{"id":2068,"date":"2012-05-11T09:00:06","date_gmt":"2012-05-11T14:00:06","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/rulestips\/?p=2068"},"modified":"2015-02-05T16:04:53","modified_gmt":"2015-02-06T00:04:53","slug":"once-two-creatures-are-paired-via-soulbond-theyre-stuck-that-way-until-one-of-them-leaves-the-battlefield","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/rulestips\/2012\/05\/once-two-creatures-are-paired-via-soulbond-theyre-stuck-that-way-until-one-of-them-leaves-the-battlefield\/","title":{"rendered":"Once two creatures are paired via Soulbond, they&#8217;re stuck that way until one of them leaves the battlefield."},"content":{"rendered":"<p>Soulbond is a fun new mechanic from Avacyn Restored that lets you pair 2 creatures together, and both get fun new effects. Soulbond says that when the Soulbond guy enters the battlefield under your control, or a different guy enters the battlefield under your control, you can pair the two together if they aren&#8217;t paired. But, the thing is, they STAY paired for as long as they&#8217;re both on the field under your control (and both of them are creatures). You can&#8217;t just break the two of them up because <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Wingcrafter&width=223&height=310\" class=\"jTip\" name=\"\">Wingcrafter<\/a> would be happier in a relationship with <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Geist+of+Saint+Traft&width=223&height=310\" class=\"jTip\" name=\"\">Geist of Saint Traft<\/a>; he&#8217;s already with that <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Delver+of+Secrets&width=223&height=310\" class=\"jTip\" name=\"\">Delver of Secrets<\/a> you played on turn 2, and they&#8217;re together until death [or exile, or bounce, or Mind Control] do them part.<\/p>\n<p>The headline is slightly simplified, because the other way for creatures to &#8220;break up&#8221; is if one of them stops being a creature. So if your <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Inkmoth+Nexus&width=223&height=310\" class=\"jTip\" name=\"\">Inkmoth Nexus<\/a> is animated, then you cast a <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Silverblade+Paladin&width=223&height=310\" class=\"jTip\" name=\"\">Silverblade Paladin<\/a> and pair them, that bond will only last until the cleanup step, when your Inkmoth goes back to being a plain old land. Now your Paladin is free to pursue other\u2014perhaps longer-lasting\u2014pairs.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Soulbond is a fun new mechanic from Avacyn Restored that lets you pair 2 creatures together, and both get fun new effects. Soulbond says that when the Soulbond guy enters the battlefield under your control, or a different guy enters the battlefield under your control, you can pair the two together if they aren&#8217;t paired. [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[25,8],"tags":[],"language":[1196],"class_list":["post-2068","post","type-post","status-publish","format-standard","hentry","category-continuouseffects","category-triggeredabilities","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/2068","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/comments?post=2068"}],"version-history":[{"count":5,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/2068\/revisions"}],"predecessor-version":[{"id":2662,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/2068\/revisions\/2662"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/media?parent=2068"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/categories?post=2068"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/tags?post=2068"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/language?post=2068"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}