Bident of Thassa + double strike = double draw.

The cycle of god weapons in Theros brings us a new combination of permanents: artifact enchantments. They have one static or triggered ability that would fit perfectly on an enchantment, but also have an activated ability that’s normally found on an artifact. The abilities are generally synergetic, with one generally helping the other out. We’re […]

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Reasons to do things between first strike and regular combat damage.

Normally, when you think of first strike, you think “Alright, my guy gets to deal damage before that other guy, so my guy survives”. And that’s true. However, that’s not the only advantage there is. Let’s look at a few examples of what you might want to do after dealing first strike combat damage but […]

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