Welcome back to the Rules Blog! We’re still just going over a few specific cards from Amonkhet, but we’ll be returning to Standard tips on Monday, so look forward to more interactions! Today we’ll be going over the newest alt-win-con, . The first time you cast it, you’ll gain 7 life and put it back […]
Making spells go wide to hit multiple targets has been used a few times through the history of Red magic, and the most recent addition to that stable comes to us from Eldritch Moon: . ON the surface this seems to function the same as ; when you cast an instant or sorcery that ONLY […]
Hello again, welcome back to the Rules Tips Blog! Don’t you hate it when you cast a card thinking that it’s going to do something and then when it resolves it actually does the opposite of what you want? You might even say that its ego had been altered. That is exactly what you will […]
Tandem Tactics can only trigger Zada if you choose Zada as the single target for it, and the copies will each have a single target as well.
Flamerush Rider trigger when it attacks, which means any token copy of a creature with a Raid enters-the-battlefield ability will trigger accordingly when the token is created.
Hey there, gang! Remember way back on Monday when I offhandedly mentioned there were some conspiracies you didn’t reveal right away? Well, now is the day that we’ll actually be talking about those! As we covered earlier in the week, some of the Conspiracies start the game in your Command Zone, face-up, already doing something […]
Cipher is the mechanic associated with House Dimir from the recent Return to Ravnica block: spells with Cipher allow you to ‘encode’ them onto a creature, and cast a copy of the spell for free every time the creature connects with an opponent. Heroic is one of the mechanics from the more-recent Theros set, which […]
s (cards that copy something as they enter the battlefield), such as , don’t target. No matter how hard you try, when you choose a heroic creature with clones such as these, the heroic trigger’s requirements (1. That it’s a spell you cast, 2. That it targets this creature), won’t be satisfied because why? It’s […]
I’m glad to see making a return to Standard; it’s such a fun card, and can lead to hilarious reactions when timed right (A friend of mine once used against a , spinning two lands back to the opponent’s deck and gaining 14 life). Sadly, it also can lead to some confusion! First off, Ricochet […]
Modal spells are always great fun; they let you pick between multiple options when you cast them, making them very versatile and able to deal with lots of situations with fewer cards. But how do modal spells work when you copy them? Normally if you copy something like with, say, , you don’t get to […]