{"id":400,"date":"2011-02-19T09:00:03","date_gmt":"2011-02-19T15:00:03","guid":{"rendered":"http:\/\/blog.dcifamily.org\/?p=400"},"modified":"2015-02-05T16:09:56","modified_gmt":"2015-02-06T00:09:56","slug":"how-inkmoth-nexus-and-tezzeret-agent-of-bolas-interact","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/rulestips\/2011\/02\/how-inkmoth-nexus-and-tezzeret-agent-of-bolas-interact\/","title":{"rendered":"How Inkmoth Nexus and Tezzeret, Agent of Bolas interact."},"content":{"rendered":"<p>One area of player confusion is how multiple abilities that &#8216;animate&#8217; a permanent interact. A very common interaction that has come up a lot lately deals with <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Inkmoth+Nexus&width=223&height=310\" class=\"jTip\" name=\"\">Inkmoth Nexus<\/a>&#8216; animation ability and the planeswalker <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Tezzeret%2C+Agent+of+Bolas&width=223&height=310\" class=\"jTip\" name=\"\">Tezzeret, Agent of Bolas<\/a> second activated ability.<\/p>\n<p>In order to get this ball rolling, you must first use Inkmoth Nexus&#8217; ability to turn the Nexus into a 1\/1 artifact creature land with both flying and infect. This Nexus will still have the normal abilities of an Inkmoth Nexus, the mana ability and the &#8216;animation&#8217; activated ability, as well as nothing has removed these abilities. It is still a land as this animation ability specifically states that the permanent keeps the land type. (It&#8217;s creature type is Blinkmoth, but that is not really relevant to this interaction.)<\/p>\n<p>Because this permanent is now an artifact, it can be targeted by Tezzeret&#8217;s second activated ability. Doing so makes this Inkmoth into a 5\/5 artifact creature land with both flying, infect, and the Inkmoth&#8217;s normal abilities. This permanent keeps all of these abilities (for now) because type changing effects do not cause a permanent to lose abilities unless they either specifically say so or the type changing ability changes something into a basic land.  As Tezzeret&#8217;s ability does neither, this permanent will have flying and infect until the end of the turn. It will be a 5\/5 as the power and toughness setting aspect of this effect is applied in timestamp order and will &#8216;overwrite&#8217; the effect stating that this creature is a 1\/1. This permanent is also still a land, as effects that cause something to become an artifact creature do not remove any other existing permanent types.<\/p>\n<p>When the turn ends, the animation effect from the Inkmoth Nexus will end.  When this happens, the Nexus will be become a 5\/5 artifact creature land. This Nexus will still have the normal abilities of an Inkmoth Nexus, the mana ability and the &#8216;animation&#8217; activated ability, as well.  But this permanent will not have flying or infect at this point.  This is because Inkmoth Nexus&#8217; animation ability has a duration that lasts until the end of turn, while the animation effect from Tezzeret&#8217;s ability does not.  The animation effect from Tezzeret&#8217;s ability will last as long as that permanent remains in play.  If no other effects are applied, then this Nexus will look like this (a 5\/5 artifact creature land with Nexus abilities) for the rest of the game or as long as this Nexus remains in play.<\/p>\n<p>However, you may just want to use additional animation effects on this Nexus for strategic reasons.  If the Inkmoth Nexus&#8217; animation activated ability resolves again, then this permanent will become an 1\/1 artifact creature land with both flying and infect.  It is a 1\/1 creature again for the same reason as why it became a 5\/5 earlier, the power and toughness setting portion of the Nexus&#8217; effect is applied in timestamp order and overrides Tezzeret&#8217;s effect that makes it a 5\/5.  And, just as earlier, you can use Tezzeret&#8217;s ability again as well.  Doing so will make this permanent into a 5\/5 creature with both flying and infect.  Then, as before, at the end of turn when the Inkmoth animation effect wears off it will become a 5\/5 artifact creature land.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>One area of player confusion is how multiple abilities that &#8216;animate&#8217; a permanent interact. A very common interaction that has come up a lot lately deals with &#8216; animation ability and the planeswalker second activated ability. In order to get this ball rolling, you must first use Inkmoth Nexus&#8217; ability to turn the Nexus into [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[131,77,12],"tags":[130,132],"language":[1196],"class_list":["post-400","post","type-post","status-publish","format-standard","hentry","category-interactionofcontinuouseffects","category-planeswalkers","category-typechanging","tag-inkmoth-nexus","tag-tezzeret-agent-of-bolas","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/400","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/comments?post=400"}],"version-history":[{"count":1,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/400\/revisions"}],"predecessor-version":[{"id":4994,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/400\/revisions\/4994"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/media?parent=400"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/categories?post=400"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/tags?post=400"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/language?post=400"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}