Bloomburrow is here, which means it’s time once more for the Missed Triggers Guide to spring into action! We’ve searched Valley high and low for any triggered abilities that may cause issues for players and judges alike. Check out our list of Warnings, special remedies, tips on evaluating triggers, and more to make sure you’re […]
Author: Beau
March of the Machine Missed Triggers Guide
Battle lines have been drawn as Phyrexia invades the multiverse, and the multiverse is fighting back! For as deceptive as Phyrexia has been in the past, the threat is uncomplicated now. As are this set’s triggers! The new “battle” card type consumes a lot of the more difficult design space this time around, and we […]
Phyrexia: All Will Be One Missed Triggers Guide
New Phyrexia beckons, and deception is the language of the plane more than any other. Every card this set requires a very careful read to be sure it’s handled correctly. So keep your eyes peeled when reviewing the set, and take your time with this guide; we break down all 11 triggers that upgrade to […]
The Brothers’ War Missed Triggers Guide
Battle lines are being drawn, relics are being excavated, but for all that The Brothers’ War brings there are thankfully few complications. That means we’ll be digging into each trigger a bit more in-depth than usual to discuss the specifics of policy and remedies. Alongside regular set cards, players will find “Retro Artifacts” in boosters. […]
Dominaria United Missed Triggers Guide
Dominaria United is here, and despite all that that brings – history, machinations, even Phyrexian plots unfolding – we thankfully don’t have much to watch out for as far as triggered abilities go. This set there are only five we need to pay special attention to, and of those we even have two pairs of […]
Streets of New Capenna Missed Triggers Guide
Welcome, one and all, to New Capenna! Mind your step, the streets are busy, and danger lurks around every corner. But not to worry: even if you don’t have one of the five families guiding you, there’s always the Missed Triggers guide. We’re here to teach you the ins and outs of triggered abilities in […]
Kamigawa: Neon Dynasty Missed Triggers Guide
Kamigawa has changed quite a lot in the few centuries since we last dropped in. Spirits and mechs mingle and skyscrapers climb beyond nearly all of the trees of Jukai… But what hasn’t changed is that the world is full of hidden dangers. We’ve laid out the cards to look out for below, and what […]
Innistrad: Crimson Vow Missed Triggers Guide
Most esteemed guests, welcome! Olivia and Edgar’s ceremony has already begun, but there’s still plenty of time to join in the wedding festivities. As long as you’ve got your invitation, your finery… And maybe a few notes on how to safely engage with a room full of Vampires. Below we’ve compiled the cards this set […]
Innistrad: Midnight Hunt Missed Triggers Guide
Well met, everyone! The Harvesttide Festival is underway already but before we join in, there are a few tricks we’ll need to be mindful of. The cards below are all troublemakers; some form of generally detrimental trigger, with fewer of them than sets we’ve seen in the past but a bit more complexity to make […]
Adventures in the Forgotten Realms Missed Triggers Guide
Welcome adventurers! Judges, players, curious readers, gather round for a guide on triggers you’ll find in Adventures in the Forgotten Realms. Our party isn’t the first treading these dungeons and many traps have long been disarmed… But a small handful of generally detrimental triggers are still lying in wait. By the end of this guide […]