{"id":9865,"date":"2020-09-23T23:02:04","date_gmt":"2020-09-23T20:02:04","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/rules\/?p=9865"},"modified":"2024-08-08T03:39:20","modified_gmt":"2024-08-08T00:39:20","slug":"zendikar-rising-missed-triggers-guide","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/rules\/2020\/09\/23\/zendikar-rising-missed-triggers-guide\/","title":{"rendered":"Zendikar Rising Missed Triggers Guide"},"content":{"rendered":"<p>It\u2019s time to explore Zendikar once more! The Eldrazi have finally vacated the plane, and now the Skyclaves have taken flight, promising new adventures, traps, monsters\u2026 And some very interesting mechanics. As we saw in the Throne of Eldraine, the main draws of this set &#8211; modular double-faced cards &#8211; take up a lot of the complexity. But the low complexity of Landfall, Kicker, and Party mean there\u2019s a bit more room this time around for more challenging cards.<\/p>\n<p>We\u2019ve picked out the triggers in this set that upgrade when missed, and also a couple of cards that <em>don\u2019t<\/em> upgrade to be careful of. We take quite a bit of pride in our trapfinding skills so hopefully you\u2019ll find that helpful! Let&#8217;s dive in.<\/p>\n<h4>Five cards have triggers that upgrade when missed:<\/h4>\n<ol start=\"1\">\n<li><a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Skyclave+Apparition&width=223&height=310\" class=\"jTip\" name=\"\">Skyclave Apparition<\/a><\/li>\n<\/ol>\n<p>\u201cWhen Skyclave Apparition leaves the battlefield, the exiled card&#8217;s owner creates an X\/X blue Illusion creature token, where X is the converted mana cost of the exiled card.\u201d<\/p>\n<p>This ability gives a token to the owner of the exiled card, which could be the Apparition&#8217;s controller\u2026 But typically won&#8217;t be. The ability that exiles a card restricts the target to a nonland permanent \u201cyou don&#8217;t control\u201d, so the only case where the Apparition&#8217;s controller will give themselves a token is if they exile a card they own that an opponent has taken control of. That\u2019s much less likely than the normal use case of giving the opponent a token.<\/p>\n<p class=\"alignright size-full\"><img decoding=\"async\" src=\"http:\/\/blogs.magicjudges.org\/rules\/files\/2020\/09\/Roiling-Vortex.png\" \/><\/p>\n<ol start=\"2\">\n<li><a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Roiling+Vortex&width=223&height=310\" class=\"jTip\" name=\"\">Roiling Vortex<\/a><\/li>\n<\/ol>\n<p>\u201cAt the beginning of each player\u2019s upkeep, Roiling Vortex deals 1 damage to them\u201d and \u201cWhenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.\u201d<\/p>\n<p>Both triggers here are either detrimental or not depending on who the affected player is, but they function exactly the same each time no matter which player is affected. This makes them symmetrical triggers (and practically the ideal example of symmetrical triggers, too).<\/p>\n<ol start=\"3\">\n<li><a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Shatterskull+Charger&width=223&height=310\" class=\"jTip\" name=\"\">Shatterskull Charger<\/a><\/li>\n<\/ol>\n<p>\u201cAt the beginning of your end step, if Shatterskull Charger doesn&#8217;t have a +1\/+1 counter on it, return it to its owner&#8217;s hand.\u201d<\/p>\n<p>This trigger can protect the Charger from sorcery-speed removal and the owner gets to control whether or not the card is kicked. But in order for the creature to \u2018stick\u2019 on the battlefield, you need to pay more mana. Plus there&#8217;s no natural incentive to cast this card multiple times, which would make the trigger generate value. Overall, this creature\u2019s controller would prefer the creature be on the battlefield most of the time rather than in the hand, so this trigger is generally detrimental.<\/p>\n<ol start=\"4\">\n<li><a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Wayward+Guide-Beast&width=223&height=310\" class=\"jTip\" name=\"\">Wayward Guide-Beast<\/a><\/li>\n<\/ol>\n<p>\u201cWhenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner\u2019s hand.\u201d<\/p>\n<p>This one is pretty self-explanatory; returning a land to your hand every time you hit your opponent restricts your resources. The only counterargument is that in a set with Landfall, it is possible for players to make this ability work positively for them. But doing so will always require getting other cards involved, and by itself, the Guide-Beast doesn\u2019t generate any positive value.<\/p>\n<p class=\"alignright size-full\"><img decoding=\"async\" src=\"http:\/\/blogs.magicjudges.org\/rules\/files\/2020\/09\/Myriad-Construct.png\" \/><\/p>\n<ol start=\"5\">\n<li><a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Myriad+Construct&width=223&height=310\" class=\"jTip\" name=\"\">Myriad Construct<\/a><\/li>\n<\/ol>\n<p>\u201cWhen Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1\/1 colorless Construct artifact creature tokens equal to its power.