Second week, second episode of Ancestral Recall. Just like last week, here is a new article on difficult game endings.
Today, the next part of Kevin Deprez’s article I presented last time. In this one, he focuses on techniques to avoid complicated situations, and restates the exact definitions of the infractions. The end of the article also talks about the philosophy of the documents in regards to those situations : to punish is good, to prevent is better. Sometimes, players are “dragged” into illegal situations, without thinking about it and without knowing that what they are doing is forbidden.
Next week, a last article will be brought out of the archives. Until then have a good read 😉