{"id":2725,"date":"2012-11-16T10:34:53","date_gmt":"2012-11-16T16:34:53","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/rulestips\/?p=2725"},"modified":"2015-02-05T16:03:16","modified_gmt":"2015-02-06T00:03:16","slug":"keyrunes-tips-and-tricks","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/rulestips\/2012\/11\/keyrunes-tips-and-tricks\/","title":{"rendered":"Keyrunes Tips and Tricks"},"content":{"rendered":"<p><p><img  style='float:left'  class='lems-mtg-cardimg' src='http:\/\/gatherer.wizards.com\/Handlers\/Image.ashx?size=small&type=card&name=Azorius Keyrune'><\/p>Reader suggestion time! Sort of. We got a submission from our Suggest a Rules Tip box about Keyrunes, and some of the tricky things about them. For example: You can throw down a Keyrune on turn 3 and immediately tap it for mana, just like you could a land, or another mana rock. As most of you know, &#8216;summoning sickness&#8217; only applies to creatures. However, if you were to put a Keyrune onto the field and activate it in that same turn, it wouldn&#8217;t be able to attack because it&#8217;s now a creature you&#8217;ve not controlled continuously since the beginning of your most recent turn. Likewise, it won&#8217;t be able to attack at all that turn.<\/p>\n<p>One thing you can do, if you just need an extra creature [perhaps your opponent has used a <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Barter+in+Blood&width=223&height=310\" class=\"jTip\" name=\"\">Barter in Blood<\/a> and you don&#8217;t want to lose both of the good creatures you have, or maybe you&#8217;re playing kitchen-table Magic and your opponent intends to use <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Biorhythm&width=223&height=310\" class=\"jTip\" name=\"\">Biorhythm<\/a> to kill you since you have no creatures] is tap the Keyrune for mana, and use that mana as part of the cost to activate it. It won&#8217;t be able to attack or block since it&#8217;s tapped when you animate it, but it does count as a body.<\/p>\n<p>Last bit suggested by the submission: Unless you have outside help like March of the Machines, your Keyrunes will never trigger &#8220;Whenever a creature enters the battlefield&#8221; triggers. They always come down as a non-creature Artifact without help, and turning them into a creature does not count as a creature entering the battlefield [because the Keyrune isn&#8217;t entering the battlefield, you&#8217;re just changing what it looks like].<\/p>\n<p>Today&#8217;s rules tip written by Trevor Nunez, and today&#8217;s rules tip suggested by Jason Lems!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Reader suggestion time! Sort of. We got a submission from our Suggest a Rules Tip box about Keyrunes, and some of the tricky things about them. For example: You can throw down a Keyrune on turn 3 and immediately tap it for mana, just like you could a land, or another mana rock. As most [&hellip;]<\/p>\n","protected":false},"author":27,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[148,108,70,12],"tags":[843],"language":[1196],"class_list":["post-2725","post","type-post","status-publish","format-standard","hentry","category-abilities","category-activatedabilities","category-mana-abilities","category-typechanging","tag-keyrune","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/2725","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/users\/27"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/comments?post=2725"}],"version-history":[{"count":5,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/2725\/revisions"}],"predecessor-version":[{"id":4675,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/2725\/revisions\/4675"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/media?parent=2725"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/categories?post=2725"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/tags?post=2725"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/language?post=2725"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}