\u201d<\/p>\n<p>This trigger\u2026 Is tough to evaluate. It exists somewhere in the middle of the resilience against removal upside that you get from cards like <a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Wurmcoil+Engine&width=223&height=310\" class=\"jTip\" name=\"\">Wurmcoil Engine<\/a>, and the \u201cupgrade all your opponents\u2019 targeted spells to removal\u201d downside of Illusions like <a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Phantasmal+Bear&width=223&height=310\" class=\"jTip\" name=\"\">Phantasmal Bear<\/a>.<\/p>\n<p>Our evaluation of this card took a few tries. What it ultimately boiled down to was this: what gameplay and deckbuilding constraints does this card impose on its controller, versus the value that it creates? And how much value or obstacle does this give to the opponent, at the same time? The answers to these questions are a lot more clear-cut in Limited environments: to the first, this card restricts its controller from using any combat tricks or Auras on it, since anything they target it with will kill it. And a single large creature will, in most cases, be more valuable than multiple 1\/1s; which means the trigger is positive value and nice to have, but making tokens isn\u2019t the <em>point<\/em> of putting this card in your deck. And to the second, it upgrades all of the opponent\u2019s combat tricks or \u201csoft\u201d removal to be permanent removal. Those are both substantial negatives for the Construct\u2019s controller, even if they do get tokens to offset the loss of the creature.<\/p>\n<p>We\u2019ll be keeping an eye on this card as folks start to play with this set in paper to see what player expectations are like with this card, and depending on how things go our evaluation may change similar to how <a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Murderous+Rider&width=223&height=310\" class=\"jTip\" name=\"\">Murderous Rider<\/a> changed from its original ruling of \u201cnot generally detrimental\u201d.<\/p>\n<h4>Triggers\/cards that do not upgrade when missed, but are notable:<\/h4>\n<ol start=\"1\">\n<li><a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Angel+of+Destiny&width=223&height=310\" class=\"jTip\" name=\"\">Angel of Destiny<\/a><\/li>\n<\/ol>\n<p>\u201cWhenever a creature you control deals combat damage to a player, you and that player each gain that much life.\u201d<\/p>\n<p>This trigger blunts any combat damage you deal to your opponent that isn&#8217;t immediately lethal, which is a drawback. But it causes you to gain life too, and in addition to that value, it fuels its second trigger which can win the game. So this is a net positive in the end.<\/p>\n<ol start=\"2\">\n<li><a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Demon%26%238217%3Bs+Disciple&width=223&height=310\" class=\"jTip\" name=\"\">Demon&#8217;s Disciple<\/a><\/li>\n<\/ol>\n<p>\u201cWhen Demon\u2019s Disciple enters the battlefield, each player sacrifices a creature or planeswalker.\u201d<\/p>\n<p>This card has the same arguments as <a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Plaguecrafter&width=223&height=310\" class=\"jTip\" name=\"\">Plaguecrafter<\/a> has had in the past; the controller of the card chooses when they get this effect, both in game and by putting it in the deck in the first place, and they have more information and control to minimize impact to themselves\/maximize impact to opponent.<\/p>\n<ol start=\"3\">\n<li><a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Scourge+of+the+Skyclaves&width=223&height=310\" class=\"jTip\" name=\"\">Scourge of the Skyclaves<\/a><\/li>\n<\/ol>\n<p>\u201cWhen you cast this spell, if it was kicked, each player loses half their life, rounded up.\u201d<\/p>\n<p>This card also has the same arguments as Plaguecrafter! Both players are affected, but the controller gets to decide when (and in this case, if) the trigger happens in a game. And they can use that to minimize the trigger\u2019s impact to themselves. Additionally, this trigger makes its power and toughness go up thanks to its characteristic-defining ability.<\/p>\n<p class=\"alignright size-full\"><img decoding=\"async\" src=\"http:\/\/blogs.magicjudges.org\/rules\/files\/2020\/09\/Relic-Robber.png\" \/><\/p>\n<ol start=\"4\">\n<li><a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Relic+Robber&width=223&height=310\" class=\"jTip\" name=\"\">Relic Robber<\/a><\/li>\n<\/ol>\n<p>\u201c&#8230; that player creates a 0\/1 colorless Goblin Construct artifact creature token with \u201cThis creature can\u2019t block\u201d and \u201cAt the beginning of your upkeep, this creature deals 1 damage to you.