{"id":524,"date":"2016-12-01T08:15:42","date_gmt":"2016-12-01T08:15:42","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/playerexperience\/?p=524"},"modified":"2016-12-28T08:30:46","modified_gmt":"2016-12-28T08:30:46","slug":"communication-in-magic-tournaments-part-ii","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/playerexperience\/2016\/12\/01\/communication-in-magic-tournaments-part-ii\/","title":{"rendered":"Communication in Magic Tournaments \u2013 Part II"},"content":{"rendered":"<div class=\"alert alert-warning\" role=\"alert\"> <em><a href=\"http:\/\/blogs.magicjudges.org\/playerexperience\/2016\/10\/04\/communication-in-magic-tournaments-part-i\/\">Read part one here<\/a>, <a href=\"http:\/\/blogs.magicjudges.org\/playerexperience\/2016\/12\/28\/communication-in-magic-tournaments-part-iii\/\">read part three here<\/a>.<\/em><\/div>\n<p><div class=\"wp-caption alignleft judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/68730024\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=68730024&size=200 alt=\"Written by Salvatore La Terra\nLevel 3, Italy\"><\/a><p class=\"wp-caption-text\">Written by Salvatore La Terra<br \/>\nLevel 3, Italy<\/p><\/div><br \/>\n<span style=\"font-weight: 400\">Welcome back to our series of articles on the rules that dictate communication in <\/span><b>Magic <\/b><span style=\"font-weight: 400\">games. In the <\/span><span style=\"font-weight: 400\">previous articles<\/span><span style=\"font-weight: 400\"> we talked about the way players are supposed to behave when they interact with a judge; in this installment we\u2019ll see what we can say &#8211; and what we can omit to say &#8211; when communicating with our opponent.<\/span><\/p>\n<h1><span style=\"font-weight: 400\">Communication between players<\/span><\/h1>\n<p><span style=\"font-weight: 400\">The bulk of communication at tournaments happens between players, and presents an interesting dilemma: players need to have a mutual understanding to make the game progress, yet they\u2019re allowed to trick their opponent in order to win. It\u2019s necessary to have precise rules, and a threshold after which <\/span><a href=\"https:\/\/www.youtube.com\/watch?v=GO_xfR64qSk\"><span style=\"font-weight: 400\">Jedi Mind Tricks<\/span><\/a><span style=\"font-weight: 400\"> become illegal.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Communication between players deals with two topics: describing the game state and declaring one\u2019s actions. We\u2019ll split these in two articles: in the rest of this one we\u2019ll talk about the different kind of information exchanged during a game; the next in the series will wrap up the correct ways to communicate to our opponents our play.<img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" src=\"http:\/\/www.italianmagicjudges.net\/Includes\/ckeditor\/kcfinder\/upload\/images\/increasing_confusion.jpg\" width=\"2434\" height=\"936\" \/><\/span><\/p>\n<h1><span style=\"font-weight: 400\">Information Theory<\/span><\/h1>\n<p><span style=\"font-weight: 400\">Not all information is handled the same way. Some is essential for the game to progress, and must be clear to all players at any time; other information can be bluffed &#8211; understanding the game state and tracking all effects that apply to it is a skill that should be rewarded.<\/span><\/p>\n<h2><span style=\"font-weight: 400\">Free Information<\/span><\/h2>\n<p><span style=\"font-weight: 400\">Free information includes the details that we would expect to get at a glance when we turn on the coverage streaming for a GP:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">the name of each card, the zone it\u2019s in, whether it\u2019s tapped or untapped, and the number and type of counters on it;<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">the life total, poison and energy counters on each player, the current match score;<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">whose turn it is, which phase we\u2019re in, the details of actions players take and the details of past actions that affect the current game state.<\/span><\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-529 alignleft\" src=\"http:\/\/blogs.magicjudges.org\/playerexperience\/files\/2016\/11\/gamestate-300x203.png\" alt=\"gamestate\" width=\"300\" height=\"203\" srcset=\"https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2016\/11\/gamestate-300x203.png 300w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2016\/11\/gamestate-125x85.png 125w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2016\/11\/gamestate.png 1007w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><span style=\"font-weight: 400\">Free information is always available to each player. If a player asks for free information, your answer <\/span><b>must <\/b><span style=\"font-weight: 400\">be complete and true. If you can\u2019t give such an answer, regardless of the reason, you should definitely call a judge, explain the situation and ask for help. In brief, you can\u2019t bluff on free information.