{"id":6099,"date":"2016-04-13T11:22:46","date_gmt":"2016-04-13T18:22:46","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/rulestips\/?p=6099"},"modified":"2016-04-13T11:22:46","modified_gmt":"2016-04-13T18:22:46","slug":"goldnight-castigator-with-orbs-of-warding","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/rulestips\/2016\/04\/goldnight-castigator-with-orbs-of-warding\/","title":{"rendered":"Goldnight Castigator with Orbs of Warding."},"content":{"rendered":"<p><p><img  style='float:left'  class='lems-mtg-cardimg' src='http:\/\/gatherer.wizards.com\/Handlers\/Image.ashx?size=small&type=card&name=Goldnight Castigator'><\/p><p><img  class='lems-mtg-cardimg' src='http:\/\/gatherer.wizards.com\/Handlers\/Image.ashx?size=small&type=card&name=Orbs of Warding'><\/p>Ah, replacement effects. The bane of many Magic players. We&#8217;re going to talk about applying replacement\/prevention effects today, when we talk about <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Goldnight+Castigator&width=223&height=310\" class=\"jTip\" name=\"\">Goldnight Castigator<\/a>.<\/p>\n<p>Goldnight Castigator looks really good on the first glance &#8211; a 4\/9 with flying and haste for four mana. At that cost, you know there has to be a drawback, and it&#8217;s pretty big one &#8211; damage that would be dealt to you or to the Castigator is doubled. Yikes. Luckily, there are ways we can weaken that drawback, by using effects that can prevent damage.<\/p>\n<p>Let&#8217;s take a look at <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Orbs+of+Warding&width=223&height=310\" class=\"jTip\" name=\"\">Orbs of Warding<\/a>. One of its abilities is if a creature would deal damage to you, prevent 1 of that damage. So let&#8217;s say your opponent attacks you with a 3\/3, and you have no blockers (c&#8217;mon, there&#8217;s no way the Castigator is staying back to block any time soon), and you have Orbs of Warding on the battlefield. When the 3\/3 would deal damage to you, we have two replacement effects that want to apply: the Castigator&#8217;s ability that wants to double the damage, and the Orb&#8217;s ability that wants to prevent 1 of the damage. Since you&#8217;re the &#8216;affected player&#8217; (because you would be dealt the damage), you get to choose the order the replacement effects are applied.<br \/>\nThe worse of the two plays is to apply the Castigator&#8217;s effect first. That doubles the damage to 6, then we apply the Orbs to reduce the damage by 1, so you end up taking 5 damage from the 3\/3.<\/p>\n<p>The better play is to apply the Orb&#8217;s effect first. That reduces the damage from 3 to 2, then we double that 2 damage to 4 damage. This way, the 3\/3 is only going to deal 4 damage to you.<\/p>\n<p>More than likely, you&#8217;re going to want to apply the Orb&#8217;s effect first, to decrease the overall damage that would be dealt. And you definitely want to apply the Orbs first if a 1\/1 would deal damage to you &#8211; the 1 damage is reduced to 0, and then the Castigator&#8217;s effect no longer applies since you&#8217;re no longer being dealt any damage!<\/p>\n<p>What if you are crazy enough to control TWO Castigators? Well, any damage has to be doubled TWICE, so 1 damage is doubled to 2 and then to 4! So be careful with that. But Each Castigator only doubles damage to itself (not any other creature with the same name), so two of them won&#8217;t quadruple damage done to each other&#8230; only the damage to your face.<\/p>\n<p>I think we&#8217;ve dealt enough damage for today. We&#8217;ll see you all again tomorrow.<\/p>\n<p>Today&#8217;s Rules Tip written by Nathan Long<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ah, replacement effects. The bane of many Magic players. We&#8217;re going to talk about applying replacement\/prevention effects today, when we talk about . Goldnight Castigator looks really good on the first glance &#8211; a 4\/9 with flying and haste for four mana. At that cost, you know there has to be a drawback, and it&#8217;s [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[33],"tags":[1303,1304],"language":[1196],"class_list":["post-6099","post","type-post","status-publish","format-standard","hentry","category-preventionandreplacementeffects","tag-goldnight-castigator","tag-orbs-of-warding","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/6099","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/comments?post=6099"}],"version-history":[{"count":1,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/6099\/revisions"}],"predecessor-version":[{"id":6101,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/6099\/revisions\/6101"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/media?parent=6099"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/categories?post=6099"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/tags?post=6099"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/language?post=6099"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}