Shadows over Innistrad 2HG Hidden Gems

This guide shows which Shadows cards become better in Two-Headed Giant and which don’t. If you’re playing in a 2HG prerelease these are the cards to pay special attention to! If you want to know more about the rules interactions, check out the 2HG Release Notes. For the TL;DR version you can skip to the TOP 15 list at the end. GENERAL NOTES Prerelease power level: A prerelease 2HG pool consists of two regular prerelease pools, so 12 boosters instead of the customary 8 for

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Shadows over Innistrad Two-Headed Giant Release Notes

These notes explain how cards from Shadows over Innistrad work in Two-Headed Giant. The explanations assume you’re already familiar with how these cards work in a normal game. You can find the regular release notes here. 2HG has a few quirks, mostly concerning the combat phase and life total changes, but the majority of cards work as you’d expect. The golden rule of 2HG is: “You” still refers to you alone, not both you and your teammate. For example, abilities that boost “creatures

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