Tournament errors are violations of the Magic Tournament Rules.
Just as Game Play Errors are violations of the Comprehensive Rules, Tournament errors are a violation of the Magic Tournament Rules. However, not every violation of the tournament rules results in an infraction.
If the judge believes that the error was intentional, he or she should consider Unsporting Conduct — Cheating. (Previous versions of the MIPG made reference in each section about how to handle an intentional violation; with the exception of Slow Play, all intentional violations are now evaluated as potential Unsporting Conduct — Cheating.)
This note covers cases where the player is breaking a tournament rule intentionally. The player might be cheating, but it might not meet the definition of cheating in the IPG. Be sure to review IPG 4.8 Cheating before taking action.
If a player violates the Magic Tournament Rules in a way that is not covered by one of the infractions listed below, the judge should explain the appropriate procedure to the player, but not issue a penalty.
Only the more serious Magic Tournament Rules warrant a penalty. These rules can be quite disruptive to the overall flow of the tournament, causing the event to go longer than needed and/or can give a player a significant advantage. If a violation to the Magic Tournament Rules is not considered detrimental to the overall flow of the event, then a penalty is not needed and the judge will simply educate the player on a corrective action.
Continued or willful disregard of these rules may require further investigation.
Although not all Magic Tournament Rules are penalized, even the slightest disruption repeated over and over again can still slow down an event. If this happens, an investigation may be required to see if the disruption is being done to intentionally disrupt the event or maybe a player simply needs further coaching.
A second or subsequent Warning for a Tournament Error offense in the same category is upgraded to a Game Loss.
Tournament errors are typically more disruptive and less “easy to make” than Game Play Errors. As a result, the second instance of a warning for a Tournament Error in the same category is upgraded to a Game Loss. All subsequent instances in the same category are also game losses. We do not keep upgrading until we get to a Disqualification.
For multi-day tournaments, the penalty count for these infractions resets between days.
As with Game Play Errors, there is more of a chance that someone might repeat a Tournament Error over a 15 round Grand Prix than a 5 round Grand Prix Trial, resetting the penalty count reflects this.