{"id":911,"date":"2017-12-21T15:08:45","date_gmt":"2017-12-21T15:08:45","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/playerexperience\/?p=911"},"modified":"2018-02-01T12:39:53","modified_gmt":"2018-02-01T12:39:53","slug":"out-of-order-sequencing","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/playerexperience\/2017\/12\/21\/out-of-order-sequencing\/","title":{"rendered":"Out-of-Order Sequencing"},"content":{"rendered":"<p><span class=\"_5yl5\"><div class=\"wp-caption alignleft judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/9106785059\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=9106785059&size=200 alt=\"Written by Monica Gonzalez Level 2, Spain\"><\/a><p class=\"wp-caption-text\">Written by Monica Gonzalez Level 2, Spain<\/p><\/div><\/span><\/p>\n<p><span style=\"font-weight: 400\">We all know that Magic is a complex game. There are thousands of unique cards, and these cards are governed by a ton of very boring rules (a loooot of pages of rules). <\/span><\/p>\n<p><span style=\"font-weight: 400\">Magic is also a game with actions and decisions and the order in which players must do these is detailed in the (again) unfathomable mountain of rulings. <\/span><\/p>\n<p><span style=\"font-weight: 400\">It can be quite difficult to perform every single play in a perfect manner. In fact, it\u2019s not uncommon to see players do actions in an incorrect order that, by the rules, shouldn\u2019t be possible. <\/span><\/p>\n<p><span style=\"font-weight: 400\">The most common example of this is one that you probably have seen a lot of times at tournaments: a player begins their turn by drawing a card and then untapping. <\/span><\/p>\n<p><span style=\"font-weight: 400\">We all have done this at some point, and we all know that this is not the correct order and we should have untapped before drawing. We also know that nobody generally complains about this. But, what are we doing here? We are indeed performing a series of actions in an essentially incorrect order. <\/span><\/p>\n<p><span style=\"font-weight: 400\">Performing actions in an incorrect order is something so usual that it\u2019s actually covered by the rules governing Magic tournaments, and it even has a name: it\u2019s called Out-of-Order Sequencing, or OoOS for short. <\/span><\/p>\n<p><span style=\"font-weight: 400\">This rule was born after the Pro Tour Berlin in 2008. In that tournament the dominating deck was Elf combo that could make infinite life and\/or infinite mana. <\/span><\/p>\n<p><span style=\"font-weight: 400\">The combo itself is performed using a sequence of triggered abilities that, if the player forgot to perform in a correct order, could result in a game loss by means of getting too manywarnings for missed triggers (in those times all missed triggers meant a penalty for the player). In fact, there were actual games won in this way. <\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-912 alignleft\" src=\"http:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/glimpse-216x300.jpg\" alt=\"\" width=\"216\" height=\"300\" srcset=\"https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/glimpse-216x300.jpg 216w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/glimpse-90x125.jpg 90w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/glimpse.jpg 223w\" sizes=\"auto, (max-width: 216px) 100vw, 216px\" \/><\/p>\n<p><span style=\"font-weight: 400\">Because of this two things happened: first, that Luis Scott-Vargas and his Elves achieved the glory of the victory, and second, it was decided to change the rules to improve the game flow and avoid these situations.<\/span><\/p>\n<p><span style=\"font-weight: 400\">So, what\u2019s exactly an out-of-order sequence? It\u2019s something that allows players to perform actions without following the usual order, provided that the sequence remains clear and the final game state is legal (there\u2019s a bit more to this, but for now we\u2019ll stick to this simplification).<\/span><\/p>\n<p><span style=\"font-weight: 400\">Let\u2019s see another example before analyzing in detail what the rules say: <\/span><\/p>\n<p><span style=\"font-weight: 400\">I control a Birds of Paradise and a Voice of Resurgence. My opponent, who doesn\u2019t like creatures that cheat more of themselves in play, decides to play a Supreme Verdict, so I put the Voice in the graveyard, I create the token, and then move the Birds in the graveyard. <\/span><\/p>\n<p><span style=\"font-weight: 400\">Of course, there is something out of order here: both the Voice and the Birds should have gone to the graveyard at the same time, before the token is placed in play. Is this action clear? Yes. It\u2019s the resulting game state legal? Indeed. This is a prime example of an incorrect order leading to a correct game state. <\/span><\/p>\n<p><span style=\"font-weight: 400\">But, what does really the rules say so we can consider this an OoOS situation? <\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">All actions taken must be legal if they were executed in the correct order, and any opponent can ask the player to do the actions in the correct sequence so that he or she can respond at the appropriate time. <\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">The