The “new” Missed Trigger policy is quite old now. I was under the impression based on the past events that it was fairly well understood by players. Grand Prix Providence proved me wrong. Whisperwood Elemental + “Go” AP casts Whisperwood Elemental and says Go. NAP untaps. AP intervenes to point out […]
Category: Tournament Reports
GP Charlotte Appeals Judge Report
The last Modern GP I judged at was Milan. Rulings-wise, it was pretty intense. I expected Charlotte to be the same. It was challenging, but not too busy on my side. Here are the highlights! Targeting Spellskite twice The most common rules question of the week-end was certainly about Kolaghan’s Command and […]
GP Utrecht Support Judge Report
GP Utrecht was my 100th GP as a tournament official (i.e. as everything but a player). It’s been a challenging week-end which I’d globally call a success and would like to thank all those who contributed to #MakeMagicHistory! Three days spent to organize Side Events, fortunately cut with the “lighter” day where I acted as […]
GP Florence Appeals Judge report
I usually say that Team Sealed events are pretty relaxed because there are two to four judges at each table: players’ teammates! Looking back, Florence made me lie and proved to be hectic. Here’s the interesting stuff! Looking at Extra Cards Let’s start with lying again, since this situation actually comes from […]