{"id":55,"date":"2015-10-08T21:14:07","date_gmt":"2015-10-08T18:14:07","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/rules\/?page_id=55"},"modified":"2024-10-02T04:34:51","modified_gmt":"2024-10-02T01:34:51","slug":"ipg2","status":"publish","type":"page","link":"https:\/\/blogs.magicjudges.org\/rules\/ipg2\/","title":{"rendered":"IPG 2. Game Play Errors"},"content":{"rendered":"<table class=\"table table-hover table-condensed\" style=\"width: 100%\">\n<tbody>\n<tr>\n<td style=\"width: 50%;text-align: left\">2.1. <a href=\"http:\/\/blogs.magicjudges.org\/rules\/ipg2-1\/\">Game Play Error \u2014 Missed Trigger<\/a><\/td>\n<td style=\"width: 50%;text-align: left\">2.4. <a href=\"http:\/\/blogs.magicjudges.org\/rules\/ipg2-4\/\">Game Play Error \u2014 Mulligan Procedure Error<\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 50%;text-align: left\">2.2. <a href=\"http:\/\/blogs.magicjudges.org\/rules\/ipg2-2\/\">Game Play Error \u2014 Looking at Extra Cards<\/a><\/td>\n<td style=\"width: 50%;text-align: left\">2.5. <a href=\"http:\/\/blogs.magicjudges.org\/rules\/ipg2-5\/\">Game Play Error \u2014 Game Rule Violation<\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 50%;text-align: left\">2.3. <a href=\"http:\/\/blogs.magicjudges.org\/rules\/ipg2-3\/\">Game Play Error \u2014 Hidden Card Error<\/a><\/td>\n<td style=\"width: 50%;text-align: left\">2.6. <a href=\"http:\/\/blogs.magicjudges.org\/rules\/ipg2-6\/\">Game Play Error \u2014 Failure to Maintain Game State<\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 50%;text-align: left\"><\/td>\n<td style=\"width: 50%;text-align: left\"><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p style=\"text-align: justify;margin-bottom: 0px\">Game Play Errors are caused by incorrect or inaccurate play of the game such that it results in violations of the <a href=\"http:\/\/blogs.magicjudges.org\/rules\/cr\/\">Magic Comprehensive Rules<\/a>.<\/p>\n<div class=\"alert alert-info\" role=\"alert\"> <em>This is the first of three broad categories of infractions. This covers unintentional violations of the Comprehensive Rules \u2014 errors in actually playing the game, and not violations of tournament policy or other negative behavior.<\/em><\/p>\n<p><em>These are errors committed by at least one player during a match by unintentionally violating a Comprehensive Rule. Game Play Errors can occur for many reasons. Players get tired, get distracted, play too fast, or don\u2019t know the cards or the rules that apply to a complex situation well enough. These situations are not exceptional, which is why Game Play Errors are a common category of error.<\/em><\/div>\n<p style=\"text-align: justify;margin-bottom: 0px\">Many offenses fit into this category and it would be impossible to list them all.<\/p>\n<div class=\"alert alert-info\" role=\"alert\"> <em>Given the complexity of the game, it is impossible to make a list of all the types of errors that can occur, so we, as judges, don\u2019t try. We want this document to be understandable and learnable. If we list everything and handle all special cases, this document would be hundreds of pages long and unusable. Instead, we divide these errors into general categories, known as the 5 Game Play Errors defined by the IPG.<\/em><\/div>\n<p style=\"text-align: justify;margin-bottom: 0px\">The guide below is designed to give judges a framework for assessing how to handle a Game Play Error.<\/p>\n<div class=\"alert alert-info\" role=\"alert\"> <em>While it may be difficult, at first glance, to see which category that some particular infraction falls into, careful reading of the entire infraction \u2014 the definition, philosophy, and remedy, can help make the determination.<\/em><\/div>\n<p style=\"text-align: justify;margin-bottom: 0px\">Most Game Play Error infractions are assumed to have been committed unintentionally.<\/p>\n<div class=\"alert alert-info\" role=\"alert\"> <em>Errors committed intentionally, of course, may fall into a different category altogether: <a href=\"http:\/\/blogs.magicjudges.org\/rules\/ipg4-8\/\">Unsporting Conduct \u2014 Cheating<\/a>. However, it&#8217;s important to notice that not all game errors are cheating. In fact, very few actually are.<\/em><\/p>\n<p><em>We like to assume players are nice, and when we walk up to a table, we aren&#8217;t accusing people of cheating. That might change once we ask a few questions, but when we start out, our baseline assumption is that we are dealing with an honest mistake.<\/em><\/div>\n<p style=\"text-align: justify;margin-bottom: 0px\">If the judge believes that the error was intentional, they should first consider whether an <a href=\"http:\/\/blogs.magicjudges.org\/rules\/ipg4-8\/\">Unsporting Conduct \u2014 Cheating<\/a> infraction has occurred.