures.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>B<\/strong> is correct.<\/p>\n\n\n\n<p>If a spell or ability has its controller distribute counters among two or more targets, the controller announces that distribution as part of the casting or activation process <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6012d\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 601.2d]<\/a>. Crashing Wave\u2019s stun counters are not distributed among the spell\u2019s targets, however, but among all of Nancy\u2019s tapped creatures; Alan only chooses how to distribute the stun counters when Crashing Wave resolves, and he does not need to put a stun counter on each eligible creature <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6082d\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 608.2d]<\/a>.<\/p>\n\n\n\n<p>Cat-Owl has hexproof when Crashing Wave resolves, so it is an illegal target. However, this does not mean that Crashing Wave is entirely unable to affect it: only the parts for which Cat-Owl is an illegal target are unable to affect it <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6082b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 608.2b]<\/a>. Crashing Wave has two effects: the first effect targets some number of creatures and taps them, while the second effect has its controller put counters on a number of untargeted creatures. Therefore, Alan only taps the two Ally creature tokens, but he may distribute the stun counters among all three creatures.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 17<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Iroh, Grand Lotus<br>{3}{G}{U}{R}<br>Legendary Creature &#8211; Human Noble Ally<br>5\/5<br>Firebending 2<br>During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card&#8217;s mana cost. <em>(You may cast a card from your graveyard for its flashback cost. Then exile it.)<\/em><br>During your turn, each Lesson card in your graveyard has flashback {1}.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/33D4CAAB08290675EC6412959EFC3A4951DCA3AD17EF37E67BA26CFD9CF36231.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Zanarkand, Ancient Metropolis<br>Land \u2013 Town<br>This land enters tapped.<br>{T}: Add {G}.<br>\/\/ADV\/\/<br>Fayth Fayth<br>{4}{G}{G}<br>Sorcery &#8211; Adventure<br>Create a 1\/1 colorless Hero creature token. Put a +1\/+1 counter on it for each land you control. <em>(Then exile this card. You may play the land later from exile.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/C81DC41342B6715AA9EFB4876CC3B286912DCBC694ED70D83C0C0A187BA0C7D5.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Boomerang Basics<br>{U}<br>Sorcery &#8211; Lesson<br>Return target nonland permanent to its owner&#8217;s hand. If you controlled that permanent, draw a card.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/1F6082C2C50352CFB3C88DBAB8076D1AEC517CAFCDF5E0B2C197F5F5371F932F.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Alex controls <em title=\"Firebending 2\nDuring your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.\nDuring your turn, each Lesson card in your graveyard has flashback {1}.\">Iroh, Grand Lotus<\/em> and has <em title=\"This land enters tapped.\n{T}: Add {G}.\">Zanarkand, Ancient Metropolis<\/em> and <em title=\"Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.\">Boomerang Basics<\/em> in their graveyard. Which of the following statements are correct? Select all that apply.<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Alex may cast Fayth Fayth. If they do, Fayth Fayth is exiled after it resolves. Alex may play Zanarkand, Ancient Metropolis from exile; there is no choice involved.<\/li>\n\n\n\n<li>If Alex casts Boomerang Basics and chooses Iroh as its target, Boomerang Basics is put into Alex&#8217;s graveyard after it resolves.<\/li>\n\n\n\n<li>Alex may cast Fayth Fayth. If they do, Fayth Fayth is exiled after it resolves and Alex decides whether they may play Zanarkand, Ancient Metropolis from exile.<\/li>\n\n\n\n<li>Alex may not cast Fayth Fayth.<\/li>\n\n\n\n<li>If Alex casts Boomerang Basics and chooses Iroh as its target, Boomerang Basics is exiled after it resolves.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answers <strong>B<\/strong> and <strong>C<\/strong> are correct.