You can flashback Ray of Revelation after Rest in Peace enters, before it exiles all graveyards.

You have a in your graveyard, and your opponent casts . Is there any way to use your Ray of Revelation to destroy it before it gets exiled anyway? Will that save the rest of your graveyard? When Rest in Peace enters the battlefield, it has a triggered ability that will exile all graveyards. This […]

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Rootborn Defenses’ interaction with creatures changing control or entering later.

IMPORTANT UPDATE: This article has been updated as of the prerelease of Magic 2014 on July 13; Please refer to the revisions below. is a nifty common from Return to Ravnica that was made famous when it was (allegedly) accidentally included in a booster pack of Magic 2013. For us, it’s also interesting due to […]

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How Odric’s ability works (yes, you can choose ‘no blocks’).

Interestingly enough, Odric requires 3 other creatures to attack alongside him in order to employ his masterful tactics. That means you need to declare at least 4 creatures (including Odric) as attacking when you begin your declare attackers step. You can’t attack with just Odric and a spirit token and , because the Angel that […]

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Guild Feud and triggered abilities.

Ashley controls two s. At the beginning of her upkeep, they both trigger. As the first trigger resolves, Nicky reveals and Ashley reveals . How do the triggers resolve? Two important things to remember about triggers: Abilities may trigger during the resolution of a spell or ability, but are not put on the stack until […]

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Tournament Tuesday: An explanation of how “name a card” works.

Many cards in Magic ask you to “Name a card” as part of their effect, such as , , and . Whatever you pick has to be an actual Magic card legal in the format; calling “Pikachu” isn’t a legal choice, and neither is calling in Standard. Double-faced cards are a bit unusual. You’re restricted […]

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Deathrite Shaman Won’t Make Mana Without a Target

is making a splash in Modern lately, and sees some play in Standard due to it helping to slow down reanimator-type strategies, as well as giving some Zombie decks an extra way to bleed their opponent for the last few points of mana. One of the reasons that it sees a good deal of play […]

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