<\/p>\n<div class=\"alert alert-info\" role=\"alert\"> <em>This is the other side of the coin; even if the task of a judge is always to help the players, we must never forget that they can lie or cheat to get an advantage. The experience and advice of more experienced judges can help to frame the situation correctly and to find out if a player was aware of committing an offense or not.<\/em><\/div>\n<p style=\"text-align: justify;margin-bottom: 0px\">With the exception of <a href=\"http:\/\/blogs.magicjudges.org\/rules\/ipg2-6\/\">Failure to Maintain Game State<\/a>, which is never upgraded, the third or subsequent warning for a Game Play Error offense in the same category should be upgraded to a Game Loss. For multi-day tournaments, the penalty count for these infractions resets between days.<\/p>\n<div class=\"alert alert-info\" role=\"alert\"> <em>We want players to learn something from their mistakes and take care to not commit them again in the future. If a player repeatedly makes mistakes, the Warning is not doing its job of reinforcing the lesson, and therefore we must increase the severity of the penalty to a Game Loss. When giving a Game Play Error to a player, be sure to ask if they have received the infraction before.\u00a0<\/em><em><span style=\"font-weight: 400\">Note that this is the third warning in a category, not the third infraction. If a player has received 2 Hidden Card Errors that have been upgraded to Game Losses, and they commit a third Hidden Card Error that does not meet the upgrade criteria, that warning is not upgraded to a Game Loss.<\/span><\/em><\/p>\n<p><em>Regarding the <a href=\"http:\/\/blogs.magicjudges.org\/rules\/ipg2-6\/\">Failure to Maintain Game State<\/a> infraction, be prepared for some players to not understand why they are getting a Warning. \u201cBut judge, I didn\u2019t do anything wrong?\u201d Take a few seconds to explain to the player why they are getting the Warning, and if they still wishes to discuss it, you can talk about it after the match. While they still get the Warning, we do not upgrade this infraction as we do other tournament errors. This is because we do not want players to fear calling a judge. Being awarded a Game Loss because my opponents made play mistakes and I didn\u2019t catch doesn&#8217;t make sense. And, if this is the third time that my opponent has made a play mistake that I didn\u2019t catch right away, , I might be reluctant to call a judge and have my Failure to Maintain Game State upgraded, so I choose to pretend that I didn\u2019t notice. We don\u2019t want our policy to encourage cheating. If we don\u2019t upgrade this penalty, though, why give Warnings at all? There are two reasons: the first is that the act of receiving a Warning is generally enough to remind a player to pay more attention. The second is so we can track them. If a player tends to get Failure to Maintain Game State a lot, and the related error is always in their favor, this gives judges the ability to track these infractions \u2014 and when added to the larger infraction database, we can track across events too.<\/em><\/div>\n<p>For multi-day tournaments, the penalty count for these infractions resets between days.<\/p>\n<div class=\"alert alert-info\" role=\"alert\"> <em><span style=\"font-weight: 400\">Multi-day tournaments reset between days because it was determined to be unreasonable that the upgrade path was held at three regardless of the number of rounds in an event \u2014 it&#8217;s much easier to accumulate three GPEs over a fifteen round Regional Championship than a five round RCQ.<\/span><\/em><\/div>\n","protected":false},"excerpt":{"rendered":"<p>2.1. Game Play Error \u2014 Missed Trigger 2.4. Game Play Error \u2014 Mulligan Procedure Error 2.2. Game Play Error \u2014 Looking at Extra Cards 2.5. Game Play Error \u2014 Game Rule Violation 2.3. Game Play Error \u2014 Hidden Card Error 2.6. Game Play Error \u2014 Failure to Maintain Game State Game Play Errors are caused [&hellip;]<\/p>\n","protected":false},"author":13,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"page_width-index.php","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"class_list":["post-55","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/pages\/55","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/comments?post=55"}],"version-history":[{"count":32,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/pages\/55\/revisions"}],"predecessor-version":[{"id":11020,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/pages\/55\/revisions\/11020"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/media?parent=55"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}