<\/p>\n\n\n\n<p>If a player wants to cast an adventurer card as an Adventure, only the alternative characteristics of the Adventure part are checked to see if that player may begin to cast that spell <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R7153a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 715.3a]<\/a>. If a continuous effect would apply to an object with the Adventure\u2019s characteristics, that effect applies for this check <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6013e\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 601.3e]<\/a>. In this scenario, the check determines that Alex wants to cast a sorcery card from their graveyard, and that this card has flashback, so Alex may begin to cast Fayth Fayth. The flashback-granting effect continues to apply to the spell on the stack, which allows Alex to complete the casting process <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R4007g\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 400.7g]<\/a>.<\/p>\n\n\n\n<p>As Fayth Fayth resolves, two replacement effects want to replace the spell going to the graveyard with it being exiled: the replacement effect generated by the flashback ability and a replacement effect generated by the game rules <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R70234a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 702.34a]<\/a><a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R7153d\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 715.3d]<\/a>. As the controller of the affected object, Alex decides which replacement effect to apply; the other effect won\u2019t apply <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6161\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 616.1]<\/a>. If Alex chooses the replacement effect generated by the flashback ability, they won\u2019t be able to play Zanarkand, Ancient Metropolis from exile; if they choose the replacement effect generated by the game rules, they will be able to play Zanarkand, Ancient Metropolis from exile.<\/p>\n\n\n\n<p>The flashback-granting effect is generated by a static ability, so it only applies while Iroh is on the battlefield <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6113a\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 611.3a+b]<\/a>. If Iroh leaves the battlefield during Boomerang Basics\u2019s resolution, Boomerang Basics and all instant and sorcery cards in Alex\u2019s graveyard immediately stop having those flashback abilities. One of those abilities generated the replacement effect that was supposed to exile Boomerang Basics, so that replacement effect doesn\u2019t exist anymore either. After Alex has carried out all of Boomerang Basics\u2019s instructions, the spell is put into their graveyard.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 18<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Avatar Aang<br>{R}{G}{W}{U}<br>Legendary Creature &#8211; Human Avatar Ally<br>4\/4<br>Flying, firebending 2<br>Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you&#8217;ve done all four this turn, transform Avatar Aang.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/BBE9CE577B761761BA8294DB883FD96EB10683BFE17E728D05E118F0DE8893EC.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Aang, Master of Elements<br>Legendary Creature &#8211; Avatar Ally<br>6\/6<br>Flying<br>Spells you cast cost {W}{U}{B}{R}{G} less to cast. <em>(This can reduce generic costs.)<\/em><br>At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1\/+1 counters on him, and he deals 4 damage to each opponent.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/1037D051F1BF1ABEF7730CCD924E472AB4632275104912C8FE9689312FF4BF52.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Katara, the Fearless<br>{G}{W}{U}<br>Legendary Creature &#8211; Human Warrior Ally<br>3\/3<br>If a triggered ability of an Ally you control triggers, that ability triggers an additional time.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/4BE62ECB1A86AF25DB7767547689302A1EBA1380EC7CAFBCF8728FC04ADDCBE9.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Virtue of Knowledge<br>{4}{U}<br>Enchantment<br>If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.<br>\/\/ADV\/\/<br>Vantress Visions<br>{1}{U}<br>Instant &#8211; Adventure<br>Copy target activated or triggered ability you control. You may choose new targets for the copy.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/4BB6744EF633B0DECEA20AEE46DD2DEC0B8FB528ADABFDB225C361DCE0A09F6A.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Alex controls <em title=\"Flying\nSpells you cast cost {W}{U}{B}{R}{G} less to cast.\nAt the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1\/+1 counters on him, and he deals 4 damage to each opponent.\">Aang, Master of Elements<\/em> (the back face of the nonmodal double-faced card <em title=\"Flying, firebending 2\nWhenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.\">Avatar Aang<\/em>) and <em title=\"If a triggered ability of an Ally you control triggers, that ability triggers an additional time.