{"id":6406,"date":"2017-01-26T10:34:03","date_gmt":"2017-01-26T18:34:03","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/rulestips\/?p=6406"},"modified":"2017-01-26T10:34:03","modified_gmt":"2017-01-26T18:34:03","slug":"going-infinite-wandering-fumarole-and-crackdown-construct","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/rulestips\/2017\/01\/going-infinite-wandering-fumarole-and-crackdown-construct\/","title":{"rendered":"Going Infinite: Wandering Fumarole and Crackdown Construct"},"content":{"rendered":"<p><p><img  style='float:left'  class='lems-mtg-cardimg' src='http:\/\/gatherer.wizards.com\/Handlers\/Image.ashx?size=small&type=card&name=Wandering Fumarole'><\/p><p><img  class='lems-mtg-cardimg' src='http:\/\/gatherer.wizards.com\/Handlers\/Image.ashx?size=small&type=card&name=Crackdown Construct'><\/p>Want to surprise your opponent with a combo out of nowhere? <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Wandering+Fumarole&width=223&height=310\" class=\"jTip\" name=\"\">Wandering Fumarole<\/a> and <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Crackdown+Construct&width=223&height=310\" class=\"jTip\" name=\"\">Crackdown Construct<\/a> just might be the combo for you.<\/p>\n<p>The combo begins in a deck that can reasonably produce red and blue mana. You&#8217;ll want to play an early Fumarole, and later, the Construct. When it comes time to attack with your seemingly harmless 2\/2, you activate the Fumarole&#8217;s second ability to make it a creature, and then start activating its third ability over and over for 0 mana, flipping the power and toughness. Every time you do so (for 0 mana) the construct gets +1\/+1, and you can do this as many times as you can pay 0 mana (I haven&#8217;t done the math but it should be somewhere around infinite).<\/p>\n<p>Should you see this combo hit the board, I highly recommend destroying the construct before the Fumarole can be activated, or in response to the Fumarole&#8217;s second activated ability going on the stack, before it resolves (making it a creature). Once the Fumarole is a creature, there will be nothing you can do to stop the Construct from becoming an 100000000\/100000000. Even if you target either with direct damage, they can continue to activate the ability in response. You can still destroy the Construct with cards like <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Fatal+Push&width=223&height=310\" class=\"jTip\" name=\"\">Fatal Push<\/a> (with Revolt) or anything that destroys artifacts. Luckily, it will only take a 0\/1 creature to block it and stop all the damage. Let&#8217;s hope they can&#8217;t find a way to give it trample&#8230;<\/p>\n<p>Today Rules Tip written by Daniel Clarke<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Want to surprise your opponent with a combo out of nowhere? and just might be the combo for you. The combo begins in a deck that can reasonably produce red and blue mana. You&#8217;ll want to play an early Fumarole, and later, the Construct. When it comes time to attack with your seemingly harmless 2\/2, [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[148,108,8],"tags":[1367,1283],"language":[1196],"class_list":["post-6406","post","type-post","status-publish","format-standard","hentry","category-abilities","category-activatedabilities","category-triggeredabilities","tag-crackdown-construct","tag-wandering-fumarole","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/6406","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/comments?post=6406"}],"version-history":[{"count":1,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/6406\/revisions"}],"predecessor-version":[{"id":6407,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/6406\/revisions\/6407"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/media?parent=6406"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/categories?post=6406"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/tags?post=6406"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/language?post=6406"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}