{"id":1101,"date":"2018-04-05T17:12:00","date_gmt":"2018-04-05T17:12:00","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/playerexperience\/?p=1101"},"modified":"2018-04-05T17:12:00","modified_gmt":"2018-04-05T17:12:00","slug":"card-of-the-month-hadanas-climb","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/playerexperience\/2018\/04\/05\/card-of-the-month-hadanas-climb\/","title":{"rendered":"Card of the Month &#8211; Hadana&#8217;s Climb"},"content":{"rendered":"<p><span class=\"_5yl5\"><div class=\"wp-caption alignleft judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/71133963\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=71133963&size=200 alt=\"Written by Francesco Scialpi Level 2, Italy\"><\/a><p class=\"wp-caption-text\">Written by Francesco Scialpi Level 2, Italy<\/p><\/div><\/span><\/p>\n<p><span style=\"font-weight: 400\">Sultai Energy, or Sultai Constrictor, is a deck that has recently reappeared in Standard.<\/span><\/p>\n<p><span style=\"font-weight: 400\">The deck plays different creatures that enter the battlefield with +1\/+1 counters on them, or that can earn them (e.g., <i><span class=\"_5yl5\"><a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Bristling+Hydra&width=223&height=310\" class=\"jTip\" name=\"\"><\/span><\/i>Bristling Hydra<i><span class=\"_5yl5\"><\/a><\/span><\/i>). We add <i><span class=\"_5yl5\"><a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Winding+Constrictor&width=223&height=310\" class=\"jTip\" name=\"\"><\/span><\/i>Winding Constrictor<i><span class=\"_5yl5\"><\/a><\/span><\/i> to the mix, and we notice that flipping <i><span class=\"_5yl5\"><a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Hadana%26%238217%3Bs+Climb&width=223&height=310\" class=\"jTip\" name=\"\"><\/span><\/i>Hadana&#8217;s Climb<i><span class=\"_5yl5\"><\/a><\/span><\/i> is definitely feasible. The ability of the <i><span class=\"_5yl5\"><a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Winged+Temple&width=223&height=310\" class=\"jTip\" name=\"\"><\/span><\/i>Winged Temple<i><span class=\"_5yl5\"><\/a><\/span><\/i> gives flying and +X\/+X to a creature, which at this point should already be big, and allows us to win the game in a few attacks &#8211; ideally, in a single one.<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-1106 alignnone\" src=\"http:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/hadana-215x300.png\" alt=\"Hadana's Climb\" width=\"215\" height=\"300\" srcset=\"https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/hadana-215x300.png 215w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/hadana-90x125.png 90w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/hadana.png 223w\" sizes=\"auto, (max-width: 215px) 100vw, 215px\" \/><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-1107 alignnone\" src=\"http:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/temple-215x300.png\" alt=\"\" width=\"215\" height=\"300\" srcset=\"https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/temple-215x300.png 215w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/temple-90x125.png 90w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/temple.png 223w\" sizes=\"auto, (max-width: 215px) 100vw, 215px\" \/><\/p>\n<h1><\/h1>\n<h1><b>Hadana\u2019s Climb<\/b><\/h1>\n<p><span style=\"font-weight: 400\">Hadana&#8217;s Climb has an ability that triggers &#8220;at the beginning of combat&#8221; and targets a creature you control.<\/span><\/p>\n<p><span style=\"font-weight: 400\">This is a kind of ability that became increasingly frequent in the last years, and its management is rather unusual. Let&#8217;s see it in detail.<\/span><\/p>\n<p><span style=\"font-weight: 400\">The relevant step of the MTR is as follows:<\/span><\/p>\n<p><em><span style=\"font-weight: 400\">If the active player passes priority with an empty stack during their first main phase, the non-active player is assumed to be acting in beginning of combat unless they are affecting whether a beginning of combat ability triggers. However, if the non-active player takes no action, the active player has priority at the beginning of combat. Beginning of combat triggered abilities (even ones that target) may be announced after any non-active player action has resolved.<\/span><\/em><\/p>\n<p>&nbsp;<\/p>\n<h2><strong>Scenario 1)<\/strong><\/h2>\n<p><span style=\"font-weight: 400\">The active player (AP) says &#8220;Combat.&#8221;<\/span><\/p>\n<p><span style=\"font-weight: 400\">The non-active player (NAP) says: &#8220;OK.