This powerpoint offers advice and describes the best practices and possible loopholes when you are running competitve events
Author: Raven Fox
Welcome to your first GP!
The following document is about what to expect at your first GP. It contains recomendations, what you need to take care about and why it is different to local events.
The Hard Rules
The following document explains one of the hardest parts of the Comprehensive Rules, the Interaction of Continuous Effects. For an easier understanding, the layers, time stamp order, dependency and characteristic defining abilities are accompanied by examples.
Pre-game agreements: Do you DQ?
The following Powerpoint shows us some situations of how to deal with pre-match agreements. Those situations are well detailed and explained in their non legal or legal potential.
Judges’ Interaction with TOs and Players
This Powerpoint describes the problems that arise during the judge - player and judge - organizer interaciton. It also metions ways to deal with those problems, either proactively, or reactively.
Red Wire, Green Wire
the following document is an explanation of how to deal with angry players. The green wire is the way to de-escalate and the red wire... well : BOOOOOOM !!!!
New Definitions of L1 and L2
This Powerpoint describes the role of a L1 and a L2 judge, and how to get there.
Reviews!: Writer’s Workshop
This Document contains a practical approach to writing evaluations of other judges - short theoretical introduction was followed by working with sample reviews, which represented both good and bad practices.
Acquisition and Training of L1 Judges
This Powerpoint explains why and how could we find and train new L1 judges. It also includes common physiological profiles of judge candidates.
The Road to Level 3, A Guided Tour
This Powerpoint contains information about the role of the L3 and a roadmap of how to get there.
Innistrad Dissected
The following PowerPoint explains features from the Innistrad edition such as double-faced cards, morbid, flashback and fight mechanics as well as contains specific card interactions.
13 hrs.!: Making the Most of your Tournament Experience
The following document contains tips and tricks that cover preparing for an event and keeping yourself busy at an event.
Basics of Investigations
The following document shows us some ways to deal with investigations and how to maximize the efficiency of the process. Footnotes and feedback are included in order to have a better seminar next time it is presented.
Themes in Review Writing
This Documents is a "guide for dummies" regarding reviews, since it starts on how to enter it on the judge center and finishes on the tips and tricks of a successful review.
Going Solo: Strategies for running large events on your own
The following document is about what to do when you are running an event by yourself. It contains recommendations to have a well organized tournament.
Dying To Know More About Graveyards
The following document contains examples concerning graveyard triggers and abilities.
My Little DCI: Magic is Friendship
The following document and videos cover the different aspect of judging in a fashion that is based around the beloved cartoon "My Little Pony."