As you might know or not know, after almost 20 years I've decided to hang up my barney shirt judge polo zebra black shirt with the DCI Magic Judges logo. Running this blog has been really fun. I'm really proud of some of the designs. But what really warms my heart was all the positive feedback I received and all the contributors who have submitted there games. If you;d like to pick up this blog and continue running with it, be my guest.
A while back I received this message from Federico Donner: In the last two weekends I tried this game with my team on GP Charlotte and GP Minneapolis. They really enjoyed it, I thought I could share it with you in case you wanted to post it. It’s a variation of the token game combining it with elements of secret role games like Love Letter. It was a lot of fun and motivated interaction among team members and sharing of interesting rules and policy scenarios. I hope you like it. So
Maybe the title is not as deep as something Rustin Cohle might say, but I hope that season 2 of my blog isn't like True Detective. Nevermind. I've already written about Timeline in my filler entry. But to be honest, it was one of the first games I was thinking of re-skinning for the purposes of Judge Games. The mechanics of the game are simple - choose one of the cards in front of you and put it chronologically correct in the... timeline. If it's correct, you're one card closer to winning.
I am often never asked about what tools I use to create the prototypes for my games. I decided to write a short blog post on the topic. For some common tools (e.g. word processors) I'll mention the one I use, but obviously you can use a equivalent. MS Word For someone working with word processors daily, this is often the goto tool. You can manage making cards using tables (with fixed row width and height) and you can position drawings and other objects with proper anchoring. However, this is
... and B-I-N-G-O was it's name-o.... Today's game comes complimentary of Federico Donner with a short explanation as the game is pretty self-explanatory: A couple of years back I was trying to come up with a game for judges to play during a WMCQ and I came up with a judge bingo that was really well received. I tried it again on a few GPs and everyone has a lot of fun with it. The idea is that when judges encounter one of the situations listed they cross out the corresponding box. The
Today I present a guest article by Emmanuel Leal. If you have a game you'd like featured, feel free to contact me. “Token Hunting”, is Judge game created by Martin Chaves Murillo (L2 Costa Rica), and revised by Emmanuel Leal, aimed to improve team relationship, and educate judges. Ground Rules The game can be played by all the judges at the event or limited to a single tournament or team (e.g. Paper team). The game ends when the top8 starts to play, unless announced otherwise. Typically
Trivia games are always a challenge for two reasons. First, someone with the right knowledge base will probably dominate, while someone without the right knowledge will just sit there feeling useless. Also, the limited mechanic of asking a question and replying with an answer can get stale fast. Various game authors have addressed this in various ways – the most famous being Trivial Pursuit. Now credit given, where its’s due – this was a break-out game and has become a pop culture icon, but
I received a new comment last night - which started out like a valid, if not completely grammatical, comment. Soon I realized it was actually spam. And it goes on and on and on. I found it so fascinating that I'm reposting it here after scrubbing through a plaintext editor. I intended to draft you a little remark to say thanks once again for all the exceptional pointers you've documented here. This has been shockingly generous with you to make without restraint all that a few individuals
Result Slips. Who doesn’t love them? The anticipation as they come out of the printer. The rush of the ozone entering your lungs and hitting your brain. The swish of the cutting machine. The joy of selecting the perfect size of the pile to be cut. The judges fanning out from the paper station onto the event floor. Yet nothing compares to actually collecting them. That first rush of adrenaline, when you hear a voice shouting out “Judge!” Looking frantically around for a raised hand and realizing
A long time ago we were hanging out at a convention and watching a group play movie charades. So we created a new variant – “Easy Movie Charades”. The goal was to choose a movie title that’s should be as easy to guess as possible (and obviously show it). I think the winner was “Seven” (someone showed 7 fingers).