&#8221;<\/span><\/p>\n<p><span style=\"font-weight: 400\">We are in Beginning of Combat, AP has priority. AP can declare to put Hadana&#8217;s Climb&#8217;s ability on the stack, and choose the target.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Hence, AP can say &#8220;Combat&#8221; and wait for NAP\u2019s reaction; this <\/span><b>does not<\/b><span style=\"font-weight: 400\"> mean that they have missed Hadana&#8217;s Climb&#8217;s ability.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h2><strong>Scenario 2)<\/strong><\/h2>\n<p><span style=\"font-weight: 400\">AP says &#8220;Combat.&#8221;<\/span><\/p>\n<p><span style=\"font-weight: 400\">NAP destroys Hadana&#8217;s Climb with a <i><span class=\"_5yl5\"><a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Naturalize&width=223&height=310\" class=\"jTip\" name=\"\"><\/span><\/i>Naturalize<i><span class=\"_5yl5\"><\/a><\/span><\/i>.<\/span><\/p>\n<p><span style=\"font-weight: 400\">This time the rules are kind towards NAP: even if NAP did not specify, Hadana&#8217;s Climb was destroyed in AP&#8217;s precombat main phase. We never entered the combat phase, and as a result the ability of Hadana&#8217;s Climb could not trigger.<\/span><\/p>\n<p><span style=\"font-weight: 400\">However, since we are in AP&#8217;s precombat main phase, AP can, for example, play a second Hadana&#8217;s Climb from his or her hand, and declare &#8220;Combat&#8221; again.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h2><strong>Scenario 3)<\/strong><\/h2>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-1114 alignright\" src=\"http:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/harvester-1-215x300.png\" alt=\"\" width=\"215\" height=\"300\" srcset=\"https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/harvester-1-215x300.png 215w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/harvester-1-90x125.png 90w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/harvester-1.png 223w\" sizes=\"auto, (max-width: 215px) 100vw, 215px\" \/><\/p>\n<p><span style=\"font-weight: 400\">AP says &#8220;Combat.&#8221;<\/span><\/p>\n<p><span style=\"font-weight: 400\">NAP says &#8220;Ok.&#8221;<\/span><\/p>\n<p><span style=\"font-weight: 400\">AP &#8220;I crew <i><span class=\"_5yl5\"><a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Aethersphere+Harvester&width=223&height=310\" class=\"jTip\" name=\"\"><\/span><\/i>Aethersphere Harvester<i><span class=\"_5yl5\"><\/a><\/span><\/i>, and target it with Hadana&#8217;s Climb&#8221; \u2014 no, this can\u2019t be \u00a0done.<\/span><\/p>\n<p><span style=\"font-weight: 400\">We have entered the Beginning of Combat. Before AP receives priority to crew the Harvester, Hadana&#8217;s Climb\u2019s ability goes on the stack, and requires a target. If the Harvester is not already a creature, it is not a valid target.<\/span><\/p>\n<p><span style=\"font-weight: 400\">AP must crew the Harvester before saying &#8220;Combat,&#8221; or at most they can say simultaneously &#8220;Combat, crew Harvester,&#8221; before giving priority to NAP.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Note valid for all scenarios:<\/span><\/p>\n<p><span style=\"font-weight: 400\">Imagine that AP does not say &#8220;Combat,&#8221; and says any variant that comes to mind. Any. The answers stated above remain valid.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Any sentence that indicates the will to move from the precombat main phase to the combat phase is governed by the rules told so far. There is no exception, however technically precise, that can change that.<\/span><\/p>\n<h1><b>Winged Temple of Orazca<\/b><\/h1>\n<p><span style=\"font-weight: 400\">The Temple is the &#8220;back face&#8221; of Hadana&#8217;s Climb. The temple does not have a mana cost, and consequently it does not even have color; however, its converted mana cost is calculated based on the &#8220;front face,&#8221; and therefore is the same as Hadana&#8217;s Climb &#8211; three.<\/span><\/p>\n<p><span style=\"font-weight: 400\">If we control only lands, including a Winged Temple, and cast a <i><span class=\"_5yl5\"><a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Rush+of+Knowledge&width=223&height=310\" class=\"jTip\" name=\"\"><\/span><\/i>Rush of Knowledge<i><span class=\"_5yl5\"><\/a><\/span><\/i>, we will draw three cards. (This is a somewhat recent change to the rules).<\/span><\/p>\n<p><span style=\"font-weight: 400\">The &#8220;+X\/+X&#8221; bonus is calculated according to the creature&#8217;s strength when the ability resolves &#8211; subsequent changes to the creature&#8217;s strength have no effect on this bonus.