{"id":6664,"date":"2019-01-14T07:00:33","date_gmt":"2019-01-14T15:00:33","guid":{"rendered":"http:\/\/blogs.magicjudges.org\/rulestips\/?p=6664"},"modified":"2019-01-14T05:55:22","modified_gmt":"2019-01-14T13:55:22","slug":"prerelease-primer-all-about-afterlife","status":"publish","type":"post","link":"https:\/\/blogs.magicjudges.org\/rulestips\/2019\/01\/prerelease-primer-all-about-afterlife\/","title":{"rendered":"Prerelease Primer: All About Afterlife"},"content":{"rendered":"<p>Hello all, and welcome to a very special week here at the Magic Rules Tip Blog! With Ravnica Allegiance on the horizon, we&#8217;re going to be posting a tip a day this week running through each of the Ravnica Allegiance set mechanics so you&#8217;re up to speed by the time you&#8217;re headed off to your prereleases! So, without any further ado, let&#8217;s begin.<\/p>\n<p>Coming to you live (or not) from Orzhova, the Church of Deals, the Orzhov Syndicate are never ones to waste a perfectly good debt just because someone died. As such, they&#8217;ve brought along Afterlife as their mechanic for Allegiance. Afterlife is a keyword found on creatures, and comes with a number. When that creature dies, you create that many 1\/1 Black and White Spirit tokens with flying- so a creature with Afterlife 1 will give you just a single spooky specter, but Afterlife 3 gives you a trio of grim grinning ghosts when that creature dies. So, that&#8217;s simple enough, but what are the tricky parts?<\/p>\n<p>First up, the creature has to actually <em>die<\/em>, which means it needs to go to the graveyard from the battlefield. Being discarded or milled won&#8217;t get you your tokens, and neither will being returned to hand from the battlefield or exiled. Can&#8217;t die unless you lived first!<\/p>\n<p>Second, the person who controlled the creature when it died is the one who gets the tokens. If someone steals your toys with an <a href=\"https:\/\/blogs.magicjudges.org\/rulestips\/wp-content\/plugins\/lems-mtg-helper\/lems-mtg-helper-cardfinder.php?find=Act+of+Treason&width=223&height=310\" class=\"jTip\" name=\"\">Act of Treason<\/a>-type effect and then breaks them, they&#8217;re the ones who get to create the spirits, so watch out!<\/p>\n<p>Next up, some bad news about first strike: if your creature with Afterlife dies in first strike damage, then the spirits will show up right away, before regular combat damage is dealt\u2026 but it&#8217;s after the declare blockers step, so they won&#8217;t be able to block anything. I&#8217;d call them lazybones, but that&#8217;s more of a skeleton thing than a spirit thing.<\/p>\n<p>Finally, a word on clone effects- Afterlife doesn&#8217;t care if it&#8217;s on a clone or on a token, all that matters is that when it died it had afterlife. If you Replicate a creature with Afterlife, the token will still burst into ghosts when it dies! Same idea if Lazav decides to pretend to be someone with Afterlife- his soul is just the same as anyone else&#8217;s!<\/p>\n<p>So that&#8217;s the lowdown on the Orzhov mechanic, Afterlife. Come back here tomorrow for a rundown of the next mechanic- I have it on good authority that it will be quite the sight to see! Until then, don&#8217;t go signing any contracts you haven&#8217;t read, and happy spellslinging!<\/p>\n<p>Today&#8217;s Rules Tip was written by Alistair Crook<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Prerelease Week: Orzhov Edition! Get yourself Ravnica ready and learn about Afterlife!<\/p>\n","protected":false},"author":27,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[148,207,67,15,8],"tags":[],"language":[1196],"class_list":["post-6664","post","type-post","status-publish","format-standard","hentry","category-abilities","category-control-controller","category-copies","category-resolving-spells-and-abilities","category-triggeredabilities","language-en"],"_links":{"self":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/6664","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/users\/27"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/comments?post=6664"}],"version-history":[{"count":2,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/6664\/revisions"}],"predecessor-version":[{"id":6666,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/posts\/6664\/revisions\/6666"}],"wp:attachment":[{"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/media?parent=6664"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/categories?post=6664"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/tags?post=6664"},{"taxonomy":"language","embeddable":true,"href":"https:\/\/blogs.magicjudges.org\/rulestips\/wp-json\/wp\/v2\/language?post=6664"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}