<\/span><\/p>\n<p><span style=\"font-weight: 400\">For example, if you play a card in a foreign language, you\u2019re supposed to be able to provide its English name. You also can\u2019t bluff on the number of charge counters on your <a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Engineered+Explosives&width=223&height=310\" class=\"jTip\" name=\"\">Engineered Explosives<\/a>, on your removal\u2019s target, on the modes you have chosen for <a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Cryptic+Command&width=223&height=310\" class=\"jTip\" name=\"\">Cryptic Command<\/a>, or which color your <a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Voice+of+All&width=223&height=310\" class=\"jTip\" name=\"\">Voice of All<\/a> has protection from. If a judge becomes involved because of a problem caused by a failure in communicating free information, at the very least he or she will rewind the game to the point where the miscommunication has impacted it, thus making your mind trick void. If the judge believes that you haven\u2019t made a mistake, but deliberately lied to or confused your opponent to gain an advantage, he or she will disqualify you from the tournament. Free information is sacrosanct.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Since life points are so important and it\u2019s very easy to make mistakes when registering a change, they have an additional protection in the rules. Each time a player gains or loses life, he or she must verbally announce the new life total; in addition, if you notice that a life total marked down by your opponent is different from the one you have, you must raise the point immediately and fix the problem, involving a judge if necessary. <\/span><a href=\"http:\/\/magic.tcgplayer.com\/db\/article.asp?ID=10794\"><span style=\"font-weight: 400\">Sitting down on the misalignment<\/span><\/a><span style=\"font-weight: 400\"> to bring it up when it\u2019s more advantageous for you is Cheating, and <\/span><a href=\"http:\/\/blogs.magicjudges.org\/telliott\/2012\/10\/24\/the-jackie-lee-dq\/\"><span style=\"font-weight: 400\">will get you disqualified<\/span><\/a><span style=\"font-weight: 400\">.<\/span><\/p>\n<h2><span style=\"font-weight: 400\">Derived Information<\/span><\/h2>\n<p><span style=\"font-weight: 400\">Derived information are details on the game that are not immediately apparent but can be univocally determined using free information:<img loading=\"lazy\" decoding=\"async\" class=\"alignright\" src=\"http:\/\/magiccards.info\/scans\/en\/mprp\/31.jpg\" width=\"231\" height=\"329\" \/><\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">how many cards are in a given zone, such as your hand or your graveyard;<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">the characteristics of any object &#8211; except its name, since that\u2019s free information;<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">game rules and Oracle text.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400\">You can bluff on derived information, but only to a certain point. You can\u2019t outright <\/span><i><span style=\"font-weight: 400\">lie<\/span><\/i><span style=\"font-weight: 400\"> or represent them incorrectly, but you\u2019re under no obligation to answer your opponent\u2019s questions on them, and if you do answer you are allowed to provide <\/span><i><span style=\"font-weight: 400\">incomplete<\/span><\/i><span style=\"font-weight: 400\"> answers. Let\u2019s make some examples:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Your opponent asks you how big your <a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Tarmogoyf&width=223&height=310\" class=\"jTip\" name=\"\">Tarmogoyf<\/a> is, at a time where the only cards in a graveyard are <a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Bitterblossom&width=223&height=310\" class=\"jTip\" name=\"\">Bitterblossom<\/a> and <a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Thoughtseize&width=223&height=310\" class=\"jTip\" name=\"\">Thoughtseize<\/a>. You can\u2019t say it\u2019s a 2\/3, hoping your opponent doesn\u2019t know that tribal is a card type, since that\u2019s a lie. However, you can answer: \u201cI see a sorcery and an enchantment in my graveyard\u201d, which is not a lie, even though does not really answer your opponent\u2019s question. You can also shrug and tell your opponent to count the card types himself.