Out-of-Order Sequencing

We all know that Magic is a complex game. There are thousands of unique cards, and these cards are governed by a ton of very boring rules (a loooot of pages of rules). Magic is also a game with actions and decisions and the order in which players must do these is detailed in the (again) unfathomable mountain of rulings. It can be quite difficult to perform every single play in a perfect manner. In fact, it’s not uncommon to see players do actions in an incorrect order that, by the rules, Read more

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Triggers in Competitive Events

. . . . What do all of these multi-format all-stars have in common? Their power comes from triggered abilities. What is a Triggered Ability? A triggered ability is anything that happens because something else happened — it might be that you started a certain part of the turn, another permanent entered or left play, your opponent drew a card, or nearly anything else. Triggered abilities are usually worded as “When/whenever/at (time), (do a thing).” Examples include: “When enters Read more

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