Welcome to Triggered Abilities week – Identifying triggered abilities.

Triggered abilities appear in a lot of different forms and on every type of card, yes even sorceries and instants. How triggers work, when they trigger and how they resolve can be confusing to even veteran players. If you look over the right, you’ll see that rules tip blog posts involving triggered abilities one of […]

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Once an ability is activated or triggered it is independent of its source.

A common misconception in Magic is that you can prevent an activated or triggered ability from being resolving by destroying the source of the ability. This is not true and has never been the way that Magic works. Once an ability is played or triggered and put on the stack it is independent of its […]

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Circle of Flame can ‘hit’ flyers under some circumstances.

‘s ability triggers when a creature without flying attacks either you or a planeswalker that you control. (It will trigger once for each of these attacking creatures.) When this ability resolves the appropriate attacking creature will receive one point of damage. In most cases, flying creatures will fly over this circle and not receive any […]

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Hunter’s Insight does not give the targeted creature an ability.

Whenever a creature that has been targeted by deals combat damage to a player or a planeswalker the players that cast Hunter’s Insight will draw cards equal to the damage dealt by this creature. When Hunter’s Insight resolves a delayed triggered ability is generated that will ‘wait’ around until the end of the turn. (This […]

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