<\/span><\/p>\n<p><span style=\"font-weight: 400\">For example, suppose we control a <i><span class=\"_5yl5\"><a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Grizzly+Bear&width=223&height=310\" class=\"jTip\" name=\"\"><\/span><\/i>Grizzly Bear<i><span class=\"_5yl5\"><\/a><\/span><\/i>. We resolve Winged Temple&#8217;s ability, the Bear gets +2\/+2. At this point, we resolve a <i><span class=\"_5yl5\"><a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Giant+Growth&width=223&height=310\" class=\"jTip\" name=\"\"><\/span><\/i>Giant Growth<i><span class=\"_5yl5\"><\/a><\/span><\/i>: the Bear gets +3\/+3, Winged Temple continues to give it +2\/+2. The final result is a 7\/7.<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-1116 alignright\" src=\"http:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/giant-216x300.jpg\" alt=\"\" width=\"216\" height=\"300\" srcset=\"https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/giant-216x300.jpg 216w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/giant-90x125.jpg 90w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2018\/04\/giant.jpg 223w\" sizes=\"auto, (max-width: 216px) 100vw, 216px\" \/><\/p>\n<p><span style=\"font-weight: 400\">It is definitely better to resolve Giant Growth first (Bear becomes 5\/5), and then resolve Winged Temple (Bear gets +5\/+5, the final result is a 10\/10).<\/span><\/p>\n<p><span style=\"font-weight: 400\">When Winged Temple&#8217;s ability resolves, if the creature&#8217;s power is negative, the creature&#8217;s power is considered zero, and the Winged Temple bonus is +0\/+0. This is also a somewhat recent rules change \u2014 though creatures can have negative power, if we need to know their power for something using X like Hadana\u2019s Climb, we use 0 instead of the negative number.<\/span><\/p>\n<p><span style=\"font-weight: 400\">As an example of that, suppose we again control a Grizzly Bear. We activate Winged Temple&#8217;s ability, targeting it, and our opponent responds with Hydrosurge on the Bear. It becomes a -3\/2, and Winged Temple gives it +0\/+0. The Bear remains a -3\/2: does not deal combat damage, but its toughness is not altered.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Credits<\/strong><\/p>\n<p><div class=\"wp-caption alignnone judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/4208120376\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=4208120376&size=200 alt=\"Aruna Prem Bianzino\nEditor &amp; translation review\"><\/a><p class=\"wp-caption-text\"><strong>Aruna Prem Bianzino<br \/>\n<\/strong>Editor &amp; translation review<\/p><\/div> <div class=\"wp-caption alignnone judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/5081051539\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=5081051539&size=200 alt=\"Fabio Pierucci\nEditor &amp; translator\"><\/a><p class=\"wp-caption-text\"><strong>Fabio Pierucci<br \/>\n<\/strong>Editor &amp; translator<\/p><\/div>\u00a0<div class=\"wp-caption alignnone judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/89573001\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=89573001&size=200 alt=\"Brook Gardner-Durbin\nReviewer\"><\/a><p class=\"wp-caption-text\"><strong>Brook Gardner-Durbin<br \/>\n<\/strong>Reviewer<\/p><\/div><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sultai Energy, or Sultai Constrictor, is a deck that has recently reappeared in Standard. The deck plays different creatures that enter the battlefield with +1\/+1 counters on them, or that can earn them (e.g., ). We add to the mix, and we notice that flipping is definitely feasible. The ability of the gives flying and [&hellip;]<\/p>\n","protected":false},"author":382,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[24],"tags":[25,83],"language":[38],"class_list":["post-1101","post","type-post","status-publish","format-standard","hentry","category-card-of-the-month","tag-cotm","tag-hadanas-climb","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts\/1101","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/users\/382"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/comments?post=1101"}],"version-history":[{"count":10,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts\/1101\/revisions"}],"predecessor-version":[{"id":1117,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts\/1101\/revisions\/1117"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/media?parent=1101"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/categories?post=1101"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/tags?post=1101"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/language?post=1101"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}