\">Katara, the Fearless<\/em>. At the beginning of their upkeep, Aang\u2019s ability triggers twice. When the first ability resolves, Alex chooses to transform Aang, Master of Elements and they draw <em title=\"If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\">Virtue of Knowledge<\/em> as part of the four cards. Alex responds to the remaining ability by casting <em title=\"Copy target activated or triggered ability you control. You may choose new targets for the copy.\">Vantress Visions<\/em>, targeting that ability. Which answer best describes what happens after Vantress Visions has copied Aang\u2019s ability?<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>During the resolution of the copy, if Alex chooses to transform the permanent, Avatar Aang will transform into Aang, Master of Elements. Nothing else happens during that resolution. During the resolution of the original ability, the permanent will not transform under any circumstances.<\/li>\n\n\n\n<li>During the resolution of the copy, if Alex chooses to transform the permanent, Avatar Aang will transform into Aang, Master of Elements and Alex gains 4 life, draws four cards, and so forth. During the resolution of the original ability, if Alex chooses to transform the permanent, Aang, Master of Elements will transform into Avatar Aang and Alex gains 4 life, draws four cards, and so forth.<\/li>\n\n\n\n<li>During the resolution of the copy, the permanent will not transform under any circumstances. During the resolution of the original ability, if Alex chooses to transform the permanent, Avatar Aang will transform into Aang, Master of Elements and Alex gains 4 life, draws four cards, and so forth.<\/li>\n\n\n\n<li>During the resolution of the copy, if Alex chooses to transform the permanent, Avatar Aang will transform into Aang, Master of Elements and Alex gains 4 life, draws four cards, and so forth. During the resolution of the original ability, the permanent will not transform under any circumstances.<\/li>\n\n\n\n<li>During the resolution of the copy, the permanent will not transform under any circumstances. During the resolution of the original ability, the permanent will not transform under any circumstances.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answer <strong>D<\/strong> is correct.<\/p>\n\n\n\n<p>If a triggered ability (that is not a delayed triggered ability) instructs a player to transform its source, but that source has transformed some other way since the ability has been put onto the stack, then the player does not transform that source <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R70127f\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 701.27f]<\/a>. In this scenario, Aang will have transformed once or twice by the time Alex resolves the remaining original ability, so Aang does not transform during that ability\u2019s resolution, regardless of Alex\u2019s choices.<\/p>\n\n\n\n<p>The copy of the ability, on the other hand, was created after Aang transformed into Avatar Aang. Aang does not transform between the creation of the copy and its resolution, so Aang will transform during the copy\u2019s resolution, if Alex chooses to do so. The ability does not state that the permanent has to transform into a permanent with specific characteristics, so Alex will get the four benefits, even if Aang transforms from Avatar Aang into Aang, Master of Elements in this case.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Question 19<\/h3>\n\n\n\n<div class=\"wp-block-group is-layout-grid wp-container-core-group-is-layout-9649a0d9 wp-block-group-is-layout-grid\">\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Hama, the Bloodbender<br>{2}{U\/B}{U\/B}{U\/B}<br>Legendary Creature &#8211; Human Warlock<br>3\/3<br>When Hama enters, target opponent mills three cards. Exile up to one noncreature, nonland card from that player&#8217;s graveyard. For as long as you control Hama, you may cast the exiled card during your turn by waterbending {X} rather than paying its mana cost, where X is its mana value. <em>(While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)<\/em><\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/06C94A7CBC75E6703D4D8361C1C927A5238AA187154860BABB83C24F07B9E220.webp\" alt=\"\" \/><\/figure>\n<\/details>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5;font-style:normal;font-weight:100\"><summary>Promise of Aclazotz<br>{1}{B}<br>Enchantment<br>At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate. <em>(Create a token that&#8217;s a copy of a creature token you control.)<\/em><br>\/\/ADV\/\/<br>Foul Rebirth<br>{2}{B}<br>Sorcery &#8211; Adventure<br>Sacrifice a non-Demon creature. If you do, create a 4\/3 white and black Vampire Demon creature token with flying.