final result is clear and the game state is legal. <\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">All actions are performed in a single block, meaning there are no interruptions between them. <\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Must not result in a player prematurely gaining information &#8211; including identity of hidden cards or opponent reactions &#8211; which could reasonably affect decisions made later in that sequence. <\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400\">Seems complex, but let\u2019s take a look at all this with some more examples: <\/span><\/p>\n<p><span style=\"font-weight: 400\">Alexander plays a Cathartic Reunion, draws and then discards. <\/span><\/p>\n<p><span style=\"font-weight: 400\">This example is not OoOS, due to drawing first. Alexander is gaining an information that he shouldn\u2019t be allowed to have to decide which cards to discard and this is something an OoOS won\u2019t ever allow. It\u2019s very important to remember that if you are gaining information you shouldn\u2019t already have, it\u2019s not OoOS. <\/span><\/p>\n<p><span style=\"font-weight: 400\">Another common example:<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-913 alignright\" src=\"http:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/mutavault-216x300.jpg\" alt=\"\" width=\"216\" height=\"300\" srcset=\"https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/mutavault-216x300.jpg 216w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/mutavault-90x125.jpg 90w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/mutavault.jpg 223w\" sizes=\"auto, (max-width: 216px) 100vw, 216px\" \/><\/p>\n<p><span style=\"font-weight: 400\">Albert: Attack with everything<\/span><\/p>\n<p><span style=\"font-weight: 400\">Nick: I block with this creature and then activate my Mutavault and block with it too.<\/span><\/p>\n<p><span style=\"font-weight: 400\">There\u2019s clearly an incorrect order here: Mutavault should have been activated before declaring blockers, since all blockers must be declared at the same time. But, is there any illegal action? No. Is the resulting game state legal? Yes. If Albert wants to respond to the activation in some way (to remove it, for example) he can ask Nick to perform the actions in the correct order so he can kill the Mutavault before it becomes a blocking creature. And, in this scenario, nothing special happens because the actions would be the same. Furthermore, no additional information was made available by performing the actions in an incorrect order. This means every condition for OoOS is met and we\u2019re good to go.<\/span><\/p>\n<p><span style=\"font-weight: 400\">As the rules say, they can apply to triggered abilities, too:<\/span><\/p>\n<p><span style=\"font-weight: 400\">I control a Young Pyromancer and I cast a Dragon Fodder. I put three tokens in play (two Goblins and the Pyromancer\u2019s Elemental) at the same time in play.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Technically, the Pyromancer\u2019s token should have entered the battlefield before the two goblins. Is this an OoOS? Again, yes: there\u2019s a single block of actions, there\u2019s no information gained and the final game state is legal.<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-914 alignleft\" src=\"http:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/young-216x300.jpg\" alt=\"\" width=\"216\" height=\"300\" srcset=\"https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/young-216x300.jpg 216w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/young-90x125.jpg 90w, https:\/\/blogs.magicjudges.org\/playerexperience\/files\/2017\/11\/young.jpg 223w\" sizes=\"auto, (max-width: 216px) 100vw, 216px\" \/><\/p>\n<p><span style=\"font-weight: 400\">Still on triggered abilities: What happens if, while doing things in an incorrect order, we resolve the triggered after something relevant has happened? I mean: if there\u2019s anything that visibly changed the game state and should have happened before the trigger should have resolved.<\/span><\/p>\n<p><span style=\"font-weight: 400\">In this case we can\u2019t consider it OoOS, as we can\u2019t resolve the trigger after that something happened.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Let\u2019s use an example to better understand it: I cycle a Shefet Monitor and I draw before searching for a land. I haven\u2019t resolved the triggered ability but I have already drawn a card, which causes a substantial change in the game state. In this case, the triggered ability that allows me to search can\u2019t be resolved and this falls outside OoOS.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Let\u2019s look at a last example: I control eight untapped lands (from multiple colors, including multicolor ones). I announce I\u2019m casting Scapeshift, tap four of them, say \u201cI sacrifice eight lands\u201d and put the Scapeshift on the table. I look at my opponent and he says \u201cok\u201d. I then tap the other four lands to add mana and then sacrifice all of them as I begin resolving the sorcery. My opponent decides to call a judge.