But be warned: when the card refers to itself by name, what it really means is “This exact object”. If you play a Courier and it gets blown up before you can use it, the cards it exiled are just gone. A second Courier can’t get those cards back, because those cards weren’t exiled by THIS Courier! Also, if you have more than one Courier, it’s advisable to make separate ‘piles’ for each of them. Technically all of Exile is one zone, but you want to be able to tell which cards were exiled by which Couriers, so be sure to keep track of that! Finally, as we mentioned earlier in the article, it’s possible for your opponent to have cards exiled from Courier; if they do, they’ll get those cards into their hand when you pop your Courier, without even having to discard their own hand, so be careful!
Today’s Rules Tip was written by Trevor Nunez