\u201d<\/p>\n<p>The token\u2019s trigger that deals damage to its controller is generally detrimental, but will usually not upgrade since the trigger&#8217;s controller will usually not be \u201cthe owner of the card responsible\u201d. Only if an opponent gains control of the Relic Robber and deals combat damage to its owner will this trigger potentially cause a penalty.<\/p>\n<p>What this means in terms of the IPG is that judges should <em>not<\/em> intervene at a table they were not called to if they notice that a player has missed this trigger, unless (1) they believe that the controller may be intentionally missing it, and want to investigate further to determine if the player is cheating, or (2) they believe that the player missing the token\u2019s trigger is also the owner of the Relic Robber. In any case other than those, there is no penalty for a player who genuinely misses this trigger, so we\u2019ll treat it like missing any other trigger that does not upgrade.<\/p>\n<ol start=\"5\">\n<li><a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Ancient+Greenwarden&width=223&height=310\" class=\"jTip\" name=\"\">Ancient Greenwarden<\/a><\/li>\n<\/ol>\n<p>\u201cIf a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\u201d<\/p>\n<p>This ability isn&#8217;t itself a trigger, or even a replacement effect; it just happens, and the resulting triggers have to be acknowledged like normal to not be missed. This should sound familiar to anyone who remembers <a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Yarok%2C+the+Desecrated&width=223&height=310\" class=\"jTip\" name=\"\">Yarok, the Desecrated<\/a> from <a href=\"http:\/\/blogs.magicjudges.org\/rules\/2019\/07\/08\/core-2020-missed-triggers-guide\/\">Core Set 2020<\/a> or <a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Teysa+Karlov&width=223&height=310\" class=\"jTip\" name=\"\">Teysa Karlov<\/a> from <a href=\"http:\/\/blogs.magicjudges.org\/rules\/mtg\/ravnica-allegiance\/\">Ravnica Allegiance<\/a>.<\/p>\n<p>Something that may not come up often, but is good to know: what this ability does mechanically is tell the game that \u201cwhenever an object entering the battlefield meets one of your triggers\u2019 conditions, if at least one of that object\u2019s types is Land, the trigger happens one extra time\u201d. Other types don\u2019t matter, and it doesn\u2019t matter what the trigger is looking for specifically as long as the object that met the condition was at least a Land. So triggers that care about something else &#8211; maybe creatures, like <a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Kor+Celebrant&width=223&height=310\" class=\"jTip\" name=\"\">Kor Celebrant<\/a> watches for &#8211; could trigger an additional time if the object entering the battlefield is also a land at the time it enters, like <a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Dryad+Arbor&width=223&height=310\" class=\"jTip\" name=\"\">Dryad Arbor<\/a> or <a href=\"https:\/\/blogs.magicjudges.org\/rules\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Ashaya%2C+Soul+of+the+Wild&width=223&height=310\" class=\"jTip\" name=\"\">Ashaya, Soul of the Wild<\/a>.<\/p>\n<hr \/>\n<p>With all of the prepwork and packing out of the way, you should have everything you need to embark. Zendikar awaits! We\u2019ll see you again early next year with another voyage, into a brand new world: Kaldheim.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It\u2019s time to explore Zendikar once more! The Eldrazi have finally vacated the plane, and now the Skyclaves have taken flight, promising new adventures, traps, monsters\u2026 And some very interesting mechanics. As we saw in the Throne of Eldraine, the main draws of this set &#8211; modular double-faced cards &#8211; take up a lot of [&hellip;]<\/p>\n","protected":false},"author":483,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[1],"tags":[],"language":[6],"class_list":["post-9865","post","type-post","status-publish","format-standard","hentry","category-uncategorized","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/posts\/9865","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/users\/483"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/comments?post=9865"}],"version-history":[{"count":6,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/posts\/9865\/revisions"}],"predecessor-version":[{"id":10829,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/posts\/9865\/revisions\/10829"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/media?parent=9865"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/categories?post=9865"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/tags?post=9865"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rules\/wp-json\/wp\/v2\/language?post=9865"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}