Rot Farm Skeleton’s ability can only be activated from the graveyard.

Generally, a permanent’s abilities only work while the card is on the battlefield, not in any other zone. There are some exceptions. One is if the ability only makes sense in another zone. For instance, has an ability that says it can’t be countered. While it doesn’t explicitly say that it only works while it’s […]

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Cipher and Extort

Two of the new guild keyword abilities in Gatecrash work really well together . No, I’m not talking about battalion and bloodrush, I’m referring to the keywords of two of Esper’s favorite guilds, cipher and extort. Extort triggers off of any spell you cast, not just spells cast from your hand. And once you’ve encoded […]

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Nightveil Specter lets you play the exiled card(s), but not for free.

Unlike an explosive card such as , which exiles a bunch of cards then lets you cast them right away for free, Nightveil Specter prefers to play a slower, more gradual game. When you exile a card with the Specter, you can play it… but only at a time you could normally play it from […]

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Aurelia’s Fury vs. miracles (and suspend cards!).

Every good army needs a good leader, and luckily, the Boros Legion has Aurelia, whose Fury certainly lives up to the tradition of red Mythic Rares with X in their cost being a huge blowout for the opponent. In addition to nuking creatures, has a unique effect if it deals damage to an opponent; that […]

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