This is a quick reference guide on how cards from Battle for Zendikar work in Two-Headed Giant. These explanations assume you’re already familiar with how these cards work in a normal game. You can find the regular release notes here. While in most cases the wording of the card itself makes it sufficiently clear how it works in 2HG […]
Author: Toby Hazes
Battle for Zendikar 2HG Hidden Gems
NOTE: this article has been slightly updated with knowledge gained after Battle’s release so it’s a more useful read for Oath’s prerelease. This is a guide about Battle for Zendikar cards that get better (or worse) in Two-Headed Giant because of the rules and dynamics of the format, with a focus on sealed. If you […]
2HG – Creating a Fun Experience for Everyone
Here’s an awesome article on the Judge Articles blog about judging a 2HG tournament by Jeffrey Vandenberg: 2HG – Creating a Fun Experience for Everyone
Magic Origins Two-Headed Giant Release Notes
This is a quick reference guide on how certain cards work in Two-Headed Giant (2HG). This mostly concerns interactions about combat and life total changes. Those interactions are explained here so you do not have to look up the specific rules themselves. These explanations assume you’re already familiar with how these cards work in a normal game. You can […]
Welcome
Starting with Magic Origins, release notes will be posted here for all new sets, geared towards Two-Headed Giant (2HG). These are meant as a supplement to the official release notes. A quick reference guide for both players and judges. A useful read before you head to your 2HG prerelease or to solve a situation at your […]