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">You cast a <\/span><a href=\"http:\/\/magiccards.info\/scans\/en\/mprp\/26.jpg\"><span style=\"font-weight: 400\">textless Incinerate<\/span><\/a><span style=\"font-weight: 400\"> on your opponent\u2019s Wolfir Avenger, who asks you what your spell does. You answer that it deals 3 damage to his Wolfir, and your opponent spends his or her mana to regenerate it instead of casting Giant Growth. This is legal, since you have given correct, though not exhaustive, information &#8211; your opponent has the responsibility to know the cards or call a judge to read the Oracle text. It would not be legal to tell your opponent that Incinerate deals 2 damage or that <\/span><a href=\"http:\/\/magiccards.info\/scans\/en\/mprp\/40.jpg\"><span style=\"font-weight: 400\">Lightning Bolt<\/span><\/a><span style=\"font-weight: 400\"> prevents regeneration.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400\">If you need assistance in determining derived information, your opponent is definitely the last person you should ask, since his or her interest is that you don\u2019t understand them correctly. Spectators, on the other hand, are bound to remain silent, so don\u2019t even <em>try<\/em> to ask them a question, or you\u2019ll receive a match loss for Outside Assistance (and you may cause anyone who tries to help you saying \u201cIt\u2019s a 3\/4&#8243; to receive one as well).<\/span><\/p>\n<p><span style=\"font-weight: 400\">Guess who\u2019s left? Correct, judges! Note that judges will not help you in your calculations or tell you outright Tarmogoyf\u2019s power and toughness. However, they will always answer honestly and thoroughly to your <\/span><i><span style=\"font-weight: 400\">rules questions.<\/span><\/i><span style=\"font-weight: 400\"> Being able to ask well-formed questions to judges in order to receive useful information if an important skill that you need to learn if you play competitively. For example, in the two situations presented above you could ask:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">\u201cJudge, there are a sorcery, an enchantment and a tribal among graveyards, how big is Tarmogoyf?\u201d or \u201cJudge, is tribal a card type or a supertype?\u201d<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">\u201cJudge, can you show me the Oracle text of this red card my opponent just played?\u201d<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.italianmagicjudges.net\/Includes\/ckeditor\/kcfinder\/upload\/images\/inquiry.jpg\" width=\"620\" height=\"287\" \/>As a rule of thumb, your question should not be on the game being played, but on the game in general. You always have the right to ask to see the Oracle text of any card, and you can even ask in private if you don\u2019t want your opponent to overhear. You <\/span><i><span style=\"font-weight: 400\">can\u2019t <\/span><\/i><span style=\"font-weight: 400\">bring out your phone and access Gatherer yourself.<\/span><\/p>\n<p><span style=\"font-weight: 400\">There\u2019s one last, important thing to know: this rule only applies at Competitive and Professional events, that is at Preliminary PTQs and above. At Regular REL (likely all tournaments held in your shop except PPTQs, but including most GP Trials), <\/span><i><span style=\"font-weight: 400\">derived information is considered free<\/span><\/i><span style=\"font-weight: 400\">, which means that you need to answer honestly and as thoroughly as possible when your opponent asks you a question. At Regular REL, fun and education are more important than competitiveness.<\/span><\/p>\n<h2><span style=\"font-weight: 400\">Private information<\/span><\/h2>\n<p><span style=\"font-weight: 400\">All information that is not included in one of the previous two categories is private. You are always free to lie on private information. For example:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Your opponent casts <a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Extirpate&width=223&height=310\" class=\"jTip\" name=\"\">Extirpate<\/a> on the <a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Mental+Misstep&width=223&height=310\" class=\"jTip\" name=\"\">Mental Misstep<\/a> in your graveyard, exiles it, then searches your library and exiles another. He or she asks you if you only play two copies, and you answer that you do, even though you perfectly know you have a third in your deck. This is legal: the contents of your deck is private information, and your opponent is responsible to pay attention when he or she searches it.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Your opponent asks you how many counterspells you have in your hand, and you answer \u201cFive\u201d, even though you only have two cards in your hand. This is (obviously) legal. However, if he or she asks how many counterspells are in your graveyard, you must answer honestly or allow him to count himself, because your graveyard is a public zone, so the identity of cards therein is derived information, and can\u2019t be represented incorrectly.