<\/summary>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/gatherer-static.wizards.com\/Cards\/medium\/DA25F7F1D9EBA7294A947243EE89A95EB2055E378685CF8A7382556B6FEDDC1C.webp\" alt=\"\" \/><\/figure>\n<\/details>\n<\/div>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><em title=\"When Hama enters, target opponent mills three cards. Exile up to one noncreature, nonland card from that player's graveyard. For as long as you control Hama, you may cast the exiled card during your turn by waterbending {X} rather than paying its mana cost, where X is its mana value.\">Hama, the Bloodbender<\/em> enters under Ada\u2019s control. While resolving Hama\u2019s triggered ability, Ada exiles <em title=\"At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate.\">Promise of Aclazotz<\/em> from Noah\u2019s graveyard. If Ada casts that card, which of the following options are available to her? Select all that apply.<\/p>\n\n\n\n<ol style=\"list-style-type:upper-alpha\" class=\"wp-block-list\">\n<li>Ada may cast Promise of Aclazotz by waterbending {3} rather than paying its mana cost.<\/li>\n\n\n\n<li>Ada may cast Promise of Aclazotz by waterbending {2} rather than paying its mana cost.<\/li>\n\n\n\n<li>Ada may cast <em title=\"Sacrifice a non-Demon creature. If you do, create a 4\/3 white and black Vampire Demon creature token with flying.\">Foul Rebirth<\/em> by waterbending {3} rather than paying its mana cost.<\/li>\n\n\n\n<li>Ada may cast <em title=\"Sacrifice a non-Demon creature. If you do, create a 4\/3 white and black Vampire Demon creature token with flying.\">Foul Rebirth<\/em> by paying its mana cost.<\/li>\n\n\n\n<li>Ada may cast <em title=\"Sacrifice a non-Demon creature. If you do, create a 4\/3 white and black Vampire Demon creature token with flying.\">Foul Rebirth<\/em> by waterbending {2} rather than paying its mana cost.<\/li>\n<\/ol>\n\n\n\n<details class=\"wp-block-details has-background is-layout-flow wp-block-details-is-layout-flow\" style=\"background-color:#f5f5f5\"><summary>Click to reveal the correct answer.<\/summary>\n<p><\/p>\n\n\n\n<p>Answers <strong>B<\/strong> and <strong>E<\/strong> are correct.<\/p>\n\n\n\n<p>When Hama\u2019s triggered ability resolves, it creates a continuous effect that allows Ada to cast the exiled card by paying an alternative cost rather than the spell\u2019s mana cost; that alternative cost is mandatory <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R1189b\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 118.9b]<\/a>. The effect does not impose any other restrictions on the spell, so Ada may cast Promise of Aclazotz or its Adventure, Foul Rebirth.<\/p>\n\n\n\n<p>The alternative cost has a variable based on \u201cits mana value,\u201d where \u201cits\u201d refers to the card in exile. Furthermore, since the effect is created by a resolving ability rather than a static ability, the value of X is locked in at the time the effect is created <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R6112d\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 611.2d]<\/a>. At that time, the card in exile has only its normal characteristics <a href=\"https:\/\/yawgatog.com\/resources\/magic-rules\/#R7154\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">[CR 715.4]<\/a>, so its mana value is 2. As a result, the effect locks in waterbend {2} as the alternative cost and Ada pays that cost regardless of whether she casts Promise of Aclazotz or its Adventure, Foul Rebirth.<\/p>\n<\/details>\n\n\n\n<div style=\"height:2em\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n","protected":false},"excerpt":{"rendered":"<p>An assortment of judge-test-style rules questions for Magic: The Gathering | Avatar: The Last Airbender<\/p>\n","protected":false},"author":479,"featured_media":1717,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[9],"tags":[],"language":[],"class_list":["post-1659","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-rules-quiz"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/posts\/1659","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/users\/479"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/comments?post=1659"}],"version-history":[{"count":54,"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/posts\/1659\/revisions"}],"predecessor-version":[{"id":2218,"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/posts\/1659\/revisions\/2218"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/media\/1717"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/media?parent=1659"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/categories?post=1659"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/tags?post=1659"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/nametherule\/wp-json\/wp\/v2\/language?post=1659"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}