When Infinite Reflection leaves play, your creatures don’t stop being copies of what was enchanted.

When enters the battlefield, all your creatures become a copy of whatever it’s enchanting, and while it’s on the battlefield attached to a creature, each other creature that enters the battlefield under your control becomes a copy of that creature. If the enchanted creature or Infinite Reflection leaves the battlefield, the creatures that have become […]

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You choose something new to copy when your Phantasmal Image comes back from undying.

When a copy of a creature with the undying ability dies, the undying ability will trigger and return it to play. This is due to the last known information when the card was in play, which is what leaves-the-battlefield abilities (like undying) look for to determine whether they should trigger. When it returns to the […]

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Ratchet Bomb destroys most tokens, but not all of them.

Tokens created by a spell or triggered ability such as ’s golem token or ’ spirit tokens have no defined mana cost, and therefore have a converted mana cost (“CMC”) of zero. A activated with zero charge counters is more than adequate to wipe out a field of tokens generated in this manner. When a […]

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Mirror-mad Phantasm refers to itself and cards with its name.

When a card refers to itself by name, it really means ‘this object.’ For example, ‘s ability gives +2/+2 to itself. There are some situations where this distinction matters. For example, if were to copy this Darkthicket Wolf, the ability on Sakashima would effectively read ‘2G: ~This~ gets +2/+2 until the the end of turn.’ […]

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Additional costs are not paid when putting copies of spells on the stack.

When a copy of a spell is put on the stack, by something like the copy will be an exact one. If the original spell had any additional costs paid they will also be considered paid for the copy. Also, if the original spell had a variable cost, like a , the copy will also […]

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Phyrexian Metamorph is not a creature if it copies a noncreature artifact.

When an object enters play copying another object, it copies all ‘base’ characteristics. Other than copy effects, effects that are applied to the original are not copied. Also, unless the effect that copies the original says so, the copy will not have any additional types or colors. Which brings up to . As a Phyrexian […]

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