<\/span><\/li>\n<\/ul>\n<h1><span style=\"font-weight: 400\">\u201cJudge!\u201d<\/span><\/h1>\n<p><span style=\"font-weight: 400\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft\" src=\"http:\/\/magiccards.info\/scans\/en\/ai\/19.jpg\" width=\"231\" height=\"329\" \/>Judges will help you to determine free information, but <\/span><i><span style=\"font-weight: 400\">not<\/span><\/i><span style=\"font-weight: 400\"> derived information (with the notable exception of providing the Oracle text of cards you can identify univocally), and will frown upon suggesting the correct play, even though they think you want to do it. Being able to ask \u201cgood\u201d questions to judge in a skill in itself, one that would probably deserve a separate article.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Obviously, it is possible that a player may provide <\/span><i><span style=\"font-weight: 400\">wrong<\/span><\/i><span style=\"font-weight: 400\"> information, which is different from giving <\/span><i><span style=\"font-weight: 400\">false <\/span><\/i><span style=\"font-weight: 400\">information. If this happens, immediately involve a judge, who will know how to solve the situation. In this situation, you have committed an infraction called Communication Policy Violation, and the judge will give you a warning. Don\u2019t panic, you\u2019re not being accused of being a cheater: judges disqualify cheaters, they don\u2019t give warnings to them. However, remember that a second Communication Policy Violation in the tournament will result in a Game Loss, so pay attention!<\/span><\/p>\n<p><span style=\"font-weight: 400\">For example, suppose that your opponent controls <a href=\"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Tamiyo%2C+the+Moon+Sage&width=223&height=310\" class=\"jTip\" name=\"\">Tamiyo, the Moon Sage<\/a>, and asks you how many tapped creatures you control. You answer \u201cFour\u201d, so you opponent activates Tamiyo\u2019s second ability and draws four cards. As he passes the turn, you realize that one of your tokens (that are all represented by dice, so it\u2019s rather hard to understand which one is tapped) could not attack the turn before, so it must be untapped! You call a judge, and he will rewind the game to the moment when the incorrect information has impacted it: he will put four random cards from your opponent\u2019s hand on top of his library and two loyalty counters on Tamiyo.<\/span><\/p>\n<p><span style=\"font-weight: 400\">I hope this article can help you to understand better when and how you can bluff, how you can defend yourself from your opponent\u2019s bluffs and when it\u2019s the moment to involve a judge.<\/span><\/p>\n<p><span style=\"font-weight: 400\">The next article will wrap up the series, and will talk about tournament shortcuts, a way to communicate your actions to your opponent in a concise but clear fashion.<\/span><\/p>\n<h3>Credits<\/h3>\n<p><div class=\"wp-caption alignleft judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/8089573001\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=8089573001&size=200 alt=\"Brook Gardner-Durbin\nReviewer\"><\/a><p class=\"wp-caption-text\">Brook Gardner-Durbin<br \/>\nReviewer<\/p><\/div> <div class=\"wp-caption alignleft judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/4208120376\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=4208120376&size=200 alt=\"Aruna Prem Bianzino\nEditor \"><\/a><p class=\"wp-caption-text\">Aruna Prem Bianzino<br \/>\nEditor <\/p><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>How should players communicate with eachother? Second in the &#8220;communication series&#8221;, this article tells us what to do and what to avoid while talking to other players in a Magic tournament.<\/p>\n","protected":false},"author":278,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[10],"tags":[42,32],"language":[38],"class_list":["post-524","post","type-post","status-publish","format-standard","hentry","category-rules-and-policies-for-players","tag-communication","tag-imj-magazine","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts\/524","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/users\/278"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/comments?post=524"}],"version-history":[{"count":13,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts\/524\/revisions"}],"predecessor-version":[{"id":565,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts\/524\/revisions\/565"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/media?parent=524"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/categories?post=524"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/tags?post=524"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/language?post=524"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}