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Category: Abilities

Abilities, Resolving spells and abilities, State-Based Actions, Triggered Abilities

Triggers vs State-Based Actions

January 2, 2019January 2, 2019 | tnunez

What are State-Based Actions, and how do they function?

Read more.

Tagged Sun-Crowned Hunters
Abilities, Casting / playing a spell or ability, Resolving spells and abilities, Triggered Abilities

Dream Eater’s Reflexive Trigger

December 19, 2018December 18, 2018 | tnunez

What is a Reflexive Trigger, and how do they work?

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Tagged Dream Eater
Abilities, Casting / playing a spell or ability, Priority, Resolving spells and abilities, Triggered Abilities

Niv Mizzet, Parun and Priority

December 17, 2018December 18, 2018 | tnunez

How do multiple copies of Niv-Mizzet, Parun interact, and what is AP/NAP Order?

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Tagged Niv Mizzet Parun
Abilities, Casting / playing a spell or ability, Copies, Resolving spells and abilities, Triggered Abilities

Beamsplitter Mage and Bounty of Might

December 14, 2018December 13, 2018 | tnunez

How does Beamsplitter Mage work with various kinds of spells?

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Tagged Beamsplitter Mage
Abilities, Casting / playing a spell or ability, Characteristics, Continuous Effects, Effects, Interaction of Continuous Effects, Triggered Abilities

Erratic Cyclops and Invert

December 12, 2018December 13, 2018 | tnunez

How does Erratic Cyclops work with Invert and other P/T-switching effects?

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Tagged Erratic Cyclops, Invert
Abilities, Casting / playing a spell or ability, Characteristics, Effects, Prevention and Replacement Effects, Resolving spells and abilities, Triggered Abilities, Type & Subtypes, Type Changing

Divine Visitation and ‘Specific’ Tokens

December 10, 2018December 10, 2018 | tnunez

Today, learn how Divine Visitation interacts with certain kinds of token-creating effects!

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Tagged Divine Visitation
Abilities, Combat Phase, Static Abilities

Swiftblade Vindicator: Trample and Double Strike!

December 7, 2018December 6, 2018 | tnunez

Today we cover how Trample and Double Strike interact with each other, as well as with Indestructible and Protection!

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Tagged Swiftblade Vindicator
Abilities, Resolving spells and abilities, Triggered Abilities

Chaining Mentor Triggers – Dos and Don’ts!

December 3, 2018December 2, 2018 | tnunez

Learn some Mentor-ing tricks to keep from blowing yourself out with your next Boros Aggro draft!

Read more.

Tagged Goblin Banneret
Abilities, Casting / playing a spell or ability, Costs, Resolving spells and abilities, Static Abilities, Triggered Abilities

Emmara and Convoke

November 28, 2018November 28, 2018 | tnunez

Learn how Emmara 2.0 interacts (and in some cases, does NOT interact!) with Convoke

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Tagged Emmara Soul of the Accord

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Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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