Policy Changes for Ixalan

[cets_callout_box style=’yellow’ align=’right’ title=’The New Docs’]IPG | MTR [/cets_callout_box] Avast me hearties! I’ll bet you were all expecting a Dinosaur-size update here. Think of all the jokes! Alas, it’s more merfolk-sized; a solid set of changes, but not one to get judge-Timmies excited. Let’s drive pirate jokes into the ground, instead! Rrrrremembering “When you do” […]

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Desperate, But Not Serious

Triple warning: this piece has very little to do with judging. It is going to scoot all over the place in service of a central premise. Also, I’m not speaking on behalf of Wizards, just providing the perspective of someone involved in all levels of OP (and Commander). I have an ARAM record of 1880-1844. […]

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Policy Changes for Hour of Devastation

[cets_callout_box style=’yellow’ align=’right’ title=’The New Docs’]IPG | MTR [/cets_callout_box] After a few super-sized updates, I’m pleased to report that the Hour of Devastation tournament document update is… not all that devastating. All the changes are the sort of thing that would usually end up in the “Other Notes” section. If you’re going to skip an […]

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Policy Changes for Amonkhet

[cets_callout_box style=’yellow’ align=’right’ title=’The New Docs’]IPG | MTR [/cets_callout_box] We’ve got a new infraction that changes almost nothing, and a two-word change with deep implications. We’ve got wholesale revision to the most commonly-invoked shortcut, and a new type of relatively rare unmissable trigger. We’ve got new rules for identifying cards, and old rules about not […]

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Policy Changes for Aether Revolt

[cets_callout_box style=’yellow’ align=’right’ title=’The New Docs’]IPG | MTR [/cets_callout_box] Down with rules! Wait, no, that’s not right. The citizens of Kaladesh may be revolting, but it’s business as usual for the Consulate’s policy team, ready with a shiny new downgrade, more changes to shuffling, and a few tweaks and clarifications. There’s a lot of words […]

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Do Not Pass Go

Recently there’s been a rise in questions about the processes around going to combat. I think it’s due to the presence of Vehicles, though they’re no different than creature lands, and we’ve had those in every format for quite some time. Since people are talking about it again, this is an opportunity to explain why […]

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Policy Changes for Kaladesh

[cets_callout_box style=’yellow’ align=’right’ title=’The New Docs’]IPG | MTR [/cets_callout_box] This is a tuneup release. It has a few tweaks, a little streamlining, but is pretty raceworthy to begin with. And the crew is fantastic. Before we start our engines, I want to touch upon something from the previous model that needs emphasizing, because I’m getting […]

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Policy Changes for Eldritch Moon

[cets_callout_box style=’yellow’ align=’right’ title=’The New Docs’]IPG | MTR [/cets_callout_box] If you plan to skip a policy update this year, here’s the one for you. A few things have been moved around, some sentences have been rewritten to be clearer, especially for non-native English speakers, and a few small corners have been addressed. Really, all the […]

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