Player Communication is governed by shortcuts, so let's learn a bit more from them thanks to Sandra Regalado.
Author: francoisg
Leadership
How to apply Leadership theories as a judge ? How could your community benefit from this ?
Appeals
Lems shares his kwowledge concerning Appeals, how to reduce them, how to properly handle them and so on.
Backups
Backups are sometimes hard to decide : here are some pro-tips from Joel Krebs to make up your mind much easier.
Alterations
Jack Doyle explains how to deal with card alterations, what are the major spots to focus on and how to be at ease when accepting them to your tournament.
Areas where a Level 1 could improve
You want to be a Level 2 judge one day or teach your mate how to do it ? So let's see what Enrique Naranjo tells us about the skills and the various aspects needed for a Level 2 candidate.
What to do after the DQ ?
So you made up your mind and a player is DQed ! Well, Alejandro Raggio tells you everything you need to know and to do after this point.
Beat the Test
Objective : pass this Test ! Adrian Estoup unfolds everything you need to know to improve your skills when you are confronted to leveling up if you need help on Judge Center common issues or plans for knowing what you need to pass.
Dealing with Unsporting Conduct
The following Powerpoint presents some basics regarding how to deal with the various USC situations that can happen, illustrated with examples that create participation of the audience regarding their personal experience and common sense.
Investigating
The following Powerpoint contains tips on how to handle investigations and what to expect during the process
Workshop on Slow Play
The following PowerPoint provides tips on how to spot and handle Slow Play, briefly mentions Stalling and provides ideas for role play scenarios on determining if someone is Slow Playing.
Preventing cheats at a Sealed Deck Event
The following document explains the different ways a play could cheat at a sealed event.
Assessing game states in distracting situations
The following document contains informations about how to organize this seminar. It describes how you may build a set up and how presenters (since 2 are needed) can present game states issues.