Continuing his expertise on rules and troublesome cards in Modern, L2 Nathan Long discusses common interactions with Spellskite.
Category: Rules & Regulations
Backups – Embracing the Rewind
L2 Jack Doyle and L3 Joel Krebs provide a deep primer for understanding why backups can be difficult as well as how to apply practical and philosophical guidelines to rewinding game states.
Blood Moon in a Modern Environment
L2 Nathan Long provides a go-to guide for how Blood Moon interacts with nonbasics commonly encountered in Modern.
Slow Play
(article d’origine publié le 25/12/2012) Écrit par Matteo Callegari Écrit par George FitzGerald Introduction De George FitzGerald Dans le MIPG l’infraction de rythme de jeu trop lent, ou Slow Play, est très souvent mal comprise. C’est l’une des rares infractions qui sont en grande partie subjectives. Au bout de combien de temps cela prend-il “trop longtemps” d’effectuer […]
Slow Play
All you need to know about Slow Play, in an epic article by Matteo Callegari and George FitzGerald
Failure to Reveal – Kevin Binswanger
Kevin Binswanger discusses the philosophy and application of Failure to Reveal infraction for misplaying hidden information.
Game Rule Violation – Claire Dupré
Claire Dupre explores the complex and deep Game Play Error - Game Rule Violation
Improper Drawing at the Start of the Game – Jens Strohaeker
Jens Strohaeker explains Improper Draw at Start of Game: what it is and what it isn't.
Tardiness – Kevin Desprez
Kevin Desprez shares insight into how and why Tardiness is enforced in organize play.
Handling Player Miscommunication – Jeremie Granat
Jeremie Granat provides guidance on handling player miscommunication, and how it can be penalized with PCV.