<\/span><\/p>\n<p><span style=\"font-weight: 400\">In this case what\u2019s out of order is tapping the four lands to add mana from them: we could have done it before passing priority to our opponent, but not during the resolution of a spell. Ok, now you\u2019ll say that the final game state is very similar, right? Yes, it is, but I have gained information I shouldn\u2019t have: now I know my opponent is not going to respond. If he or she wanted to do something, I could have got those four lands untapped to cast other spells, like a counter. The result is that I have gained information about the decisions of my opponent, so this falls out of OoOS again. <\/span><\/p>\n<p><span style=\"font-weight: 400\">To wrap it up, Out-of-Order Sequencing allows us to perform actions in a technically incorrect order, provided that the resulting game state is legal, the actions are legal by themselves, they\u2019re performed as a single block of actions, and we don\u2019t gain any information prematurely that would affect our decisions. This way we get to a game state in a rather orthodox way, but allows the gameplay to flow in a more natural way, which is the ultimate goal of all of this. And, in the end, our opponent can always ask us to perform the actions in the correct order if he or she wishes to respond in some way. <\/span><\/p>\n<p><span style=\"font-weight: 400\">By the way, these rules apply to any kind of sanctioned tournament: FNM, Pro Tour, Grand Prix \u2026 you name it. It works the same everywhere. <\/span><\/p>\n<p><span style=\"font-weight: 400\">Before saying goodbye, I would like to thank <\/span><a href=\"https:\/\/apps.magicjudges.org\/judges\/chronomancer\/\"><span style=\"font-weight: 400\">Donato Del Giudice<\/span><\/a><span style=\"font-weight: 400\"> for <\/span><a href=\"https:\/\/blogs.magicjudges.org\/whatsupdocs\/2016\/11\/07\/out-of-order-sequencing\/\"><span style=\"font-weight: 400\">his great article<\/span><\/a><span style=\"font-weight: 400\">, which gave me a lot of information to make the examples. <\/span><\/p>\n<p><span style=\"font-weight: 400\">I would also like to thank<\/span><a href=\"https:\/\/apps.magicjudges.org\/judges\/Peke\/\"><span style=\"font-weight: 400\"> Sergio P\u00e9rez <\/span><\/a><span style=\"font-weight: 400\">AKA Peke for his great tips while writing this article. And, of course, this wouldn\u2019t be here if it weren\u2019t for <\/span><a href=\"https:\/\/apps.magicjudges.org\/judges\/mikykuroneko\/\"><span style=\"font-weight: 400\">Miky\u2019s<\/span><\/a><span style=\"font-weight: 400\"> translation.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><div class=\"wp-caption alignnone judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/4208120376\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=4208120376&size=200 alt=\"Aruna Prem Bianzino\nEditor\"><\/a><p class=\"wp-caption-text\"><strong>Aruna Prem Bianzino<br \/>\n<\/strong>Editor<\/p><\/div> <div class=\"wp-caption alignnone judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/8089573001\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=8089573001&size=200 alt=\"Brook Gardner-Durbin\nReview\"><\/a><p class=\"wp-caption-text\"><strong>Brook Gardner-Durbin<\/strong><br \/>\nReview<\/p><\/div>\u00a0\u00a0<div class=\"wp-caption alignnone judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/5081051539\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=5081051539&size=200 alt=\"Fabio Pierucci\nEditor\"><\/a><p class=\"wp-caption-text\"><strong>Fabio Pierucci<br \/>\n<\/strong>Editor<\/p><\/div><br \/>\n<div class=\"wp-caption alignnone judgeimg\"><a href=\"https:\/\/apps.magicjudges.org\/judges\/dci\/6213776964\"><img src=https:\/\/apps.magicjudges.org\/dci\/avatar?dci=6213776964&size=200 alt=\"\u00a0Miquel \u00c0ngel Moya\nTranslator\"><\/a><p class=\"wp-caption-text\">\u00a0<strong>Miquel \u00c0ngel Moya<br \/>\n<\/strong>Translator<\/p><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We all know that Magic is a complex game. There are thousands of unique cards, and these cards are governed by a ton of very boring rules (a loooot of pages of rules). Magic is also a game with actions and decisions and the order in which players must do these is detailed in the [&hellip;]<\/p>\n","protected":false},"author":382,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[10],"tags":[75,73],"language":[38],"class_list":["post-911","post","type-post","status-publish","format-standard","hentry","category-rules-and-policies-for-players","tag-out-of-order-sequencing","tag-rules","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts\/911","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/users\/382"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/comments?post=911"}],"version-history":[{"count":20,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts\/911\/revisions"}],"predecessor-version":[{"id":937,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/posts\/911\/revisions\/937"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/media?parent=911"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/categories?post=911"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/tags?post=911"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/playerexperience\/wp-json\/wp\/v2\/language?post=911"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}